Searched refs:playerBufferqueue (Results 1 – 1 of 1) sorted by relevance
134 BufferQueueItf playerBufferqueue; in main() local135 result = (*playerObject)->GetInterface(playerObject, IID_BUFFERQUEUE, &playerBufferqueue); in main()202 expectedCaller = playerBufferqueue; in main()208 result = (*playerBufferqueue)->RegisterCallback(playerBufferqueue, in_count ? in main()217 result = (*playerBufferqueue)->Enqueue(playerBufferqueue, buffer, size); in main()222 result = (*playerBufferqueue)->Clear(playerBufferqueue); in main()225 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate); in main()236 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate); in main()