Searched refs:objects_moved_ (Results 1 – 4 of 4) sorted by relevance
141 objects_moved_ = 0; in InitializePhase()250 const uint64_t to_objects = objects_moved_; in MarkingPhase()565 ++objects_moved_; in MarkNonForwardedObject()
263 size_t objects_moved_; variable
259 Atomic<size_t> objects_moved_; variable
138 objects_moved_.StoreRelaxed(0); in InitializePhase()899 uint64_t to_objects = objects_moved_.LoadSequentiallyConsistent(); in ReclaimPhase()1394 objects_moved_.FetchAndAddSequentiallyConsistent(1); in Copy()