Searched refs:debugOverdraw (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Properties.cpp | 29 bool Properties::debugOverdraw = false; member in android::uirenderer::Properties 51 bool prevDebugOverdraw = debugOverdraw; in load() 55 debugOverdraw = false; in load() 59 debugOverdraw = true; in load() 62 debugOverdraw = true; in load() 110 || (prevDebugOverdraw != debugOverdraw) in load()
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D | Properties.h | 290 static bool debugOverdraw; variable
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D | Caches.cpp | 285 if (mExtensions.hasTiledRendering() && !Properties::debugOverdraw) { in startTiling() 291 if (mExtensions.hasTiledRendering() && !Properties::debugOverdraw) { in endTiling()
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D | OpenGLRenderer.cpp | 146 debugOverdraw(true, true); in startFrame() 266 debugOverdraw(true, false); in resumeAfterLayer() 341 void OpenGLRenderer::debugOverdraw(bool enable, bool clear) { in debugOverdraw() function in android::uirenderer::OpenGLRenderer 342 mRenderState.debugOverdraw(enable, clear); in debugOverdraw() 346 if (Properties::debugOverdraw && getTargetFbo() == 0) { in renderOverdraw() 385 debugOverdraw(false, false); in updateLayer() 740 debugOverdraw(false, false); in createFboLayer() 798 debugOverdraw(true, false); in composeLayer() 901 if (CC_UNLIKELY(Properties::debugOverdraw && getTargetFbo() == 0 && COND)) { \ 1343 if (!Properties::debugOverdraw) { in setStencilFromClip() [all …]
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D | OpenGLRenderer.h | 821 void debugOverdraw(bool enable, bool clear);
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D | GlopBuilder.cpp | 601 mDescription.hasDebugHighlight = !Properties::debugOverdraw in build()
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D | RenderNode.cpp | 124 bool functorsNeedLayer = Properties::debugOverdraw; in prepareTree()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 145 debugOverdraw(false, false); in interruptForFunctorInvoke() 151 debugOverdraw(false, false); in resumeFromFunctorInvoke() 162 void RenderState::debugOverdraw(bool enable, bool clear) { in debugOverdraw() function in android::uirenderer::RenderState 163 if (Properties::debugOverdraw && mFramebuffer == 0) { in debugOverdraw()
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D | RenderState.h | 64 void debugOverdraw(bool enable, bool clear);
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