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Searched refs:setLightCenter (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderProxy.cpp195 CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) { in CREATE_BRIDGE2() argument
196 args->context->setLightCenter(args->lightCenter); in CREATE_BRIDGE2()
200 void RenderProxy::setLightCenter(const Vector3& lightCenter) { in setLightCenter() function in android::uirenderer::renderthread::RenderProxy
201 SETUP_TASK(setLightCenter); in setLightCenter()
DRenderProxy.h75 ANDROID_API void setLightCenter(const Vector3& lightCenter);
DCanvasContext.h77 void setLightCenter(const Vector3& lightCenter);
DCanvasContext.cpp136 void CanvasContext::setLightCenter(const Vector3& lightCenter) { in setLightCenter() function in android::uirenderer::renderthread::CanvasContext
138 mCanvas->setLightCenter(lightCenter); in setLightCenter()
/frameworks/base/core/java/android/view/
DHardwareRenderer.java412 abstract void setLightCenter(View.AttachInfo attachInfo); in setLightCenter() method in HardwareRenderer
DThreadedRenderer.java221 setLightCenter(attachInfo); in setup()
225 void setLightCenter(AttachInfo attachInfo) { in setLightCenter() method in ThreadedRenderer
DViewRootImpl.java1922 mAttachInfo.mHardwareRenderer.setLightCenter(mAttachInfo); in performTraversals()
/frameworks/base/libs/hwui/
DLayer.cpp96 renderer->setLightCenter(lightPos); in updateLightPosFromRenderer()
DOpenGLRenderer.h132 void setLightCenter(const Vector3& lightCenter);
DOpenGLRenderer.cpp105 void OpenGLRenderer::setLightCenter(const Vector3& lightCenter) { in setLightCenter() function in android::uirenderer::OpenGLRenderer
/frameworks/base/libs/hwui/tests/
Dmain.cpp96 proxy->setLightCenter((Vector3){lightX, dp(-200.0f), dp(800.0f)}); in run()
/frameworks/base/core/jni/
Dandroid_view_Surface.cpp487 proxy->setLightCenter((Vector3){0, 0, 0}); in create()
Dandroid_view_ThreadedRenderer.cpp301 proxy->setLightCenter((Vector3){lightX, lightY, lightZ}); in android_view_ThreadedRenderer_setLightCenter()