Searched refs:readyToDraw (Results 1 – 3 of 3) sorted by relevance
1393 if (readyToDraw()) { in guardedRun()1582 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1585 private boolean readyToDraw() { in readyToDraw() method in GLSurfaceView.GLThread
258 if (!bitmap->readyToDraw()) { in generateTexture()
285 if (!bitmap.readyToDraw()) { in generateTexture()