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Searched refs:toSweepUnitMatrix (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.cpp99 static void toSweepUnitMatrix(const float x, const float y, SkMatrix* matrix) { in toSweepUnitMatrix() function
139 toSweepUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, &unitMatrix); in tryStoreGradient()