1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "OpenGLRenderer"
18 #define ATRACE_TAG ATRACE_TAG_VIEW
19
20 #include <SkBitmap.h>
21 #include <SkCanvas.h>
22 #include <SkColor.h>
23 #include <SkPaint.h>
24 #include <SkPath.h>
25 #include <SkRect.h>
26
27 #include <utils/JenkinsHash.h>
28 #include <utils/Trace.h>
29
30 #include "Caches.h"
31 #include "PathCache.h"
32
33 #include "thread/Signal.h"
34 #include "thread/TaskProcessor.h"
35
36 namespace android {
37 namespace uirenderer {
38
39 ///////////////////////////////////////////////////////////////////////////////
40 // Cache entries
41 ///////////////////////////////////////////////////////////////////////////////
42
PathDescription()43 PathDescription::PathDescription()
44 : type(kShapeNone)
45 , join(SkPaint::kDefault_Join)
46 , cap(SkPaint::kDefault_Cap)
47 , style(SkPaint::kFill_Style)
48 , miter(4.0f)
49 , strokeWidth(1.0f)
50 , pathEffect(nullptr) {
51 memset(&shape, 0, sizeof(Shape));
52 }
53
PathDescription(ShapeType type,const SkPaint * paint)54 PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
55 : type(type)
56 , join(paint->getStrokeJoin())
57 , cap(paint->getStrokeCap())
58 , style(paint->getStyle())
59 , miter(paint->getStrokeMiter())
60 , strokeWidth(paint->getStrokeWidth())
61 , pathEffect(paint->getPathEffect()) {
62 memset(&shape, 0, sizeof(Shape));
63 }
64
hash() const65 hash_t PathDescription::hash() const {
66 uint32_t hash = JenkinsHashMix(0, type);
67 hash = JenkinsHashMix(hash, join);
68 hash = JenkinsHashMix(hash, cap);
69 hash = JenkinsHashMix(hash, style);
70 hash = JenkinsHashMix(hash, android::hash_type(miter));
71 hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
72 hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
73 hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
74 return JenkinsHashWhiten(hash);
75 }
76
77 ///////////////////////////////////////////////////////////////////////////////
78 // Utilities
79 ///////////////////////////////////////////////////////////////////////////////
80
canDrawAsConvexPath(SkPath * path,const SkPaint * paint)81 bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
82 // NOTE: This should only be used after PathTessellator handles joins properly
83 return paint->getPathEffect() == nullptr && path->getConvexity() == SkPath::kConvex_Convexity;
84 }
85
computePathBounds(const SkPath * path,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)86 void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
87 float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
88 const SkRect& bounds = path->getBounds();
89 PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
90 }
91
computeBounds(const SkRect & bounds,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)92 void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
93 float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
94 const float pathWidth = std::max(bounds.width(), 1.0f);
95 const float pathHeight = std::max(bounds.height(), 1.0f);
96
97 left = bounds.fLeft;
98 top = bounds.fTop;
99
100 offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
101
102 width = uint32_t(pathWidth + offset * 2.0 + 0.5);
103 height = uint32_t(pathHeight + offset * 2.0 + 0.5);
104 }
105
initBitmap(SkBitmap & bitmap,uint32_t width,uint32_t height)106 static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
107 bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
108 bitmap.eraseColor(0);
109 }
110
initPaint(SkPaint & paint)111 static void initPaint(SkPaint& paint) {
112 // Make sure the paint is opaque, color, alpha, filter, etc.
113 // will be applied later when compositing the alpha8 texture
114 paint.setColor(SK_ColorBLACK);
115 paint.setAlpha(255);
116 paint.setColorFilter(nullptr);
117 paint.setMaskFilter(nullptr);
118 paint.setShader(nullptr);
119 SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
120 SkSafeUnref(paint.setXfermode(mode));
121 }
122
drawPath(const SkPath * path,const SkPaint * paint,SkBitmap & bitmap,float left,float top,float offset,uint32_t width,uint32_t height)123 static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
124 float left, float top, float offset, uint32_t width, uint32_t height) {
125 initBitmap(bitmap, width, height);
126
127 SkPaint pathPaint(*paint);
128 initPaint(pathPaint);
129
130 SkCanvas canvas(bitmap);
131 canvas.translate(-left + offset, -top + offset);
132 canvas.drawPath(*path, pathPaint);
133 }
134
135 ///////////////////////////////////////////////////////////////////////////////
136 // Cache constructor/destructor
137 ///////////////////////////////////////////////////////////////////////////////
138
PathCache()139 PathCache::PathCache():
140 mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
141 mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
142 char property[PROPERTY_VALUE_MAX];
143 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, nullptr) > 0) {
144 INIT_LOGD(" Setting %s cache size to %sMB", name, property);
145 mMaxSize = MB(atof(property));
146 } else {
147 INIT_LOGD(" Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
148 }
149
150 mCache.setOnEntryRemovedListener(this);
151
152 GLint maxTextureSize;
153 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
154 mMaxTextureSize = maxTextureSize;
155
156 mDebugEnabled = Properties::debugLevel & kDebugCaches;
157 }
158
~PathCache()159 PathCache::~PathCache() {
160 mCache.clear();
161 }
162
163 ///////////////////////////////////////////////////////////////////////////////
164 // Size management
165 ///////////////////////////////////////////////////////////////////////////////
166
getSize()167 uint32_t PathCache::getSize() {
168 return mSize;
169 }
170
getMaxSize()171 uint32_t PathCache::getMaxSize() {
172 return mMaxSize;
173 }
174
175 ///////////////////////////////////////////////////////////////////////////////
176 // Callbacks
177 ///////////////////////////////////////////////////////////////////////////////
178
operator ()(PathDescription & entry,PathTexture * & texture)179 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
180 removeTexture(texture);
181 }
182
183 ///////////////////////////////////////////////////////////////////////////////
184 // Caching
185 ///////////////////////////////////////////////////////////////////////////////
186
removeTexture(PathTexture * texture)187 void PathCache::removeTexture(PathTexture* texture) {
188 if (texture) {
189 const uint32_t size = texture->width * texture->height;
190
191 // If there is a pending task we must wait for it to return
192 // before attempting our cleanup
193 const sp<Task<SkBitmap*> >& task = texture->task();
194 if (task != nullptr) {
195 task->getResult();
196 texture->clearTask();
197 } else {
198 // If there is a pending task, the path was not added
199 // to the cache and the size wasn't increased
200 if (size > mSize) {
201 ALOGE("Removing path texture of size %d will leave "
202 "the cache in an inconsistent state", size);
203 }
204 mSize -= size;
205 }
206
207 PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
208 texture->id, size, mSize);
209 if (mDebugEnabled) {
210 ALOGD("Shape deleted, size = %d", size);
211 }
212
213 if (texture->id) {
214 Caches::getInstance().textureState().deleteTexture(texture->id);
215 }
216 delete texture;
217 }
218 }
219
purgeCache(uint32_t width,uint32_t height)220 void PathCache::purgeCache(uint32_t width, uint32_t height) {
221 const uint32_t size = width * height;
222 // Don't even try to cache a bitmap that's bigger than the cache
223 if (size < mMaxSize) {
224 while (mSize + size > mMaxSize) {
225 mCache.removeOldest();
226 }
227 }
228 }
229
trim()230 void PathCache::trim() {
231 while (mSize > mMaxSize) {
232 mCache.removeOldest();
233 }
234 }
235
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)236 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
237 const SkPaint* paint) {
238 ATRACE_NAME("Generate Path Texture");
239
240 float left, top, offset;
241 uint32_t width, height;
242 computePathBounds(path, paint, left, top, offset, width, height);
243
244 if (!checkTextureSize(width, height)) return nullptr;
245
246 purgeCache(width, height);
247
248 SkBitmap bitmap;
249 drawPath(path, paint, bitmap, left, top, offset, width, height);
250
251 PathTexture* texture = new PathTexture(Caches::getInstance(),
252 left, top, offset, width, height,
253 path->getGenerationID());
254 generateTexture(entry, &bitmap, texture);
255
256 return texture;
257 }
258
generateTexture(const PathDescription & entry,SkBitmap * bitmap,PathTexture * texture,bool addToCache)259 void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
260 PathTexture* texture, bool addToCache) {
261 generateTexture(*bitmap, texture);
262
263 // Note here that we upload to a texture even if it's bigger than mMaxSize.
264 // Such an entry in mCache will only be temporary, since it will be evicted
265 // immediately on trim, or on any other Path entering the cache.
266 uint32_t size = texture->width * texture->height;
267 mSize += size;
268 PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
269 texture->id, size, mSize);
270 if (mDebugEnabled) {
271 ALOGD("Shape created, size = %d", size);
272 }
273 if (addToCache) {
274 mCache.put(entry, texture);
275 }
276 }
277
clear()278 void PathCache::clear() {
279 mCache.clear();
280 }
281
generateTexture(SkBitmap & bitmap,Texture * texture)282 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
283 ATRACE_NAME("Upload Path Texture");
284 SkAutoLockPixels alp(bitmap);
285 if (!bitmap.readyToDraw()) {
286 ALOGE("Cannot generate texture from bitmap");
287 return;
288 }
289
290 glGenTextures(1, &texture->id);
291
292 Caches::getInstance().textureState().bindTexture(texture->id);
293 // Textures are Alpha8
294 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
295
296 texture->blend = true;
297 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
298 GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
299
300 texture->setFilter(GL_LINEAR);
301 texture->setWrap(GL_CLAMP_TO_EDGE);
302 }
303
304 ///////////////////////////////////////////////////////////////////////////////
305 // Path precaching
306 ///////////////////////////////////////////////////////////////////////////////
307
PathProcessor(Caches & caches)308 PathCache::PathProcessor::PathProcessor(Caches& caches):
309 TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
310 }
311
onProcess(const sp<Task<SkBitmap * >> & task)312 void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
313 PathTask* t = static_cast<PathTask*>(task.get());
314 ATRACE_NAME("pathPrecache");
315
316 float left, top, offset;
317 uint32_t width, height;
318 PathCache::computePathBounds(&t->path, &t->paint, left, top, offset, width, height);
319
320 PathTexture* texture = t->texture;
321 texture->left = left;
322 texture->top = top;
323 texture->offset = offset;
324 texture->width = width;
325 texture->height = height;
326
327 if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
328 SkBitmap* bitmap = new SkBitmap();
329 drawPath(&t->path, &t->paint, *bitmap, left, top, offset, width, height);
330 t->setResult(bitmap);
331 } else {
332 texture->width = 0;
333 texture->height = 0;
334 t->setResult(nullptr);
335 }
336 }
337
338 ///////////////////////////////////////////////////////////////////////////////
339 // Paths
340 ///////////////////////////////////////////////////////////////////////////////
341
removeDeferred(const SkPath * path)342 void PathCache::removeDeferred(const SkPath* path) {
343 Mutex::Autolock l(mLock);
344 mGarbage.push(path->getGenerationID());
345 }
346
clearGarbage()347 void PathCache::clearGarbage() {
348 Vector<PathDescription> pathsToRemove;
349
350 { // scope for the mutex
351 Mutex::Autolock l(mLock);
352 size_t count = mGarbage.size();
353 for (size_t i = 0; i < count; i++) {
354 const uint32_t generationID = mGarbage.itemAt(i);
355
356 LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
357 while (iter.next()) {
358 const PathDescription& key = iter.key();
359 if (key.type == kShapePath && key.shape.path.mGenerationID == generationID) {
360 pathsToRemove.push(key);
361 }
362 }
363 }
364 mGarbage.clear();
365 }
366
367 for (size_t i = 0; i < pathsToRemove.size(); i++) {
368 mCache.remove(pathsToRemove.itemAt(i));
369 }
370 }
371
get(const SkPath * path,const SkPaint * paint)372 PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
373 PathDescription entry(kShapePath, paint);
374 entry.shape.path.mGenerationID = path->getGenerationID();
375
376 PathTexture* texture = mCache.get(entry);
377
378 if (!texture) {
379 texture = addTexture(entry, path, paint);
380 } else {
381 // A bitmap is attached to the texture, this means we need to
382 // upload it as a GL texture
383 const sp<Task<SkBitmap*> >& task = texture->task();
384 if (task != nullptr) {
385 // But we must first wait for the worker thread to be done
386 // producing the bitmap, so let's wait
387 SkBitmap* bitmap = task->getResult();
388 if (bitmap) {
389 generateTexture(entry, bitmap, texture, false);
390 texture->clearTask();
391 } else {
392 ALOGW("Path too large to be rendered into a texture");
393 texture->clearTask();
394 texture = nullptr;
395 mCache.remove(entry);
396 }
397 }
398 }
399
400 return texture;
401 }
402
precache(const SkPath * path,const SkPaint * paint)403 void PathCache::precache(const SkPath* path, const SkPaint* paint) {
404 if (!Caches::getInstance().tasks.canRunTasks()) {
405 return;
406 }
407
408 PathDescription entry(kShapePath, paint);
409 entry.shape.path.mGenerationID = path->getGenerationID();
410
411 PathTexture* texture = mCache.get(entry);
412
413 bool generate = false;
414 if (!texture) {
415 generate = true;
416 }
417
418 if (generate) {
419 // It is important to specify the generation ID so we do not
420 // attempt to precache the same path several times
421 texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
422 sp<PathTask> task = new PathTask(path, paint, texture);
423 texture->setTask(task);
424
425 // During the precaching phase we insert path texture objects into
426 // the cache that do not point to any GL texture. They are instead
427 // treated as a task for the precaching worker thread. This is why
428 // we do not check the cache limit when inserting these objects.
429 // The conversion into GL texture will happen in get(), when a client
430 // asks for a path texture. This is also when the cache limit will
431 // be enforced.
432 mCache.put(entry, texture);
433
434 if (mProcessor == nullptr) {
435 mProcessor = new PathProcessor(Caches::getInstance());
436 }
437 mProcessor->add(task);
438 }
439 }
440
441 ///////////////////////////////////////////////////////////////////////////////
442 // Rounded rects
443 ///////////////////////////////////////////////////////////////////////////////
444
getRoundRect(float width,float height,float rx,float ry,const SkPaint * paint)445 PathTexture* PathCache::getRoundRect(float width, float height,
446 float rx, float ry, const SkPaint* paint) {
447 PathDescription entry(kShapeRoundRect, paint);
448 entry.shape.roundRect.mWidth = width;
449 entry.shape.roundRect.mHeight = height;
450 entry.shape.roundRect.mRx = rx;
451 entry.shape.roundRect.mRy = ry;
452
453 PathTexture* texture = get(entry);
454
455 if (!texture) {
456 SkPath path;
457 SkRect r;
458 r.set(0.0f, 0.0f, width, height);
459 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
460
461 texture = addTexture(entry, &path, paint);
462 }
463
464 return texture;
465 }
466
467 ///////////////////////////////////////////////////////////////////////////////
468 // Circles
469 ///////////////////////////////////////////////////////////////////////////////
470
getCircle(float radius,const SkPaint * paint)471 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
472 PathDescription entry(kShapeCircle, paint);
473 entry.shape.circle.mRadius = radius;
474
475 PathTexture* texture = get(entry);
476
477 if (!texture) {
478 SkPath path;
479 path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
480
481 texture = addTexture(entry, &path, paint);
482 }
483
484 return texture;
485 }
486
487 ///////////////////////////////////////////////////////////////////////////////
488 // Ovals
489 ///////////////////////////////////////////////////////////////////////////////
490
getOval(float width,float height,const SkPaint * paint)491 PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
492 PathDescription entry(kShapeOval, paint);
493 entry.shape.oval.mWidth = width;
494 entry.shape.oval.mHeight = height;
495
496 PathTexture* texture = get(entry);
497
498 if (!texture) {
499 SkPath path;
500 SkRect r;
501 r.set(0.0f, 0.0f, width, height);
502 path.addOval(r, SkPath::kCW_Direction);
503
504 texture = addTexture(entry, &path, paint);
505 }
506
507 return texture;
508 }
509
510 ///////////////////////////////////////////////////////////////////////////////
511 // Rects
512 ///////////////////////////////////////////////////////////////////////////////
513
getRect(float width,float height,const SkPaint * paint)514 PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
515 PathDescription entry(kShapeRect, paint);
516 entry.shape.rect.mWidth = width;
517 entry.shape.rect.mHeight = height;
518
519 PathTexture* texture = get(entry);
520
521 if (!texture) {
522 SkPath path;
523 SkRect r;
524 r.set(0.0f, 0.0f, width, height);
525 path.addRect(r, SkPath::kCW_Direction);
526
527 texture = addTexture(entry, &path, paint);
528 }
529
530 return texture;
531 }
532
533 ///////////////////////////////////////////////////////////////////////////////
534 // Arcs
535 ///////////////////////////////////////////////////////////////////////////////
536
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,const SkPaint * paint)537 PathTexture* PathCache::getArc(float width, float height,
538 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
539 PathDescription entry(kShapeArc, paint);
540 entry.shape.arc.mWidth = width;
541 entry.shape.arc.mHeight = height;
542 entry.shape.arc.mStartAngle = startAngle;
543 entry.shape.arc.mSweepAngle = sweepAngle;
544 entry.shape.arc.mUseCenter = useCenter;
545
546 PathTexture* texture = get(entry);
547
548 if (!texture) {
549 SkPath path;
550 SkRect r;
551 r.set(0.0f, 0.0f, width, height);
552 if (useCenter) {
553 path.moveTo(r.centerX(), r.centerY());
554 }
555 path.arcTo(r, startAngle, sweepAngle, !useCenter);
556 if (useCenter) {
557 path.close();
558 }
559
560 texture = addTexture(entry, &path, paint);
561 }
562
563 return texture;
564 }
565
566 }; // namespace uirenderer
567 }; // namespace android
568