1 /****************************************************************************
2  ****************************************************************************
3  ***
4  ***   This header was automatically generated from a Linux kernel header
5  ***   of the same name, to make information necessary for userspace to
6  ***   call into the kernel available to libc.  It contains only constants,
7  ***   structures, and macros generated from the original header, and thus,
8  ***   contains no copyrightable information.
9  ***
10  ***   To edit the content of this header, modify the corresponding
11  ***   source file (e.g. under external/kernel-headers/original/) then
12  ***   run bionic/libc/kernel/tools/update_all.py
13  ***
14  ***   Any manual change here will be lost the next time this script will
15  ***   be run. You've been warned!
16  ***
17  ****************************************************************************
18  ****************************************************************************/
19 #ifndef _UAPI_GAMEPORT_H
20 #define _UAPI_GAMEPORT_H
21 #define GAMEPORT_MODE_DISABLED 0
22 #define GAMEPORT_MODE_RAW 1
23 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
24 #define GAMEPORT_MODE_COOKED 2
25 #define GAMEPORT_ID_VENDOR_ANALOG 0x0001
26 #define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
27 #define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
28 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
29 #define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
30 #define GAMEPORT_ID_VENDOR_GENIUS 0x0005
31 #define GAMEPORT_ID_VENDOR_INTERACT 0x0006
32 #define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
33 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
34 #define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
35 #define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
36 #define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
37 #endif
38 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
39