Searched refs:dirtyMask (Results 1 – 5 of 5) sorted by relevance
181 RenderNode::DirtyPropertyMask dirtyMask; member209 && mTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { in onAttached()220 mTarget->setPropertyFieldsDirty(dirtyMask()); in onStagingPlayStateChanged()224 uint32_t RenderPropertyAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::RenderPropertyAnimator225 return mPropertyAccess->dirtyMask; in dirtyMask()254 uint32_t CanvasPropertyPrimitiveAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::CanvasPropertyPrimitiveAnimator297 uint32_t CanvasPropertyPaintAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::CanvasPropertyPaintAnimator318 uint32_t RevealAnimator::dirtyMask() { in dirtyMask() function in android::uirenderer::RevealAnimator
84 : dirtyMask(0), mInfo(info), mContext(context) {} in AnimateFunctor()87 dirtyMask |= animator->dirtyMask(); in operator ()()102 uint32_t dirtyMask; member in android::uirenderer::AnimateFunctor139 return functor.dirtyMask; in animateCommon()
75 ANDROID_API virtual uint32_t dirtyMask() = 0;139 ANDROID_API virtual uint32_t dirtyMask();162 ANDROID_API virtual uint32_t dirtyMask();181 ANDROID_API virtual uint32_t dirtyMask();196 ANDROID_API virtual uint32_t dirtyMask();
243 void prepareLayer(TreeInfo& info, uint32_t dirtyMask);
145 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) { in prepareLayer() argument154 if (dirtyMask & DISPLAY_LIST) { in prepareLayer()