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Searched refs:kCheckAllocation_GrSurfaceFlag (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrTexture.cpp100 uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag; in ComputeScratchKey()
/external/skia/include/gpu/
DGrTypes.h401 kCheckAllocation_GrSurfaceFlag = 0x4, enumerator
/external/skia/src/gpu/gl/
DGrGLGpu.cpp481 desc.fFlags = kCheckAllocation_GrSurfaceFlag; in onWrapBackendRenderTarget()
569 if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) { in check_alloc_error()
914 if ((desc.fFlags & kCheckAllocation_GrSurfaceFlag) || in createRenderTargetObjects()
937 if ((desc.fFlags & kCheckAllocation_GrSurfaceFlag) || in createRenderTargetObjects()