Searched refs:mAllocator (Results 1 – 11 of 11) sorted by relevance
75 , mAllocator(allocator) {} in PlaybackStateStruct()84 LinearAllocator * const mAllocator; member93 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)), in DeferStateStruct()
126 return new (mAllocator) DeferredDisplayState(); in createState()130 mAllocator.rewindIfLastAlloc(state); in tryRecycleState()181 LinearAllocator mAllocator; variable
64 LinearAllocator mAllocator; variable
48 mHead = (DirtyStack*) mAllocator.alloc(sizeof(DirtyStack)); in DamageAccumulator()81 DirtyStack* nextFrame = (DirtyStack*) mAllocator.alloc(sizeof(DirtyStack)); in pushCommon()
595 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); } in allocator()622 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); } in allocator()
45 mAllocator(allocator), in BufferQueueCore()79 mAllocator = composer->createGraphicBufferAlloc(); in BufferQueueCore()80 if (mAllocator == NULL) { in BufferQueueCore()
371 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer( in dequeueBuffer()1017 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer( in allocateBuffers()
59 mAllocator = composer->createGraphicBufferAlloc(); in CountedAllocator()67 sp<GraphicBuffer> buffer = mAllocator->createGraphicBuffer(w, h, format, in createGraphicBuffer()75 sp<IGraphicBufferAlloc> mAllocator; member in android::CountedAllocator
54 SimpleBestFitAllocator* mAllocator; variable
230 mAllocator(new SimpleBestFitAllocator(size)) in MemoryDealer()236 delete mAllocator; in ~MemoryDealer()264 return mAllocator; in allocator()
135 sp<IGraphicBufferAlloc> mAllocator; variable