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/frameworks/base/docs/html/ndk/guides/
Dcpu-features.jd17 detect the target device's CPU family and the optional features it supports. It is designed to work
68 the device supports.</p>
80 <p>The second function returns the set of optional features that the device's CPU supports. Declare
96 <dd>Indicates that the device's CPU supports the VFPv2 instruction set. Most ARMv6 CPUs support
100 <dd>Indicates that the device's CPU supports the ARMv7-A instruction set as supported by the
101 <a href="{@docRoot}ndk/guides/abis.html#v7a">armeabi-v7a</a> ABI. This instruction set supports both
106 <dd>Indicates that the device's CPU supports the VFPv3 hardware FPU instruction-set extension.
111 <dd> Indicates that the device's CPU supports 32 hardware double-precision FP registers instead of
116 <dd>Indicates that the device's CPU supports the ARM Advanced SIMD (NEON) vector instruction set
121 <dd>Indicates that the device's CPU supports instructions to perform floating-point operations on
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
DCameraCapabilities.java568 public final boolean supports(SceneMode scene) { in supports() method in CameraCapabilities
572 public boolean supports(final CameraSettings settings) { in supports() method in CameraCapabilities
591 public final boolean supports(FlashMode flash) { in supports() method in CameraCapabilities
605 public final boolean supports(FocusMode focus) { in supports() method in CameraCapabilities
619 public boolean supports(WhiteBalance wb) { in supports() method in CameraCapabilities
627 public boolean supports(Feature ft) { in supports() method in CameraCapabilities
681 if (!supports(Feature.ZOOM)) { in zoomCheck()
709 if (!supports(focusMode)) { in focusCheck()
710 if (supports(FocusMode.FIXED)) { in focusCheck()
726 if (!supports(flashMode)) { in flashCheck()
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DAndroidCameraSettings.java52 if (capabilities.supports(CameraCapabilities.Feature.ZOOM)) { in AndroidCameraSettings()
63 if (capabilities.supports(CameraCapabilities.Feature.VIDEO_STABILIZATION)) { in AndroidCameraSettings()
/frameworks/base/docs/html/guide/topics/manifest/
Dsupports-gl-texture-element.jd1 page.title=&lt;supports-gl-texture&gt;
17 Google Play uses <code>&lt;supports-gl-texture&gt;</code> elements as
28 &lt;supports-gl-texture
40 <p>An application "supports" a GL texture compression format if it is capable of
46 <p>Each <code>&lt;supports-gl-texture&gt;</code> element declares exactly one
48 <code>android:name</code> attribute. If your application supports multiple
50 <code>&lt;supports-gl-texture&gt;</code> elements. For example:</p>
52 <pre>&lt;supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" /&gt;
53 &lt;supports-gl-texture android:name="GL_OES_compressed_paletted_texture" /&gt;</pre>
55 <p>Declared <code>&lt;supports-gl-texture&gt;</code> elements are informational,
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Dsupports-screens-element.jd1 page.title=&lt;supports-screens&gt;
11 &lt;supports-screens android:<a href="#resizeable">resizeable</a>=["true"| "false"]
27 <dd itemprop="description">Lets you specify the screen sizes your application supports and enable <a
29 larger than what your application supports. It's important that you always use this element in your
30 application to specify the screen sizes your application supports.
32 <p>An application "supports" a given screen size if it resizes properly to fill the entire screen.
41 can use the attributes of the {@code &lt;supports-screens&gt;} element to control whether your
79 <dd>Indicates whether the application supports smaller screen form-factors.
89 <dd>Indicates whether an application supports the "normal" screen
96 <dd>Indicates whether the application supports larger screen form-factors.
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Dcompatible-screens-element.jd47 should use the <a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
48 &lt;supports-screens&gt;}</a> element. For example, if you want your application to be available
50 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
51 &lt;supports-screens&gt;}</a> element allows you to declare that your application does not
54 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
55 &lt;supports-screens&gt;}</a> element to declare whether the system should resize your
/frameworks/base/docs/html/guide/practices/
Dscreen-compat-mode.jd20 <li><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
21 &lt;supports-screens&gt;}</a></li>
75 href="{@docRoot}guide/topics/manifest/supports-screens-element.html#resizeable">{@code
90 screen compatibility mode when the application does not <strong>explicitly declare that it supports
125 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
126 &lt;supports-screens&gt;}</a> element.</li>
133 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
134 &lt;supports-screens&gt;}</a> element.</li>
143 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
144 &lt;supports-screens&gt;}</a> element and specify the <a
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Dscreens-distribution.jd42 application supports.</p>
106 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
107 &lt;supports-screens>}</a> as discussed in the next section, because it doesn't require you
108 to specify each screen density your application supports.</p>
118 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
119 &lt;supports-screens>}</a> manifest element.</p>
126 &lt;supports-screens android:smallScreens="false"
149 href="{@docRoot}guide/topics/manifest/supports-screens-element.html#requiresSmallest">{@code
174 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
175 &lt;supports-screens>}</a> element for the reverse scenario (when your application is not compatible
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/frameworks/base/docs/html-intl/intl/ru/google/play/
Dfilters.jd30 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
32 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
120 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
126 для элемента <code>&lt;supports-screens&gt;</code>. При
139 <code>&lt;supports-screens&gt;</code>, Google Play использует стандартные значения для этих атрибут…
147 targetSdkVersion</a></code> установлено значение 3 или ниже, сам элемент <code>&lt;supports-screens…
163 и не содержится элемент <code>&lt;supports-screens&gt;</code>.
170 <code>&lt;supports-screens&gt;</code>.
175 и не содержится элемент <code>&lt;supports-screens&gt;</code>.
180 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/docs/html-intl/intl/zh-tw/google/play/
Dfilters.jd29 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
31 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
82 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
87 <p>應用程式透過設定 <code>&lt;supports-screens&gt;</code> 元素的屬性,會指示能支援的螢幕大小。發行應用程式時,Google Play 會根據裝置的螢幕大小,…
91 <p>若應用程式並未宣告 <code>&lt;supports-screens&gt;</code> 的屬性,Google Play 會使用這些屬性的預設值 (這些值視 API 層級而不同)。具體說…
98 targetSdkVersion</a></code> 設為不超過 3 的應用程式,<code>&lt;supports-screens&gt;</code> 元素本身未定義,不提供任何屬性。在此狀…
107 … <code>&lt;uses-sdk android:minSdkVersion="3"&gt;</code>,且不包括 <code>&lt;supports-screens&gt;</code…
110 …android:targetSdkVersion="4"&gt;</code>,且不包括 <code>&lt;supports-screens&gt;</code> 元素。<strong>結果</…
112 …</strong>宣示說明宣告 <code>&lt;uses-sdk android:minSdkVersion="4"&gt;</code>,且不包括 <code>&lt;supports-sc…
114 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/docs/html-intl/intl/zh-cn/google/play/
Dfilters.jd30 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
32 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
120 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
125 <p>应用通过设置 <code>&lt;supports-screens&gt;</code> 元素的属性来指明它能够支持的屏幕尺寸。
139 <code>&lt;supports-screens&gt;</code>属性,则 Google Play 使用这些属性的默认值,默认值因 API 级别而异。
147 targetSdkVersion</a></code> 设置为 3 或更小的应用,<code>&lt;supports-screens&gt;</code> 元素本身未定义,并且无属性可用。
163 并且不包括 <code>&lt;supports-screens&gt;</code> 元素。
170 <code>&lt;supports-screens&gt;</code> 元素。
175 并且不包括 <code>&lt;supports-screens&gt;</code> 元素。
179 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/docs/html-intl/intl/ja/google/play/
Dfilters.jd29 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
31 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
82 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
87 <p>アプリは、<code>&lt;supports-screens&gt;</code> 要素の属性を設定することでサポート可能な画面サイズを示します。アプリが公開されると、Google Play…
91 <p>アプリが<code>&lt;supports-screens&gt;</code> の属性を宣言していないと、Google Play はこの属性の規定値を使用します。規定値は API レベルに…
98 targetSdkVersion</a></code> が 3 以下に設定されているアプリの場合、<code>&lt;supports-screens&gt;</code> 要素自体が未定義となり、…
107 … <code>&lt;uses-sdk android:minSdkVersion="3"&gt;</code> を宣言し、<code>&lt;supports-screens&gt;</code…
110 …android:targetSdkVersion="4"&gt;</code> を宣言し、<code>&lt;supports-screens&gt;</code> 要素を含んでいません。<str…
112 … <code>&lt;uses-sdk android:minSdkVersion="4"&gt;</code> を宣言し、<code>&lt;supports-screens&gt;</code…
114 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/docs/html-intl/intl/ko/google/play/
Dfilters.jd30 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
32 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
120 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
125 <p>애플리케이션이 <code>&lt;supports-screens&gt;</code> 요소의 특성을 설정하여 지원할 수 있는 화면 크기를 나타냅니다.
138 <p>애플리케이션이 <code>&lt;supports-screens&gt;</code>에 대한 특성을 선언하지 않은 경우 Google Play는 해당 특성에 대해 기본값을 사용합…
147 targetSdkVersion</a></code>을 3 이하로 설정한 애플리케이션의 경우 <code>&lt;supports-screens&gt;</code> 요소 자체가 정의되지…
162 …매니페스트가 <code>&lt;uses-sdk android:minSdkVersion="3"&gt;</code>을 선언하고 <code>&lt;supports-screens&gt…
169 … android:targetSdkVersion="4"&gt;</code>를 선언하고 <code>&lt;supports-screens&gt;</code> 요소를 포함하지 않습니다.
174 …<code>&lt;uses-sdk android:minSdkVersion="4"&gt;</code>를 선언하고 <code>&lt;supports-screens&gt;</code…
179 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/docs/html/google/play/
Dfilters.jd31 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
33 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
122 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
128 setting attributes of the <code>&lt;supports-screens&gt;</code> element. When
141 <code>&lt;supports-screens&gt;</code>, Google Play uses the default values for those
149 targetSdkVersion</a></code> to 3 or lower, the <code>&lt;supports-screens&gt;</code> element itself
165 and does not include a <code>&lt;supports-screens&gt;</code> element.
172 <code>&lt;supports-screens&gt;</code> element.
177 and does not include a <code>&lt;supports-screens&gt;</code> element.
182 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/av/media/libnbaio/
DREADME.txt11 supports 1 writer and N readers
27 supports 1 writer and 1 reader
/frameworks/base/docs/html-intl/intl/es/google/play/
Dfilters.jd30 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">&lt;supports-gl-texture&gt;…
32 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></…
120 …owrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports
126 la configuración de atributos del elemento <code>&lt;supports-screens&gt;</code>. Cuando
139 <code>&lt;supports-screens&gt;</code>, Google Play utiliza los valores predeterminados para esos
147 targetSdkVersion</a></code> configurados en 3 o menos, el elemento <code>&lt;supports-screens&gt;</…
163 y no incluye un elemento <code>&lt;supports-screens&gt;</code>.
170 elemento <code>&lt;supports-screens&gt;</code>.
175 y no incluye un elemento <code>&lt;supports-screens&gt;</code>.
180 …href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a><…
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/frameworks/base/media/java/android/media/
DSubtitleController.java324 if (renderer.supports(format)) { in addTrack()
392 public abstract boolean supports(MediaFormat format); in supports() method in SubtitleController.Renderer
430 if (renderer.supports(format)) { in hasRendererFor()
/frameworks/base/docs/html/google/play/publishing/
Dmultiple-apks.jd73 <p>Although <strong>we encourage you to develop and publish a single APK</strong> that supports as
91 <p>Currently, these are the only device characteristics that Google Play supports for publishing
206 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">{@code
207 &lt;supports-gl-texture&gt;}</a> element(s).</p>
216 href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
217 &lt;supports-screens&gt;}</a> <em>or</em> <a
220 <a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
221 &lt;supports-screens&gt;}</a> when possible.</p>
222 <p>For example, you can provide one APK that supports small and normal size screens and another
223 APK that supports large and xlarge screens.</p>
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/frameworks/base/docs/html/training/multiple-apks/
Dtexture.jd78 the <a href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">supports-gl-texture
102 "red", instead of "The one that supports ETC1 texture formats", etc.</p>
209 devices which support them, and should a device ever come along which supports both Red and Green,
228 &lt;supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" /&gt;
236 &lt;supports-gl-texture android:name="GL_AMD_compressed_ATC_texture" /&gt;
244 &lt;supports-gl-texture android:name="GL_IMG_texture_compression_pvrtc" /&gt;
256 <li>Double check your manifest filters for conflicting information (an APK that only supports
283 supports-screens: 'xlarge'
284 supports-any-density: 'true'
290 supports-screens and compatible-screens, and that you don’t have unintended "uses-feature" values
/frameworks/compile/mclinker/include/mcld/LD/
DDiagRelocations.inc7 "Only supports 32 and 64 bits targets. (Target: %0, bitclass:%1)",
8 "Only supports 32 and 64 bits targets. (Target: %0, bitclass:%1)")
/frameworks/native/opengl/specs/
DEGL_ANDROID_framebuffer_target.txt37 Android supports a number of different ANativeWindow implementations that
43 supports rendering to an ANativeWindow for which the buffers are passed to
/frameworks/base/docs/html/guide/topics/graphics/
Dopengl.jd52 specification intended for embedded devices. Android supports several versions of the OpenGL ES
81 <p>Android supports OpenGL both through its framework API and the Native Development
237 device supports it. For more information about checking the OpenGL ES version supported by a
243 compression formats, you must declare the formats your application supports in your manifest file
244 using <a href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html">{@code
245 &lt;supports-gl-texture&gt;}</a>. For more information about available texture compression
251 href="{@docRoot}guide/topics/manifest/supports-gl-texture-element.html#market-texture-filtering">
253 &lt;supports-gl-texture&gt;} documentation.</p>
478 Beginning with Android 2.2 (API level 8), the framework supports the OpenGL ES 2.0 API
520 format also supports transparency (alpha channel).</p>
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/frameworks/rs/api/
Drs_value_types.spec22 RenderScript supports the following scalar numerical types:
32 RenderScript supports fixed size vectors of length 2, 3, and 4.
/frameworks/base/docs/html/training/basics/actionbar/
Dindex.jd59 supports only Android 3.0 and higher or also supports versions as low as Android 2.1
/frameworks/base/docs/html/guide/topics/ui/controls/
Dpickers.jd48 level 11), if your app supports versions of Android older than 3.0&mdash;even as low as Android
68 <p class="note"><strong>Note:</strong> If your app supports versions of Android older than 3.0,
148 <p class="caution"><strong>Caution:</strong> If your app supports versions of Android lower than
173 <p class="note"><strong>Note:</strong> If your app supports versions of Android older than 3.0,
253 <p class="caution"><strong>Caution:</strong> If your app supports versions of Android lower than

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