/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 146 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 152 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 161 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 198 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupProgram() local 215 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupRenderState() local
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 157 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 163 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 187 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 225 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupProgram() local 242 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in setupRenderState() local
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 632 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local 776 int texNdx = m_unitTextures[i]; in iterate() local 834 int texNdx = m_unitTextures[unitNdx]; in render() local
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D | es2fTextureFilteringTests.cpp | 210 int texNdx; in init() member 228 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local
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/external/deqp/modules/gles31/functional/ |
D | es31fLayoutBindingTests.cpp | 878 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local 884 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local 1176 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local 1182 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init() local 1191 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in deinit() local
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D | es31fFboTestUtil.cpp | 188 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) in setUniforms() local
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D | es31fOpaqueTypeIndexingTests.cpp | 547 const int texNdx = lookupIndices[lookupNdx]; in iterate() local 570 const int texNdx = lookupIndices[lookupNdx]; in iterate() local
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D | es31fTextureMultisampleTests.cpp | 1611 for (int texNdx = 0; texNdx < (int)textureSamples.size(); ++texNdx) in init() local 1636 for (int texNdx = 0; texNdx < (int)textureSamples.size(); ++texNdx) in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 275 int texNdx; in init() member 296 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local 829 int texNdx; in init() member
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D | es3fTextureFilteringTests.cpp | 210 int texNdx; in init() member 228 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in init() local
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D | es3fFboTestUtil.cpp | 345 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) in setUniforms() local
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 1153 for (int texNdx = 0; texNdx < (int)prevProgCtxTextures.size(); texNdx++) in init() local 1301 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate() local 1516 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 435 for (int texNdx = 0; texNdx < (int)m_textures.size(); texNdx++) in init() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4409 const int texNdx = m_currentProgram->m_program->m_uniforms[uniformNdx].value.i; in drawWithReference() local
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