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Searched refs:getClipDamageToBounds (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDamageAccumulator.cpp189 if (props.getClipDamageToBounds() && !frame->pendingDirty.isEmpty()) { in applyRenderNodeTransform()
DRenderProperties.h596 bool getClipDamageToBounds() const { in getClipDamageToBounds() function
DRenderNode.cpp135 if (properties().getClipDamageToBounds()) { in damageSelf()