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Searched refs:deferredList (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.h92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) in DeferStateStruct()
93 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)), in DeferStateStruct()
94 mDeferredList(deferredList) {} in DeferStateStruct()
DLayer.cpp236 deferredList.reset(new DeferredDisplayList(dirtyRect)); in defer()
238 DeferStateStruct deferredState(*deferredList, *renderer, in defer()
254 deferredList.release(); in cancelDefer()
259 if (deferredList && renderer) { in flush()
267 deferredList->flush(*renderer, dirtyRect); in flush()
DLayer.h431 std::unique_ptr<DeferredDisplayList> deferredList; variable
DOpenGLRenderer.cpp1503 DeferredDisplayList deferredList(mState.currentClipRect(), avoidOverdraw);
1504 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1510 deferredList.flush(*this, dirty);