Searched refs:prepareTextures (Results 1 – 3 of 3) sorted by relevance
60 , prepareTextures(mode == MODE_FULL) in TreeInfo()71 , prepareTextures(mode == MODE_FULL) in TreeInfo()83 bool prepareTextures; variable
341 for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) { in prepareSubTree()342 info.prepareTextures = cache.prefetchAndMarkInUse( in prepareSubTree()
137 return info.prepareTextures; in syncFrameState()