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Searched refs:coordTransform (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/
DGrPrimitiveProcessor.cpp44 const GrCoordTransform* coordTransform = coords[t]; in getTransformKey() local
45 if (coordTransform->getMatrix().hasPerspective()) { in getTransformKey()
51 if (kLocal_GrCoordSet == coordTransform->sourceCoords() && in getTransformKey()
54 } else if (kDevice_GrCoordSet == coordTransform->sourceCoords()) { in getTransformKey()
59 key |= (coordTransform->precision() << kPrecisionShift); in getTransformKey()
DGrPendingFragmentStage.h41 const GrCoordTransform& coordTransform = this->processor()->coordTransform(matrixIndex); in isPerspectiveCoordTransform() local
42 uint32_t type = coordTransform.getMatrix().getType(); in isPerspectiveCoordTransform()
/external/skia/src/gpu/gl/
DGrGLPrimitiveProcessor.cpp13 const GrCoordTransform& coordTransform) { in GetTransformMatrix() argument
16 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { in GetTransformMatrix()
17 combined.setConcat(coordTransform.getMatrix(), localMatrix); in GetTransformMatrix()
19 combined = coordTransform.getMatrix(); in GetTransformMatrix()
21 if (coordTransform.reverseY()) { in GetTransformMatrix()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.hpp50 const tcu::Mat3& coordTransform,
Des3pTextureCases.cpp62 const tcu::Mat3& coordTransform, in Texture2DRenderCase() argument
71 , m_coordTransform (coordTransform) in Texture2DRenderCase()
/external/deqp/modules/gles2/performance/
Des2pTextureCases.hpp46 const tcu::Mat3& coordTransform,
Des2pTextureCases.cpp62 const tcu::Mat3& coordTransform, in Texture2DRenderCase() argument
72 , m_coordTransform (coordTransform) in Texture2DRenderCase()
/external/skia/include/gpu/
DGrFragmentProcessor.h47 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } in coordTransform() function
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp205 procCoords.push_back(&processor->coordTransform(t)); in emitAndInstallProcs()