Searched refs:bitmapTexture (Results 1 – 2 of 2) sorted by relevance
212 outData->bitmapTexture = caches.textureCache.getAndBypassAtlas(&bitmap); in tryStoreBitmap()213 if (!outData->bitmapTexture) return false; in tryStoreBitmap()217 const float width = outData->bitmapTexture->width; in tryStoreBitmap()218 const float height = outData->bitmapTexture->height; in tryStoreBitmap()245 bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT); in applyBitmap()246 data.bitmapTexture->setFilter(GL_LINEAR); in applyBitmap()
55 Texture* bitmapTexture; member