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Searched refs:bitmapTexture (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.cpp212 outData->bitmapTexture = caches.textureCache.getAndBypassAtlas(&bitmap); in tryStoreBitmap()
213 if (!outData->bitmapTexture) return false; in tryStoreBitmap()
217 const float width = outData->bitmapTexture->width; in tryStoreBitmap()
218 const float height = outData->bitmapTexture->height; in tryStoreBitmap()
245 bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT); in applyBitmap()
246 data.bitmapTexture->setFilter(GL_LINEAR); in applyBitmap()
DSkiaShader.h55 Texture* bitmapTexture; member