Searched refs:mappings (Results 1 – 11 of 11) sorted by relevance
192 Use a generic gamepad graphic (without specific controller branding) to show game button mappings.
108 …e --html} option. You can specify multiple <filepath>=<url> mappings in the argument b…
37 <p>Table 1 summarizes the mappings between the emulator keys and the keys of your keyboard.</p>573 <td>Print help for defining a custom key mappings file.</td>
549 DefaultKeyedVector<String16, uint32_t>* mappings);
4093 DefaultKeyedVector<String16, uint32_t>* mappings) in setStrings() argument4104 mappings->add(String16(strings->stringAt(i, &len)), i); in setStrings()
173 <strong>Table 1.</strong> Supported TNFs and their mappings</p>174 <table id="mappings">205 available RTDs and their mappings.</td>211 mappings</p>
444 } mappings[] = { in inputFlagsToString() local452 for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) { in inputFlagsToString()478 } mappings[] = { in outputFlagsToString() local491 for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) { in outputFlagsToString()
269 in your game to allow users to personalize their own game controller mappings for
486 …android.view.InputDevice#getVendorId()}. If you need to modify your key mappings based on the avai…
110 mobile device skin and key mappings. When launching the emulator and at runtime,
META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/ ...