/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd.c | 58 void surface_to_surfaceid(struct svga_winsys_context *swc, // IN in surface_to_surfaceid() argument 65 swc->surface_relocation(swc, &id->sid, s->handle, flags); in surface_to_surfaceid() 70 swc->surface_relocation(swc, &id->sid, NULL, flags); in surface_to_surfaceid() 105 SVGA3D_FIFOReserve(struct svga_winsys_context *swc, in SVGA3D_FIFOReserve() argument 112 header = swc->reserve(swc, sizeof *header + cmdSize, nr_relocs); in SVGA3D_FIFOReserve() 124 SVGA_FIFOCommitAll(struct svga_winsys_context *swc) in SVGA_FIFOCommitAll() argument 126 swc->commit(swc); in SVGA_FIFOCommitAll() 159 SVGA3D_DefineContext(struct svga_winsys_context *swc) // IN in SVGA3D_DefineContext() argument 163 cmd = SVGA3D_FIFOReserve(swc, in SVGA3D_DefineContext() 168 cmd->cid = swc->cid; in SVGA3D_DefineContext() [all …]
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D | svga_cmd.h | 56 SVGA3D_FIFOReserve(struct svga_winsys_context *swc, uint32 cmd, uint32 cmdSize, uint32 nr_relocs); 59 SVGA_FIFOCommitAll(struct svga_winsys_context *swc); 67 SVGA3D_DefineContext(struct svga_winsys_context *swc); 70 SVGA3D_DestroyContext(struct svga_winsys_context *swc); 78 SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, 86 SVGA3D_DefineSurface2D(struct svga_winsys_context *swc, 92 SVGA3D_DestroySurface(struct svga_winsys_context *swc, 101 SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, 109 SVGA3D_BufferDMA(struct svga_winsys_context *swc, 124 SVGA3D_BeginClear(struct svga_winsys_context *swc, [all …]
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D | svga_context.c | 66 svga->swc->destroy(svga->swc); in svga_destroy() 100 svga->swc = svgascreen->sws->context_create(svgascreen->sws); in svga_context_create() 101 if(!svga->swc) in svga_context_create() 153 svga->swc ); in svga_context_create() 193 svga->swc->destroy(svga->swc); in svga_context_create() 224 svga->swc->flush(svga->swc, &fence); in svga_context_flush() 301 return svga_context( pipe )->swc; in svga_winsys_context()
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D | svga_winsys.h | 77 (*destroy)(struct svga_winsys_context *swc); 80 (*reserve)(struct svga_winsys_context *swc, 92 (*surface_relocation)(struct svga_winsys_context *swc, 106 (*region_relocation)(struct svga_winsys_context *swc, 113 (*commit)(struct svga_winsys_context *swc); 116 (*flush)(struct svga_winsys_context *swc,
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D | svga_draw.c | 47 struct svga_winsys_context *swc ) in svga_hwtnl_create() argument 56 hwtnl->cmd.swc = swc; in svga_hwtnl_create() 168 struct svga_winsys_context *swc = hwtnl->cmd.swc; in svga_hwtnl_flush() local 225 ret = SVGA3D_BeginDrawPrimitives(swc, in svga_hwtnl_flush() 252 swc->surface_relocation(swc, in svga_hwtnl_flush() 263 swc->surface_relocation(swc, in svga_hwtnl_flush() 270 SVGA_FIFOCommitAll( swc ); in svga_hwtnl_flush()
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D | svga_state_framebuffer.c | 62 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]); in emit_framebuffer() 73 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf); in emit_framebuffer() 79 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf); in emit_framebuffer() 84 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL); in emit_framebuffer() 117 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, hw->cbufs[i]); in svga_reemit_framebuffer_bindings() 125 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, hw->zsbuf); in svga_reemit_framebuffer_bindings() 132 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, hw->zsbuf); in svga_reemit_framebuffer_bindings() 138 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL); in svga_reemit_framebuffer_bindings() 418 ret = SVGA3D_SetViewport(svga->swc, &rect); in emit_viewport() 429 ret = SVGA3D_SetZRange(svga->swc, range_min, range_max ); in emit_viewport() [all …]
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D | svga_state_tss.c | 137 if (SVGA3D_BeginSetTextureState( svga->swc, in update_tss_binding() 154 svga->swc->surface_relocation(svga->swc, in update_tss_binding() 162 SVGA_FIFOCommitAll( svga->swc ); in update_tss_binding() 206 ret = SVGA3D_BeginSetTextureState(svga->swc, in svga_reemit_tss_bindings() 221 svga->swc->surface_relocation(svga->swc, in svga_reemit_tss_bindings() 227 SVGA_FIFOCommitAll(svga->swc); in svga_reemit_tss_bindings() 329 if (SVGA3D_BeginSetTextureState( svga->swc, in update_tss() 338 SVGA_FIFOCommitAll( svga->swc ); in update_tss()
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D | svga_pipe_query.c | 167 ret = SVGA3D_BeginQuery(svga->swc, sq->type); in svga_begin_query() 170 ret = SVGA3D_BeginQuery(svga->swc, sq->type); in svga_begin_query() 192 ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf); in svga_end_query() 195 ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf); in svga_end_query() 227 ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf); in svga_get_query_result() 230 ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf); in svga_get_query_result()
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D | svga_resource_buffer_upload.c | 179 struct svga_winsys_context *swc = svga->swc; in svga_buffer_upload_command() local 206 cmd = SVGA3D_FIFOReserve(swc, in svga_buffer_upload_command() 213 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); in svga_buffer_upload_command() 216 swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); in svga_buffer_upload_command() 234 SVGA_FIFOCommitAll(swc); in svga_buffer_upload_command() 511 ret = SVGA3D_BufferDMA(svga->swc, in svga_buffer_upload_piecewise() 517 ret = SVGA3D_BufferDMA(svga->swc, in svga_buffer_upload_piecewise()
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D | svga_pipe_clear.c | 84 ret = SVGA3D_SetViewport(svga->swc, &rect); in try_clear() 89 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil, in try_clear() 96 ret = SVGA3D_SetViewport(svga->swc, &rect); in try_clear()
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D | svga_pipe_blit.c | 84 ret = SVGA3D_BeginSurfaceCopy(svga->swc, in svga_surface_copy() 93 ret = SVGA3D_BeginSurfaceCopy(svga->swc, in svga_surface_copy() 111 SVGA_FIFOCommitAll(svga->swc); in svga_surface_copy()
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D | svga_pipe_fs.c | 103 ret = SVGA3D_DestroyShader(svga->swc, in svga_delete_fs_state() 108 ret = SVGA3D_DestroyShader(svga->swc, in svga_delete_fs_state()
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D | svga_pipe_vs.c | 161 ret = SVGA3D_DestroyShader(svga->swc, in svga_delete_vs_state() 166 ret = SVGA3D_DestroyShader(svga->swc, in svga_delete_vs_state()
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D | svga_state_vs.c | 133 ret = SVGA3D_DefineShader(svga->swc, in compile_vs() 196 ret = SVGA3D_SetShader(svga->swc, in emit_hw_vs()
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D | svga_state.c | 263 ret = SVGA3D_BeginSetRenderState( svga->swc, &rs, COUNT ); in svga_emit_initial_state() 274 SVGA_FIFOCommitAll( svga->swc ); in svga_emit_initial_state()
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D | svga_draw.h | 42 struct svga_winsys_context *swc );
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D | svga_state_constants.c | 86 ret = SVGA3D_SetShaderConst( svga->swc, in emit_const() 183 ret = SVGA3D_SetShaderConsts(svga->swc, in emit_const_range()
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D | svga_state_fs.c | 135 ret = SVGA3D_DefineShader(svga->swc, in compile_fs() 282 ret = SVGA3D_SetShader(svga->swc, in emit_hw_fs()
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D | svga_draw_private.h | 101 struct svga_winsys_context *swc; member
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D | svga_surface.c | 86 ret = SVGA3D_BeginSurfaceCopy(svga->swc, in svga_texture_copy_handle() 92 ret = SVGA3D_BeginSurfaceCopy(svga->swc, in svga_texture_copy_handle() 99 SVGA_FIFOCommitAll(svga->swc); in svga_texture_copy_handle()
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D | svga_state_rss.c | 271 if (SVGA3D_BeginSetRenderState( svga->swc, in emit_rss() 280 SVGA_FIFOCommitAll( svga->swc ); in emit_rss()
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_context.c | 108 vmw_svga_winsys_context(struct svga_winsys_context *swc) in vmw_svga_winsys_context() argument 110 assert(swc); in vmw_svga_winsys_context() 111 return (struct vmw_svga_winsys_context *)swc; in vmw_svga_winsys_context() 129 vmw_swc_flush(struct svga_winsys_context *swc, in vmw_swc_flush() argument 132 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_flush() 201 vmw_swc_reserve(struct svga_winsys_context *swc, in vmw_swc_reserve() argument 204 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_reserve() 246 vmw_swc_surface_relocation(struct svga_winsys_context *swc, in vmw_swc_surface_relocation() argument 251 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_surface_relocation() 272 vmw_swc_region_relocation(struct svga_winsys_context *swc, in vmw_swc_region_relocation() argument [all …]
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/external/icu/icu4c/source/data/lang/ |
D | sw_CD.txt | 15 swc{"Kiswahili ya Kongo"}
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D | yi.txt | 147 swc{"קאנגא־סוואַהיליש"}
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/external/antlr/antlr-3.4/runtime/ActionScript/ |
D | README | 30 Include the antlr3.swc from the lib directory into your flex project.
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