1 /**************************************************************************** 2 **************************************************************************** 3 *** 4 *** This header was automatically generated from a Linux kernel header 5 *** of the same name, to make information necessary for userspace to 6 *** call into the kernel available to libc. It contains only constants, 7 *** structures, and macros generated from the original header, and thus, 8 *** contains no copyrightable information. 9 *** 10 *** To edit the content of this header, modify the corresponding 11 *** source file (e.g. under external/kernel-headers/original/) then 12 *** run bionic/libc/kernel/tools/update_all.py 13 *** 14 *** Any manual change here will be lost the next time this script will 15 *** be run. You've been warned! 16 *** 17 **************************************************************************** 18 ****************************************************************************/ 19 #ifndef _UAPI_GAMEPORT_H 20 #define _UAPI_GAMEPORT_H 21 #define GAMEPORT_MODE_DISABLED 0 22 #define GAMEPORT_MODE_RAW 1 23 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 24 #define GAMEPORT_MODE_COOKED 2 25 #define GAMEPORT_ID_VENDOR_ANALOG 0x0001 26 #define GAMEPORT_ID_VENDOR_MADCATZ 0x0002 27 #define GAMEPORT_ID_VENDOR_LOGITECH 0x0003 28 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 29 #define GAMEPORT_ID_VENDOR_CREATIVE 0x0004 30 #define GAMEPORT_ID_VENDOR_GENIUS 0x0005 31 #define GAMEPORT_ID_VENDOR_INTERACT 0x0006 32 #define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007 33 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 34 #define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008 35 #define GAMEPORT_ID_VENDOR_GRAVIS 0x0009 36 #define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a 37 #endif 38 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 39