Searched refs:definitions (Results 1 – 25 of 48) sorted by relevance
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/frameworks/ex/common/java/com/android/common/ |
D | GoogleLogTags.logtags | 18 # This file contains definitions for event log (android.util.EventLog) tags 19 # used by Google Mobile Services applications. These definitions are part of 26 # missing the tag definitions, and may not be able to show them in their logs.
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/frameworks/volley/ |
D | build.gradle | 1 // NOTE: The only changes that belong in this file are the definitions
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/frameworks/av/media/img_utils/src/ |
D | TiffWriter.cpp | 29 const TagDefinition_t* definitions, size_t length) { in buildTagMap() argument 32 map.add(definitions[i].tagId, definitions + i); in buildTagMap()
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/frameworks/base/docs/html/training/search/ |
D | search.jd | 107 (located in <code>res/raw/definitions.txt</code>) that contains words and their definitions, how 129 InputStream inputStream = resources.openRawResource(R.raw.definitions);
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagSymbolResolutions.inc | 43 "inconsistent definitions of absolute symbol `%0': old(%1) -> new(%2)",
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/frameworks/av/media/img_utils/include/img_utils/ |
D | TiffWriter.h | 251 const TagDefinition_t* definitions, size_t length);
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/frameworks/base/docs/html/tools/devices/ |
D | managing-avds.jd | 88 <p>In case the available device definitions do not match the device type you'd like to emulate, 106 <li>Your custom device configuration is now available in the list of device definitions 280 an emulator display. If the skin definitions available in the AVD settings don't meet your needs,
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/frameworks/base/docs/html/guide/topics/resources/ |
D | index.jd | 3 … files and static content that your code uses, such as bitmaps, layout definitions, user interface…
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/frameworks/base/docs/html/training/transitions/ |
D | scenes.jd | 54 <p>The example consists of the following layout definitions:</p> 127 <p>After you create definitions for the two relative layouts, you can obtain an scene for
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D | overview.jd | 73 storing and applying animation definitions.</p>
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/frameworks/base/docs/html/ndk/guides/ |
D | stable_apis.jd | 157 <p>{@code <android/log.h>} contains various definitions that an app can use to send log 158 messages to the kernel from native code. For more information about these definitions, see the 328 <li>{@code EGL/egl.h}: the main EGL API definitions.</li> 329 <li>{@code EGL/eglext.h}: EGL extension-related definitions.</li>
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/frameworks/base/docs/html/training/basics/actionbar/ |
D | overlaying.jd | 104 <p>Also notice that this theme includes two definitions for the {@code windowActionBarOverlay}
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/frameworks/base/docs/html/training/material/ |
D | theme.jd | 128 <p>Elements in XML layout definitions can specify the <code>android:theme</code> attribute,
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D | animations.jd | 483 definitions. For example:</p> 521 <p>The animation definitions represent {@link android.animation.ObjectAnimator} or {@link
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/frameworks/base/docs/html/training/tv/start/ |
D | start.jd | 316 SDK provides the device definitions that allow you to create virtual TV devices for running and 326 <li>Select one of the Android TV device definitions and click <strong>Create AVD</strong>.</li>
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/frameworks/base/docs/html/training/notepad/ |
D | notepad-ex1.jd | 88 <p>At the top of the class are some constant definitions that will be used in the application 274 project and look at it, you should see new definitions for 275 <code>notes_row</code> and <code>text1</code> (our new definitions)
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/frameworks/base/docs/html/tools/revisions/ |
D | platforms.jd | 138 <p>The platform includes the following new device definitions for use in creating 186 <p>The platform includes the following device definitions for use in creating Android Virtual 431 <p>The platform includes the following device definitions for use in creating Android Virtual
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/frameworks/base/docs/html/training/wearables/ui/ |
D | layouts.jd | 99 class included in the Wearable UI Library lets you specify different layout definitions for square
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/frameworks/compile/mclinker/tools/mcld/ |
D | Options.td | 44 HelpText<"Allow multiple definitions">;
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/frameworks/base/docs/html/training/activity-testing/ |
D | activity-basic-testing.jd | 194 string definitions are modified in the resource file.</p>
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/frameworks/rs/scriptc/ |
D | rs_object_info.rsh | 54 * C structure definitions.
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/frameworks/base/docs/html/training/basics/data-storage/ |
D | databases.jd | 61 <p>A good way to organize a contract class is to put definitions that are
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/frameworks/base/docs/html/training/basics/firstapp/ |
D | creating-project.jd | 174 string and color definitions. The strings.xml file defines the "Hello world!" string that
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/frameworks/base/docs/html/about/versions/ |
D | android-4.0.3.jd | 187 <li>Adds definitions for the enums of the GL_OES_EGL_image_external OpenGL ES extension —
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/frameworks/native/opengl/tests/angeles/ |
D | license-LGPL.txt | 294 that the user who changes the contents of definitions files in the 296 to use the modified definitions.)
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