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Searched refs:mSecondEglContext (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureMultiContextGL.h30 mSecondEglContext(EGL_NO_CONTEXT) { in SurfaceTextureMultiContextGLTest()
37 mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, in SetUp()
40 ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); in SetUp()
43 mSecondEglContext)); in SetUp()
69 if (mSecondEglContext != EGL_NO_CONTEXT) { in TearDown()
70 eglDestroyContext(mEglDisplay, mSecondEglContext); in TearDown()
75 EGLContext mSecondEglContext; variable
DSurfaceTextureMultiContextGL_test.cpp37 mSecondEglContext)); in TEST_F()
123 mSecondEglContext)); in TEST_F()
153 mSecondEglContext)); in TEST_F()
184 mSecondEglContext)); in TEST_F()
211 mSecondEglContext)); in TEST_F()
299 mSecondEglContext)); in TEST_F()
333 mSecondEglContext)); in TEST_F()
381 mSecondEglContext)); in TEST_F()
428 mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, in TEST_F()
431 ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); in TEST_F()
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