Searched refs:mTextureTypes (Results 1 – 7 of 7) sorted by relevance
74 mShader.mTextureTypes.add(texType); in addTexture()85 for (int i = 0; i < mShader.mTextureTypes.size(); i ++) { in create()86 mBuilder.addTexture(mShader.mTextureTypes.get(i), in create()113 int shaderTextureStart = mTextureTypes.size(); in getTextureParams()
41 protected ArrayList<Program.TextureType > mTextureTypes; field in Shader51 mTextureTypes = new ArrayList<Program.TextureType>(); in Shader()
206 TextureType mTextureTypes[]; field in Program.BaseProgramBuilder224 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()347 mTextureTypes[mTextureCount] = texType; in addTexture()362 System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount); in initProgram()
83 tmp[idx++] = mTextureTypes[i].mID; in create()
143 tmp[idx++] = mTextureTypes[i].mID; in create()
70 tmp[idx++] = mTextureTypes[i].mID; in create()
96 tmp[idx++] = mTextureTypes[i].mID; in create()