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Searched refs:getClipToBounds (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp435 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in setViewProperties()
452 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in setViewProperties()
718 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in issueDrawShadowOperation()
787 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds()); in issueOperationsOf3dChildren()
804 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in issueOperationsOfProjectedChildren()
826 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds()); in issueOperationsOfProjectedChildren()
832 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in issueOperationsOfProjectedChildren()
878 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in issueOperations()
887 bool quickRejected = properties().getClipToBounds() in issueOperations()
895 renderer.getSaveCount() - 1, properties().getClipToBounds()); in issueOperations()
[all …]
DRenderProperties.h540 bool getClipToBounds() const { in getClipToBounds() function
597 return getClipToBounds() && (getZ() <= 0 || getOutline().isEmpty()); in getClipDamageToBounds()