Searched refs:bitmapWrapS (Results 1 – 3 of 3) sorted by relevance
148 GLenum bitmapWrapS; member193 bitmapWrapS = GL_CLAMP_TO_EDGE; in reset()241 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT; in key()
686 generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); in generateFragmentShader()
225 description->bitmapWrapS = gTileModes[xy[0]]; in tryStoreBitmap()