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Searched refs:meshHeight (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaCanvas.cpp117 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
568 void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, in drawBitmapMesh() argument
571 const int ptCount = (meshWidth + 1) * (meshHeight + 1); in drawBitmapMesh()
572 const int indexCount = meshWidth * meshHeight * 6; in drawBitmapMesh()
596 const SkScalar dy = h / meshHeight; in drawBitmapMesh()
600 for (int i = 0; i <= meshHeight; i++) { in drawBitmapMesh()
601 if (i == meshHeight) { in drawBitmapMesh()
621 for (int i = 0; i < meshHeight; i++) { in drawBitmapMesh()
DDisplayListCanvas.cpp322 void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, in drawBitmapMesh() argument
324 int vertexCount = (meshWidth + 1) * (meshHeight + 1); in drawBitmapMesh()
329 addDrawOp(new (alloc()) DrawBitmapMeshOp(refBitmap(bitmap), meshWidth, meshHeight, in drawBitmapMesh()
DCanvas.h141 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
DOpenGLRenderer.cpp1574 void OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
1585 const uint32_t elementCount = meshWidth * meshHeight * 6;
1592 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1601 for (int32_t y = 0; y < meshHeight; y++) {
1607 float v1 = float(y) / meshHeight;
1608 float v2 = float(y + 1) / meshHeight;
DDisplayListCanvas.h227 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
DDisplayListOp.h759 DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight, in DrawBitmapMeshOp() argument
761 : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint), in DrawBitmapMeshOp()
762 mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight), in DrawBitmapMeshOp()
DOpenGLRenderer.h195 void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
/frameworks/base/graphics/java/android/graphics/
DCanvas.java1539 public void drawBitmapMesh(@NonNull Bitmap bitmap, int meshWidth, int meshHeight, in drawBitmapMesh() argument
1542 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) { in drawBitmapMesh()
1545 if (meshWidth == 0 || meshHeight == 0) { in drawBitmapMesh()
1548 int count = (meshWidth + 1) * (meshHeight + 1); in drawBitmapMesh()
1555 nativeDrawBitmapMesh(mNativeCanvasWrapper, bitmap, meshWidth, meshHeight, in drawBitmapMesh()
2088 int meshWidth, int meshHeight, in nativeDrawBitmapMesh() argument
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp413 jint meshWidth, jint meshHeight, jfloatArray jverts, in drawBitmapMesh() argument
415 const int ptCount = (meshWidth + 1) * (meshHeight + 1); in drawBitmapMesh()
422 get_canvas(canvasHandle)->drawBitmapMesh(bitmap, meshWidth, meshHeight, in drawBitmapMesh()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DCanvas_Delegate.java831 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, in nativeDrawBitmapMesh() argument