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Searched refs:bitmapResources (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.h136 Vector<const SkBitmap*> bitmapResources; variable
DDisplayListCanvas.h358 mDisplayListData->bitmapResources.push_back(localBitmap); in refBitmap()
DRenderNode.cpp341 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) { in prepareSubTree()
343 info.canvasContext, subtree->bitmapResources[i]); in prepareSubTree()