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Searched refs:textureDimension (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.h61 float textureDimension[2]; member
84 float textureDimension[2]; member
DSkiaShader.cpp237 outData->textureDimension[0] = 1.0f / width; in tryStoreBitmap()
238 outData->textureDimension[1] = 1.0f / height; in tryStoreBitmap()
251 glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); in applyBitmap()
337 outData->textureDimension[0] = 1.0f / width; in tryStoreLayer()
338 outData->textureDimension[1] = 1.0f / height; in tryStoreLayer()
352 glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); in applyLayer()