/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 268 assert(fb->Attachment[b].Renderbuffer == NULL); in add_color_renderbuffers() 306 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_renderbuffer() 351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer() 375 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_stencil_renderbuffer() 376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_depth_stencil_renderbuffer() 415 assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL); in add_accum_renderbuffer() 459 assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL); in add_aux_renderbuffers() 561 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture; in map_attachment() 562 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer; in map_attachment() 567 const GLuint level = fb->Attachment[buffer].TextureLevel; in map_attachment() [all …]
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D | s_copypix.c | 248 struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in copy_depth_pixels() 350 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in copy_stencil_pixels() 463 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels() 464 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels() 467 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels() 468 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels() 473 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels() 474 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels() 490 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || in swrast_fast_copy_pixels() 491 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) in swrast_fast_copy_pixels() [all …]
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_blit.c | 95 srcDepth = &ctx->ReadBuffer->Attachment[BUFFER_DEPTH]; in st_BlitFramebuffer_resolve() 96 dstDepth = &ctx->DrawBuffer->Attachment[BUFFER_DEPTH]; in st_BlitFramebuffer_resolve() 97 srcStencil = &ctx->ReadBuffer->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer_resolve() 98 dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer_resolve() 229 &readFB->Attachment[readFB->_ColorReadBufferIndex]; in st_BlitFramebuffer() 269 &readFB->Attachment[BUFFER_DEPTH]; in st_BlitFramebuffer() 271 &drawFB->Attachment[BUFFER_DEPTH]; in st_BlitFramebuffer() 273 &readFB->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer() 275 &drawFB->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer() 278 st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer() [all …]
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D | st_cb_flush.c | 56 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in is_front_buffer_dirty() 69 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in display_front_buffer()
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D | st_atom_framebuffer.c | 145 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in update_framebuffer_state() 154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in update_framebuffer_state()
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/external/mesa3d/src/mesa/main/ |
D | framebuffer.c | 214 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_free_framebuffer_data() 288 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_resize_framebuffer() 414 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in update_framebuffer_size() 515 if (fb->Attachment[i].Renderbuffer) { in _mesa_update_framebuffer_visual() 516 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in _mesa_update_framebuffer_visual() 543 if (fb->Attachment[i].Renderbuffer) { in _mesa_update_framebuffer_visual() 544 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in _mesa_update_framebuffer_visual() 554 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in _mesa_update_framebuffer_visual() 556 fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _mesa_update_framebuffer_visual() 562 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in _mesa_update_framebuffer_visual() [all …]
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D | renderbuffer.c | 108 fb->Attachment[bufferName].Renderbuffer == NULL); in _mesa_add_renderbuffer() 118 fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT; in _mesa_add_renderbuffer() 119 fb->Attachment[bufferName].Complete = GL_TRUE; in _mesa_add_renderbuffer() 120 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); in _mesa_add_renderbuffer() 133 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, in _mesa_remove_renderbuffer()
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D | fbobject.c | 222 return &fb->Attachment[BUFFER_COLOR0 + i]; in _mesa_get_attachment() 228 return &fb->Attachment[BUFFER_DEPTH]; in _mesa_get_attachment() 230 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_attachment() 249 return &fb->Attachment[BUFFER_FRONT_LEFT]; in _mesa_get_fb0_attachment() 251 return &fb->Attachment[BUFFER_FRONT_RIGHT]; in _mesa_get_fb0_attachment() 253 return &fb->Attachment[BUFFER_BACK_LEFT]; in _mesa_get_fb0_attachment() 255 return &fb->Attachment[BUFFER_BACK_RIGHT]; in _mesa_get_fb0_attachment() 258 return &fb->Attachment[BUFFER_AUX0]; in _mesa_get_fb0_attachment() 287 return &fb->Attachment[BUFFER_DEPTH]; in _mesa_get_fb0_attachment() 289 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_fb0_attachment() [all …]
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D | clear.c | 250 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; in make_color_buffer_mask() 332 else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer && !ctx->RasterDiscard) { in _mesa_ClearBufferiv() 495 else if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer && !ctx->RasterDiscard) { in _mesa_ClearBufferfv() 598 if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer) in _mesa_ClearBufferfi() 600 if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer) in _mesa_ClearBufferfi()
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D | readpix.c | 61 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_pixels() 117 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in read_depth_pixels() 179 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in read_stencil_pixels() 422 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels() 423 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() 466 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate() 467 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() 527 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate() 528 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
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D | accum.c | 136 accRb = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in _mesa_clear_accum_buffer() 194 ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_scale_or_bias() 252 ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_or_load() 345 struct gl_renderbuffer *accRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_return() 457 if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) { in _mesa_accum()
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/external/deqp/modules/glshared/ |
D | glsFboUtil.hpp | 255 struct Attachment : public Config struct 257 Attachment (void) : target(GL_FRAMEBUFFER), imageName(0) {} in Attachment() argument 270 struct RenderbufferAttachment : public Attachment 278 struct TextureAttachment : public Attachment 299 glw::GLenum attachmentType (const Attachment& att); 303 typedef std::map<glw::GLenum, const Attachment*> AttachmentMap; 318 void attach (glw::GLenum attPoint, const Attachment* att); 330 const config::Attachment* att); 407 const config::Attachment& att,
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_span.c | 56 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) in framebuffer_map_unmap() 57 renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map); in framebuffer_map_unmap()
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D | nv04_state_fb.c | 78 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in nv04_emit_framebuffer() 80 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; in nv04_emit_framebuffer()
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D | nv20_state_fb.c | 106 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in nv20_emit_framebuffer() 108 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; in nv20_emit_framebuffer()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_fbo.h | 116 assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment)); in intel_get_renderbuffer() 118 rb = fb->Attachment[attIndex].Renderbuffer; in intel_get_renderbuffer()
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D | intel_fbo.c | 363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers() 752 for (i = 0; i < Elements(fb->Attachment); i++) { in intel_validate_framebuffer() 756 if (fb->Attachment[i].Type == GL_NONE) in intel_validate_framebuffer() 763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer() 770 if (fb->Attachment[i].Type == GL_TEXTURE) { in intel_validate_framebuffer() 772 _mesa_get_attachment_teximage_const(&fb->Attachment[i]); in intel_validate_framebuffer() 816 &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; in intel_blit_framebuffer_copy_tex_sub_image()
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D | intel_pixel_copy.c | 108 draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in do_blit_copypixels() 110 intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer); in do_blit_copypixels()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_span.c | 98 radeon_renderbuffer_map(ctx, fb->Attachment[i].Renderbuffer); in radeon_map_framebuffer() 114 radeon_renderbuffer_unmap(ctx, fb->Attachment[i].Renderbuffer); in radeon_unmap_framebuffer()
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D | radeon_common.c | 245 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in radeon_draw_buffer() 248 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in radeon_draw_buffer() 267 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in radeon_draw_buffer() 268 rrbDepth = radeon_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in radeon_draw_buffer() 279 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer() 280 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_span.c | 98 radeon_renderbuffer_map(ctx, fb->Attachment[i].Renderbuffer); in radeon_map_framebuffer() 114 radeon_renderbuffer_unmap(ctx, fb->Attachment[i].Renderbuffer); in radeon_unmap_framebuffer()
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D | radeon_common.c | 245 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in radeon_draw_buffer() 248 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in radeon_draw_buffer() 267 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in radeon_draw_buffer() 268 rrbDepth = radeon_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in radeon_draw_buffer() 279 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer() 280 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
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D | radeon_tex_copy.c | 68 flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE; in do_copy_texsubimage() 71 flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE; in do_copy_texsubimage()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers() 752 for (i = 0; i < Elements(fb->Attachment); i++) { in intel_validate_framebuffer() 756 if (fb->Attachment[i].Type == GL_NONE) in intel_validate_framebuffer() 763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer() 770 if (fb->Attachment[i].Type == GL_TEXTURE) { in intel_validate_framebuffer() 772 _mesa_get_attachment_teximage_const(&fb->Attachment[i]); in intel_validate_framebuffer() 816 &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; in intel_blit_framebuffer_copy_tex_sub_image()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers() 752 for (i = 0; i < Elements(fb->Attachment); i++) { in intel_validate_framebuffer() 756 if (fb->Attachment[i].Type == GL_NONE) in intel_validate_framebuffer() 763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer() 770 if (fb->Attachment[i].Type == GL_TEXTURE) { in intel_validate_framebuffer() 772 _mesa_get_attachment_teximage_const(&fb->Attachment[i]); in intel_validate_framebuffer() 816 &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; in intel_blit_framebuffer_copy_tex_sub_image()
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