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Searched refs:shaderMatrix (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.cpp611 Matrix4 shaderMatrix; in build() local
615 shaderMatrix.loadInverse(mOutGlop->transform.canvas); in build()
616 shaderMatrix.multiply(mOutGlop->transform.modelView); in build()
618 shaderMatrix.load(mOutGlop->transform.modelView); in build()
620 SkiaShader::store(mCaches, *mShader, shaderMatrix, in build()
DSkiaShader.cpp69 mat4 shaderMatrix; in computeScreenSpaceMatrix() local
71 shaderMatrix.loadInverse(localMatrix); in computeScreenSpaceMatrix()
73 screenSpace.loadMultiply(unitMatrix, shaderMatrix); in computeScreenSpaceMatrix()
DOpenGLRenderer.cpp963 SkMatrix shaderMatrix; in composeLayerRegion() local
964 shaderMatrix.setTranslate(rect.left, rect.bottom); in composeLayerRegion()
965 shaderMatrix.preScale(1, -1); in composeLayerRegion()
966 LayerShader layerShader(layer, &shaderMatrix); in composeLayerRegion()