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10<h1>Android 2.2 Compatibility Definition</h1>
11<!--<span style="color: red; font-weight: bold;"><h2>DRAFT</h2></span>-->
12<p>Copyright &copy; 2010, Google Inc. All rights reserved.<br/>
13<a href="mailto:compatibility@android.com">compatibility@android.com</a>
14</p>
15
16<h2> Table of Contents</h2>
17<div style="margin-left: 2em;">
18  <a href="#section-1">1. Introduction</a><br/>
19  <a href="#section-2">2. Resources</a><br/>
20  <a href="#section-3">3. Software</a><br/>
21  <div style="margin-left: 2em;">
22    <a href="#section-3.1">3.1. Managed API Compatibility</a><br/>
23    <a href="#section-3.2">3.2. Soft API Compatibility</a><br/>
24    <div style="margin-left: 2em;">
25      <a href="#section-3.2.1">3.2.1. Permissions</a><br/>
26      <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/>
27      <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/>
28      <div style="margin-left: 2em;">
29        <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/>
30        <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/>
31        <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/>
32        <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/>
33      </div>
34    </div>
35    <a href="#section-3.3">3.3. Native API Compatibility</a><br/>
36    <a href="#section-3.4">3.4. Web Compatibility</a><br/>
37    <div style="margin-left: 2em;">
38      <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/>
39      <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/>
40    </div>
41    <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/>
42    <a href="#section-3.6">3.6. API Namespaces</a><br/>
43    <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/>
44    <a href="#section-3.8">3.8. User Interface Compatibility</a><br/>
45    <div style="margin-left: 2em;">
46      <a href="#section-3.8.1">3.8.1. Widgets</a><br/>
47      <a href="#section-3.8.2">3.8.2. Notifications</a><br/>
48      <a href="#section-3.8.3">3.8.3. Search</a><br/>
49      <a href="#section-3.8.4">3.8.4. Toasts</a><br/>
50      <a href="#section-3.8.5">3.8.5. Live Wallpapers</a><br/>
51    </div>
52  </div>
53  <a href="#section-4">4. Reference Software Compatibility</a><br/>
54  <a href="#section-5">5. Application Packaging Compatibility</a><br/>
55  <a href="#section-6">6. Multimedia Compatibility</a><br/>
56    <div style="margin-left: 2em;">
57      <a href="#section-6.1">6.1. Media Codecs</a><br/>
58      <a href="#section-6.2">6.2. Audio Recording</a><br/>
59      <a href="#section-6.3">6.3. Audio Latency</a><br/>
60    </div>
61  <a href="#section-7">7. Developer Tool Compatibility</a><br/>
62  <a href="#section-8">8. Hardware Compatibility</a><br/>
63  <div style="margin-left: 2em;">
64    <a href="#section-8.1">8.1. Display</a><br/>
65    <div style="margin-left: 2em;">
66      <a href="#section-8.1.2">8.1.2. Non-Standard Display Configurations</a><br/>
67      <a href="#section-8.1.3">8.1.3. Display Metrics</a><br/>
68      <a href="#section-8.1.4">8.1.4. Declared Screen Support</a><br/>
69    </div>
70    <a href="#section-8.2">8.2. Keyboard</a><br/>
71    <a href="#section-8.3">8.3. Non-touch Navigation</a><br/>
72    <a href="#section-8.4">8.4. Screen Orientation</a><br/>
73    <a href="#section-8.5">8.5. Touchscreen input</a><br/>
74    <a href="#section-8.6">8.6. USB</a><br/>
75    <a href="#section-8.7">8.7. Navigation keys</a><br/>
76    <a href="#section-8.8">8.8. Wireless Data Networking</a><br/>
77    <a href="#section-8.9">8.9. Camera</a><br/>
78    <a href="#section-8.10">8.10. Accelerometer</a><br/>
79    <a href="#section-8.11">8.11. Compass</a><br/>
80    <a href="#section-8.12">8.12. GPS</a><br/>
81    <a href="#section-8.13">8.13. Telephony</a><br/>
82    <a href="#section-8.14">8.14. Memory and Storage</a><br/>
83    <a href="#section-8.15">8.15. Application Shared Storage</a><br/>
84    <a href="#section-8.16">8.16. Bluetooth</a><br/>
85  </div>
86  <a href="#section-9">9. Performance Compatibility</a><br/>
87  <a href="#section-10">10. Security Model Compatibility</a><br/>
88  <div style="margin-left: 2em;">
89    <a href="#section-10.1">10.1. Permissions</a><br/>
90    <a href="#section-10.2">10.2. UID and Process Isolation</a><br/>
91    <a href="#section-10.3">10.3. Filesystem Permissions</a><br/>
92    <a href="#section-10.4">10.4. Alternate Execution Environments</a><br/>
93  </div>
94  <a href="#section-11">11. Compatibility Test Suite</a><br/>
95  <a href="#section-12">12. Updatable Software</a><br/>
96  <a href="#section-13">13. Contact Us</a><br/>
97  <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/>
98</div>
99
100<div style="page-break-before: always;"></div>
101
102<a name="section-1"></a><h2>1. Introduction</h2>
103<p>This document enumerates the requirements that must be met in order for
104mobile phones to be compatible with Android 2.2.</p>
105<p>The use of "must", "must not", "required", "shall", "shall not", "should",
106"should not", "recommended", "may" and "optional" is per the IETF standard
107defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p>
108<p>As used in this document, a "device implementer" or "implementer" is a
109person or organization developing a hardware/software solution running Android
1102.2. A "device implementation" or "implementation" is the hardware/software
111solution so developed.</p>
112<p>To be considered compatible with Android 2.2, device implementations:</p>
113<ul>
114<li>MUST meet the requirements presented in this Compatibility Definition,
115including any documents incorporated via reference.</li>
116<li>MUST pass the most recent version of the Android Compatibility Test Suite
117(CTS) available at the time of the device implementation's software is
118completed. (The CTS is available as part of the Android Open Source Project [<a
119href="#resources02">Resources, 2</a>].) The CTS tests many, but not all, of the
120components outlined in this document.</li>
121</ul>
122<p>Where this definition or the CTS is silent, ambiguous, or incomplete, it is
123the responsibility of the device implementer to ensure compatibility with
124existing implementations. For this reason, the Android Open Source Project [<a
125href="#resources03">Resources, 3</a>] is both the reference and preferred
126implementation of Android. Device implementers are strongly encouraged to base
127their implementations on the "upstream" source code available from the Android
128Open Source Project. While some components can hypothetically be replaced with
129alternate implementations this practice is strongly discouraged, as passing
130the CTS tests will become substantially more difficult. It is the
131implementer's responsibility to ensure full behavioral compatibility with the
132standard Android implementation, including and beyond the Compatibility Test
133Suite. Finally, note that certain component substitutions and modifications
134are explicitly forbidden by this document.</p>
135
136<a name="section-2"></a><h2>2. Resources</h2>
137<ol>
138<a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li>
139<a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li>
140<a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li>
141<a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li>
142<a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li>
143<a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li>
144<a name="resources07"></a><li>Android 2.2 allowed version strings: <a href="http://source.android.com/compatibility/2.2/versions.html">http://source.android.com/compatibility/2.2/versions.html</a></li>
145<a name="resources08"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li>
146<a name="resources09"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li>
147<a name="resources10"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li>
148<a name="resources11"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li>
149<a name="resources12"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li>
150<a name="resources13"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li>
151<a name="resources14"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li>
152<a name="resources15"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li>
153<a name="resources16"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li>
154<a name="resources17"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li>
155<a name="resources18"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li>
156<a name="resources19"></a><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li>
157<a name="resources20"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li>
158<a name="resources21"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li>
159<a name="resources22"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li>
160<a name="resources23"></a><li>Android Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li>
161<a name="resources24"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li>
162<a name="resources25"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li>
163<a name="resources26"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li>
164<a name="resources27"></a><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li>
165<a name="resources28"></a><li>Sensor coordinate space: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li>
166<a name="resources29"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li>
167<a name="resources30"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li>
168</ol>
169<p>Many of these resources are derived directly or indirectly from the Android
1702.2 SDK, and will be functionally identical to the information in that SDK's
171documentation. In any cases where this Compatibility Definition or the
172Compatibility Test Suite disagrees with the SDK documentation, the SDK
173documentation is considered authoritative. Any technical details provided in
174the references included above are considered by inclusion to be part of this
175Compatibility Definition.</p>
176
177<a name="section-3"></a><h2>3. Software</h2>
178<p>The Android platform includes a set of managed APIs, a set of native APIs,
179and a body of so-called "soft" APIs such as the Intent system and
180web-application APIs. This section details the hard and soft APIs that are
181integral to compatibility, as well as certain other relevant technical and
182user interface behaviors. Device implementations MUST comply with all the
183requirements in this section.</p>
184
185<a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3>
186<p>The managed (Dalvik-based) execution environment is the primary vehicle for
187Android applications. The Android application programming interface (API) is
188the set of Android platform interfaces exposed to applications running in the
189managed VM environment. Device implementations MUST provide complete
190implementations, including all documented behaviors, of any documented API
191exposed by the Android 2.2 SDK [<a href="#resources04">Resources, 4</a>].</p>
192<p>Device implementations MUST NOT omit any managed APIs, alter API interfaces
193or signatures, deviate from the documented behavior, or include no-ops, except
194where specifically allowed by this Compatibility Definition.</p>
195
196<a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3>
197<p>In addition to the managed APIs from Section 3.1, Android also includes a
198significant runtime-only "soft" API, in the form of such things such as
199Intents, permissions, and similar aspects of Android applications that cannot
200be enforced at application compile time. This section details the "soft" APIs
201and system behaviors required for compatibility with Android 2.2. Device
202implementations MUST meet all the requirements presented in this section.</p>
203<a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4>
204<p>Device implementers MUST support and enforce all permission constants as
205documented by the Permission reference page [<a
206href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional
207requirements related to the Android security model.</p>
208<a name="section-3.2.2"></a><h4>3.2.2. Build Parameters</h4>
209<p>The Android APIs include a number of constants on the <code>android.os.Build</code>
210class [<a href="#resources06">Resources, 6</a>] that are intended to describe
211the current device. To provide consistent, meaningful values across device
212implementations, the table below includes additional restrictions on the
213formats of these values to which device implementations MUST conform.</p>
214<table>
215<tbody>
216<tr>
217<td><b>Parameter</b></td>
218<td><b>Comments</b></td>
219</tr>
220<tr>
221<td>android.os.Build.VERSION.RELEASE</td>
222<td>The version of the currently-executing Android system, in human-readable
223format. This field MUST have one of the string values defined in [<a
224href="#resources07">Resources, 7</a>].</td>
225</tr>
226<tr>
227<td>android.os.Build.VERSION.SDK</td>
228<td>The version of the currently-executing Android system, in a format
229accessible to third-party application code. For Android 2.2, this field MUST have
230the integer value 8.</td>
231</tr>
232<tr>
233<td>android.os.Build.VERSION.INCREMENTAL</td>
234<td>A value chosen by the device implementer designating the specific build of
235the currently-executing Android system, in human-readable format. This value
236MUST NOT be re-used for different builds made available to end users. A typical use
237of this field is to indicate which build number or source-control change
238identifier was used to generate the build. There are no requirements on the
239specific format of this field, except that it MUST NOT be null or the empty
240string ("").</td>
241</tr>
242<tr>
243<td>android.os.Build.BOARD</td>
244<td>A value chosen by the device implementer identifying the specific internal
245hardware used by the device, in human-readable format. A possible use of this
246field is to indicate the specific revision of the board powering the device.
247There are no requirements on the specific format of this field, except that it
248MUST NOT be null or the empty string ("").</td>
249</tr>
250<tr>
251<td>android.os.Build.BRAND</td>
252<td>A value chosen by the device implementer identifying the name of the
253company, organization, individual, etc. who produced the device, in
254human-readable format. A possible use of this field is to indicate the OEM
255and/or carrier who sold the device. There are no requirements on the specific
256format of this field, except that it MUST NOT be null or the empty string
257("").</td>
258</tr>
259<tr>
260<td>android.os.Build.DEVICE</td>
261<td>A value chosen by the device implementer identifying the specific
262configuration or revision of the body (sometimes called "industrial design")
263of the device. There are no requirements on the specific format of this field,
264except that it MUST NOT be null or the empty string ("").</td>
265</tr>
266<tr>
267<td>android.os.Build.FINGERPRINT</td>
268<td>A string that uniquely identifies this build. It SHOULD be reasonably
269human-readable. It MUST follow this template:
270<br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE)/$(BOARD):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/>
271For example:
272<br/><code>acme/mydevice/generic/generic:2.2/ERC77/3359:userdebug/test-keys</code><br/>
273The fingerprint MUST NOT include whitespace characters. If other fields included in the
274template above have whitespace characters, they MUST be replaced in the build
275fingerprint with another character, such as the underscore ("_") character.</td>
276</tr>
277<tr>
278<td>android.os.Build.HOST</td>
279<td>A string that uniquely identifies the host the build was built on, in
280human readable format. There are no requirements on the specific format of
281this field, except that it MUST NOT be null or the empty string ("").</td>
282</tr>
283<tr>
284<td>android.os.Build.ID</td>
285<td>An identifier chosen by the device implementer to refer to a specific
286release, in human readable format. This field can be the same as
287android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
288meaningful for end users to distinguish between software builds. There are no
289requirements on the specific format of this field, except that it MUST NOT be
290null or the empty string ("").</td>
291</tr>
292<tr>
293<td>android.os.Build.MODEL</td>
294<td>A value chosen by the device implementer containing the name of the device
295as known to the end user. This SHOULD be the same name under which the device
296is marketed and sold to end users. There are no requirements on the specific
297format of this field, except that it MUST NOT be null or the empty string
298("").</td>
299</tr>
300<tr>
301<td>android.os.Build.PRODUCT</td>
302<td>A value chosen by the device implementer containing the development name
303or code name of the device. MUST be human-readable, but is not necessarily
304intended for view by end users. There are no requirements on the specific
305format of this field, except that it MUST NOT be null or the empty string
306("").</td>
307</tr>
308<tr>
309<td>android.os.Build.TAGS</td>
310<td>A comma-separated list of tags chosen by the device implementer that
311further distinguish the build. For example, "unsigned,debug". This field MUST
312NOT be null or the empty string (""), but a single tag (such as "release") is
313fine.</td>
314</tr>
315<tr>
316<td>android.os.Build.TIME</td>
317<td>A value representing the timestamp of when the build occurred.</td>
318</tr>
319<tr>
320<td>android.os.Build.TYPE</td>
321<td>A value chosen by the device implementer specifying the runtime
322configuration of the build. This field SHOULD have one of the values
323corresponding to the three typical Android runtime configurations: "user",
324"userdebug", or "eng".</td>
325</tr>
326<tr>
327<td>android.os.Build.USER</td>
328<td>A name or user ID of the user (or automated user) that generated the
329build. There are no requirements on the specific format of this field, except
330that it MUST NOT be null or the empty string ("").</td>
331</tr>
332</tbody>
333</table>
334<a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4>
335<p>Android uses Intents to achieve loosely-coupled integration between
336applications. This section describes requirements related to the Intent
337patterns that MUST be honored by device implementations. By "honored", it is
338meant that the device implementer MUST provide an Android Activity or Service
339that specifies a matching Intent filter and binds to and implements correct
340behavior for each specified Intent pattern.</p>
341<a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4>
342<p>The Android upstream project defines a number of core applications, such as
343a phone dialer, calendar, contacts book, music player, and so on. Device
344implementers MAY replace these applications with alternative versions.</p>
345<p>However, any such alternative versions MUST honor the same Intent patterns
346provided by the upstream project. For example, if a device contains an
347alternative music player, it must still honor the Intent pattern issued by
348third-party applications to pick a song.</p>
349<p>The following applications are considered core Android system
350applications:</p>
351<ul>
352<li>Desk Clock</li>
353<li>Browser</li>
354<li>Calendar</li>
355<li>Calculator</li>
356<li>Camera</li>
357<li>Contacts</li>
358<li>Email</li>
359<li>Gallery</li>
360<li>GlobalSearch</li>
361<li>Launcher</li>
362<li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted
363if the device does not support Live Wallpapers, per Section 3.8.5.)</li>
364<li>Messaging (AKA "Mms")</li>
365<li>Music</li>
366<li>Phone</li>
367<li>Settings</li>
368<li>SoundRecorder</li>
369</ul>
370<p>The core Android system applications include various Activity, or Service
371components that are considered "public".
372That is, the attribute "android:exported" may be absent, or may have the value
373"true".</p>
374<p>For every Activity or Service defined
375in one of the core Android system apps that is not marked as non-public via an
376android:exported attribute with the value "false", device implementations MUST
377include a compontent of the same type implementing the same Intent filter
378patterns as the core Android system app.</p>
379<p>In other words, a device implementation MAY replace core Android system
380apps; however, if it does, the device implementation MUST support all Intent
381patterns defined by each core Android system app being replaced.</p>
382<a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4>
383<p>As Android is an extensible platform, device implementers MUST allow each
384Intent pattern referenced in Section 3.2.3.1 to be overridden by third-party
385applications. The upstream Android open source project allows this by default;
386device implementers MUST NOT attach special privileges to system applications'
387use of these Intent patterns, or prevent third-party applications from binding
388to and assuming control of these patterns. This prohibition specifically
389includes but is not limited to disabling the "Chooser" user interface which
390allows the user to select between multiple applications which all handle the
391same Intent pattern.</p>
392<a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4>
393<p>Device implementers MUST NOT include any Android component that honors any
394new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other
395key string in the android.* namespace.  Device implementers MUST NOT include
396any Android components that honor any new Intent or Broadcast Intent patterns
397using an ACTION, CATEGORY, or other key string in a package space belonging to
398another organization. Device implementers MUST NOT alter or extend any of the
399Intent patterns used by the core apps listed in Section 3.2.3.1.</p>
400<p>This prohibition is analogous to that specified for Java language classes
401in Section 3.6.</p>
402<a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4>
403<p>Third-party applications rely on the platform to broadcast certain Intents
404to notify them of changes in the hardware or software environment.
405Android-compatible devices MUST broadcast the public broadcast Intents in
406response to appropriate system events. Broadcast Intents are described in the
407SDK documentation.</p>
408
409<a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3>
410<p>Managed code running in Dalvik can call into native code provided in the
411application .apk file as an ELF .so file compiled for the appropriate device
412hardware architecture. Device implementations MUST include support for code
413running in the managed environment to call into native code, using the
414standard Java Native Interface (JNI) semantics. The following APIs MUST be
415available to native code:</p>
416<ul>
417<li>libc (C library)</li>
418<li>libm (math library)</li>
419<li>JNI interface</li>
420<li>libz (Zlib compression)</li>
421<li>liblog (Android logging)</li>
422<li>Minimal support for C++</li>
423<li>Support for OpenGL, as described below</li>
424</ul>
425<p>Device implementations MUST support OpenGL ES 1.0. Devices that lack
426hardware acceleration MUST implement OpenGL ES 1.0 using a software renderer.
427Device implementations SHOULD implement as much of OpenGL ES 1.1 as the device
428hardware supports.  Device implementations SHOULD provide an implementation
429for OpenGL ES 2.0, if the hardware is capable of reasonable performance on
430those APIs.</p>
431<p>These libraries MUST be source-compatible (i.e. header compatible) and
432binary-compatible (for a given processor architecture) with the versions
433provided in Bionic by the Android Open Source project. Since the Bionic
434implementations are not fully compatible with other implementations such as
435the GNU C library, device implementers SHOULD use the Android implementation.
436If device implementers use a different implementation of these libraries, they
437MUST ensure header, binary, and behavioral compatibility.</p>
438<p>Device implementations MUST accurately report the native Application Binary
439Interface (ABI) supported by the device, via the
440<code>android.os.Build.CPU_ABI</code> API. The ABI MUST be one of the entries
441documented in the latest version of the Android NDK, in the file
442<code>docs/CPU-ARCH-ABIS.txt</code>. Note that additional releases of the
443Android NDK may introduce support for additional ABIs.</p>
444<p>Native code compatibility is challenging. For this reason, it should be
445repeated that device implementers are VERY strongly encouraged to use the
446upstream implementations of the libraries listed above to help ensure
447compatibility.</p>
448
449<a name="section-3.4"></a><h3>3.4. Web Compatibility</h3>
450<p>Many developers and applications rely on the behavior of the
451<code>android.webkit.WebView</code> class [<a
452href="#resources08">Resources, 8</a>]
453for their user interfaces, so the WebView implementation must be
454compatible across Android implementations. Similarly, a full web experience is
455central to the Android user experience. Device implementations MUST include a
456version of <code>android.webkit.WebView</code> consistent with the upstream
457Android software, and MUST include a modern HTML5-capable browser, as
458described below.</p>
459<a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4>
460<p>The Android Open Source implementation uses the WebKit rendering engine to
461implement the <code>android.webkit.WebView</code>. Because it is not feasible
462to develop a comprehensive test suite for a web rendering system, device
463implementers MUST use the specific upstream build of WebKit in the WebView
464implementation.  Specifically:</p>
465<ul>
466<li>Device implementations' <code>android.webkit.WebView</code>
467implementations MUST be based on the 533.1 WebKit build from the upstream
468Android Open Source tree for Android 2.2. This build includes a specific set
469of functionality and security fixes for the WebView. Device implementers MAY
470include customizations to the WebKit implementation; however, any such
471customizations MUST NOT alter the behavior of the WebView, including rendering
472behavior.</li>
473<li>The user agent string reported by the WebView MUST be in this format:<br/>
474    <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1</code>
475  <ul>
476  <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li>
477  <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li>
478  <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li>
479  <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li>
480  </ul></li>
481</ul>
482<p>The WebView configuration MUST include support for the HTML5 database,
483application cache, and geolocation APIs [<a href="#resources09">Resources,
4849</a>]. The WebView MUST include support for the HTML5
485<code>&lt;video&gt;</code> tag. HTML5 APIs, like all JavaScript APIs, MUST be
486disabled by default in a WebView, unless the developer explicitly enables them
487via the usual Android APIs.</p>
488<a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4>
489<p>Device implementations MUST include a standalone Browser application for
490general user web browsing. The standalone Browser MAY be based on an
491browser technology other than WebKit. However, even if an alternate Browser
492application is shipped, the <code>android.webkit.WebView</code> component
493provided to third-party applications MUST be based on WebKit, as described in
494Section 3.4.1.</p>
495<p>Implementations MAY ship a custom user agent string in the standalone
496Browser application.</p>
497<p>The standalone Browser application (whether based on the upstream
498WebKit Browser application or a third-party replacement) SHOULD include support
499for as much of HTML5 [<a href="#resources09">Resources, 9</a>] as possible.
500Minimally, device implementations MUST support HTML5 geolocation, application
501cache, and database APIs and the &lt;video&gt; tag in standalone the Browser
502application.</p>
503
504<a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3>
505<p>The behaviors of each of the API types (managed, soft, native, and web)
506must be consistent with the preferred implementation of the upstream Android
507open-source project [<a href="#resources03">Resources, 3</a>]. Some specific areas
508of compatibility are:</p>
509<ul>
510<li>Devices MUST NOT change the behavior or meaning of a standard Intent</li>
511<li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a particular type of system component (such as Service, Activity, ContentProvider, etc.)</li>
512<li>Devices MUST NOT change the semantics of a particular permission</li>
513</ul>
514<p>The above list is not comprehensive, and the onus is on device implementers
515to ensure behavioral compatibility. For this reason, device implementers
516SHOULD use the source code available via the Android Open Source Project where
517possible, rather than re-implement significant parts of the system.</p>
518<p>The Compatibility Test Suite (CTS) tests significant portions of the
519platform for behavioral compatibility, but not all. It is the responsibility
520of the implementer to ensure behavioral compatibility with the Android Open
521Source Project.</p>
522
523<a name="section-3.6"></a><h3>3.6. API Namespaces</h3>
524<p>Android follows the package and class namespace conventions defined by the
525Java programming language. To ensure compatibility with third-party
526applications, device implementers MUST NOT make any prohibited modifications
527(see below) to these package namespaces:</p>
528<ul>
529<li>java.*</li>
530<li>javax.*</li>
531<li>sun.*</li>
532<li>android.*</li>
533<li>com.android.*</li>
534</ul>
535<p>Prohibited modifications include:</p>
536<ul>
537<li>Device implementations MUST NOT modify the publicly exposed APIs on the
538Android platform by changing any method or class signatures, or by removing
539classes or class fields.</li>
540<li>Device implementers MAY modify the underlying implementation of the APIs,
541but such modifications MUST NOT impact the stated behavior and Java-language
542signature of any publicly exposed APIs.</li>
543<li>Device implementers MUST NOT add any publicly exposed elements (such as
544classes or interfaces, or fields or methods to existing classes or interfaces)
545to the APIs above.</li>
546</ul>
547<p>A "publicly exposed element" is any construct which is not decorated with
548the "@hide" marker in the upstream Android source code. In other words, device
549implementers MUST NOT expose new APIs or alter existing APIs in the namespaces
550noted above. Device implementers MAY make internal-only modifications, but
551those modifications MUST NOT be advertised or otherwise exposed to
552developers.</p>
553<p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a
554namespace owned by or referring to another organization. For instance, device
555implementers MUST NOT add APIs to the com.google.* or similar namespace; only
556Google may do so. Similarly, Google MUST NOT add APIs to other companies'
557namespaces.</p>
558<p>If a device implementer proposes to improve one of the package namespaces
559above (such as by adding useful new functionality to an existing API, or
560adding a new API), the implementer SHOULD visit source.android.com and begin
561the process for contributing changes and code, according to the information on
562that site.</p>
563<p>Note that the restrictions above correspond to standard conventions for
564naming APIs in the Java programming language; this section simply aims to
565reinforce those conventions and make them binding through inclusion in this
566compatibility definition.</p>
567
568<a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3>
569<p>Device implementations MUST support the full Dalvik Executable (DEX)
570bytecode specification and Dalvik Virtual Machine semantics [<a
571href="#resources10">Resources, 10</a>].</p>
572<p>Device implementations with screens classified as medium- or low-density
573MUST configure Dalvik to allocate at least 16MB of memory to each application.
574Device implementations with screens classified as high-density MUST configure
575Dalvik to allocate at least 24MB of memory to each application. Note that
576device implementations MAY allocate more memory than these figures.</p>
577
578<a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3>
579<p>The Android platform includes some developer APIs that allow developers to
580hook into the system user interface. Device implementations MUST incorporate
581these standard UI APIs into custom user interfaces they develop, as explained
582below.</p>
583<a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4>
584<p>Android defines a component type and corresponding API and lifecycle that
585allows applications to expose an "AppWidget" to the end user [<a
586href="#resources11">Resources, 11</a>].
587The Android Open Source reference release includes a Launcher application that
588includes user interface elements allowing the user to add, view, and remove
589AppWidgets from the home screen.</p>
590<p>Device implementers MAY substitute an alternative to the reference Launcher
591(i.e. home screen).  Alternative Launchers SHOULD include built-in support for
592AppWidgets, and expose user interface elements to add, configure, view, and remove
593AppWidgets directly within the Launcher. Alternative Launchers MAY omit these
594user interface elements; however, if they are omitted, the device implementer
595MUST provide a separate application accessible from the Launcher that allows
596users to add, configure, view, and remove AppWidgets.</p>
597<a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4>
598<p>Android includes APIs that allow developers to notify users of notable
599events [<a href="#resources12">Resources, 12</a>]. Device implementers MUST provide support for each
600class of notification so defined; specifically: sounds, vibration, light and
601status bar.</p>
602<p>Additionally, the implementation MUST correctly render all resources
603(icons, sound files, etc.) provided for in the APIs [<a
604href="#resources13">Resources, 13</a>], or in the
605Status Bar icon style guide [<a href="#resources14">Resources, 14</a>]. Device implementers MAY provide
606an alternative user experience for notifications than that provided by the
607reference Android Open Source implementation; however, such alternative
608notification systems MUST support existing notification resources, as
609above.</p>
610<a name="section-3.8.3"></a><h4>3.8.3. Search</h4>
611<p>Android includes APIs [<a href="#resources15">Resources, 15</a>] that allow developers to incorporate
612search into their applications, and expose their application's data into the
613global system search. Generally speaking, this functionality consists of a
614single, system-wide user interface that allows users to enter queries,
615displays suggestions as users type, and displays results. The Android APIs
616allow developers to reuse this interface to provide search within their own
617apps, and allow developers to supply results to the common global search user
618interface.</p>
619<p>Device implementations MUST include a single, shared, system-wide search
620user interface capable of real-time suggestions in response to user input.
621Device implementations MUST implement the APIs that allow developers to reuse
622this user interface to provide search within their own applications.  Device
623implementations MUST implement the APIs that allow third-party applications to
624add suggestions to the search box when it is run in global search mode. If no
625third-party applications are installed that make use of this functionality,
626the default behavior SHOULD be to display web search engine results and
627suggestions.</p>
628<p>Device implementations MAY ship alternate search user interfaces, but
629SHOULD include a hard or soft dedicated search button, that can be used at any
630time within any app to invoke the search framework, with the behavior provided
631for in the API documentation.</p>
632<a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4>
633<p>Applications can use the "Toast" API (defined in [<a
634href="#resources16">Resources, 16</a>]) to
635display short non-modal strings to the end user, that disappear after a brief
636period of time. Device implementations MUST display Toasts from applications
637to end users in some high-visibility manner.</p>
638<a name="section-3.8.5"></a><h4>3.8.5. Live Wallpapers</h4>
639<p>Android defines a component type and corresponding API and lifecycle that
640allows applications to expose one or more "Live Wallpapers" to the end user
641[<a href="#resources17">Resources, 17</a>]. Live Wallpapers are animations,
642patterns, or similar images with limited input capabilities that display as a
643wallpaper, behind other applications.</p>
644<p>Hardware is considered capable of reliably running live wallpapers if it
645can run all live wallpapers, with no limitations on functionality, at a
646reasonable framerate with no adverse affects on other applications. If
647limitations in the hardware cause wallpapers and/or applications to crash,
648malfunction, consume excessive CPU or battery power, or run at unacceptably
649low frame rates, the hardware is considered incapable of running live
650wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0
651context to render their content. Live wallpaper will not run reliably on
652hardware that does not support multiple OpenGL contexts because the live
653wallpaper use of an OpenGL context may conflict with other applications that
654also use an OpenGL context. </p>
655<p>Device implementations capable of running live wallpapers reliably as
656described above SHOULD implement live wallpapers. Device implementations
657determined to not run live wallpapers reliably as described above MUST NOT
658implement live wallpapers.</p>
659
660<a name="section-4"></a><h2>4. Reference Software Compatibility</h2>
661<p>Device implementers MUST test implementation compatibility using the
662following open-source applications:</p>
663<ul>
664<li>Calculator (included in SDK)</li>
665<li>Lunar Lander (included in SDK)</li>
666<li>The "Apps for Android" applications [<a href="#resources18">Resources, 18</a>].</li>
667<li>Replica Island (available in Android Market; only required for device
668    implementations that support with OpenGL ES 2.0)</li>
669</ul>
670<p>Each app above MUST launch and behave correctly on the implementation, for
671the implementation to be considered compatible.</p>
672<p>Additionally, device implementations MUST test each menu item (including all
673sub-menus) of each of these smoke-test applications:</p>
674<ul>
675<li>ApiDemos (included in SDK)</li>
676<li>ManualSmokeTests (included in CTS)</li>
677</ul>
678<p>Each test case in the applications above MUST run correctly on the device
679implementation.</p>
680
681<a name="section-5"></a><h2>5. Application Packaging Compatibility</h2>
682<p>Device implementations MUST install and run Android ".apk" files as
683generated by the "aapt" tool included in the official Android SDK [<a
684href="#resources19">Resources, 19</a>].</p>
685<p>Devices implementations MUST NOT extend either the .apk [<a
686href="#resources20">Resources, 20</a>], Android Manifest [<a
687href="#resources21">Resources, 21</a>],
688or Dalvik bytecode [<a href="#resources10">Resources, 10</a>] formats in such
689a way that would prevent those files from
690installing and running correctly on other compatible devices. Device
691implementers SHOULD use the reference upstream implementation of Dalvik, and
692the reference implementation's package management system.</p>
693
694<a name="section-6"></a><h2>6. Multimedia Compatibility</h2>
695<p>Device implementations MUST fully implement all multimedia APIs. Device
696implementations MUST include support for all multimedia codecs described
697below, and SHOULD meet the sound processing guidelines described below.</p>
698<a name="section-6.1"></a><h3>6.1. Media Codecs</h3>
699<p>Device implementations MUST support the following multimedia codecs. All of
700these codecs are provided as software implementations in the preferred Android
701implementation from the Android Open Source Project.</p>
702<p>Please note that neither Google nor the Open Handset Alliance make any
703representation that these codecs are unencumbered by third-party patents.
704Those intending to use this source code in hardware or software products are
705advised that implementations of this code, including in open source software
706or shareware, may require patent licenses from the relevant patent
707holders.</p>
708<table><tbody>
709<tr>
710<td rowspan="11"><b>Audio</b></td>
711</tr>
712<tr>
713<td><b>Name</b></td>
714<td><b>Encoder</b></td>
715<td><b>Decoder</b></td>
716<td><b>Details</b></td>
717<td><b>File/Container Format</b></td>
718</tr>
719<tr>
720<td>AAC LC/LTP</td>
721<td>&nbsp;</td>
722<td>X</td>
723<td rowspan="3">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td>
724<td rowspan="3">3GPP (.3gp) and MPEG-4 (.mp4, .m4a). No support for raw AAC (.aac)</td>
725</tr>
726<tr>
727<td>HE-AACv1 (AAC+)</td>
728<td>&nbsp;</td>
729<td>X</td>
730</tr>
731<tr>
732<td>HE-AACv2 (enhanced AAC+)</td>
733<td>&nbsp;</td>
734<td>X</td>
735</tr>
736<tr>
737<td>AMR-NB</td>
738<td>X</td>
739<td>X</td>
740<td>4.75 to 12.2 kbps sampled @ 8kHz</td>
741<td>3GPP (.3gp)</td>
742</tr>
743<tr>
744<td>AMR-WB</td>
745<td>&nbsp;</td>
746<td>X</td>
747<td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
748<td>3GPP (.3gp)</td>
749</tr>
750<tr>
751<td>MP3</td>
752<td>&nbsp;</td>
753<td>X</td>
754<td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)</td>
755<td>MP3 (.mp3)</td>
756</tr>
757<tr>
758<td>MIDI</td>
759<td>&nbsp;</td>
760<td>X</td>
761<td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody</td>
762<td>Type 0 and 1 (.mid, .xmf, .mxmf). Also RTTTL/RTX (.rtttl, .rtx), OTA (.ota), and iMelody (.imy)</td>
763</tr>
764<tr>
765<td>Ogg Vorbis</td>
766<td>&nbsp;</td>
767<td>X</td>
768<td>&nbsp;</td>
769<td>Ogg (.ogg)</td>
770</tr>
771<tr>
772<td>PCM</td>
773<td>&nbsp;</td>
774<td>X</td>
775<td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
776<td>WAVE (.wav)</td>
777</tr>
778<tr>
779<td rowspan="5"><b>Image</b></td>
780</tr>
781<tr>
782<td>JPEG</td>
783<td>X</td>
784<td>X</td>
785<td>base+progressive</td>
786<td>&nbsp;</td>
787</tr>
788<tr>
789<td>GIF</td>
790<td>&nbsp;</td>
791<td>X</td>
792<td>&nbsp;</td>
793<td>&nbsp;</td>
794</tr>
795<tr>
796<td>PNG</td>
797<td>X</td>
798<td>X</td>
799<td>&nbsp;</td>
800<td>&nbsp;</td>
801</tr>
802<tr>
803<td>BMP</td>
804<td>&nbsp;</td>
805<td>X</td>
806<td>&nbsp;</td>
807<td>&nbsp;</td>
808</tr>
809<tr>
810<td rowspan="4"><b>Video</b></td>
811</tr>
812<tr>
813<td>H.263</td>
814<td>X</td>
815<td>X</td>
816<td>&nbsp;</td>
817<td>3GPP (.3gp) files</td>
818</tr>
819<tr>
820<td>H.264</td>
821<td>&nbsp;</td>
822<td>X</td>
823<td>&nbsp;</td>
824<td>3GPP (.3gp) and MPEG-4 (.mp4) files</td>
825</tr>
826<tr>
827<td>MPEG4 Simple Profile</td>
828<td>&nbsp;</td>
829<td>X</td>
830<td>&nbsp;</td>
831<td>3GPP (.3gp) file</td>
832</tr>
833</tbody>
834</table>
835<p>Note that the table above does not list specific bitrate requirements for
836most video codecs. The reason for this is that in practice, current device
837hardware does not necessarily support bitrates that map exactly to the
838required bitrates specified by the relevant standards. Instead, device
839implementations SHOULD support the highest bitrate practical on the hardware,
840up to the limits defined by the specifications.</p>
841
842<a name="section-6.2"></a><h3>6.2. Audio Recording</h3>
843<p>When an application has used the <code>android.media.AudioRecord</code> API to
844start recording an audio stream, device implementations SHOULD sample and
845record audio with each of these behaviors:</p>
846<ul>
847<li>Noise reduction processing, if present, SHOULD be disabled.</li>
848<li>Automatic gain control, if present, SHOULD be disabled.</li>
849<li>The device SHOULD exhibit approximately flat amplitude versus frequency
850    characteristics; specifically, &plusmn;3 dB, from 100 Hz to 4000 Hz</li>
851<li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level
852    (SPL) source at 1000 Hz yields RMS of 5000 for 16-bit samples.</li>
853<li>PCM amplitude levels SHOULD linearly track input SPL changes over at least
854    a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li>
855<li>Total harmonic distortion SHOULD be less than 1% from 100 Hz to 4000 Hz at
856    90 dB SPL input level.</li>
857</ul>
858<p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
859for Android 2.2, the Compatibility Definition for a future version is planned
860to change these to "MUST". That is, these requirements are optional in Android
8612.2 but <b>will be required</b> by a future version. Existing and new devices
862that run Android 2.2 Android are <b>very strongly encouraged to meet
863these requirements in Android 2.2</b>, or they will not be able to attain
864Android compatibility when upgraded to the future version.</p>
865
866<a name="section-6.3"></a><h3>6.3. Audio Latency</h3>
867<p>Audio latency is broadly defined as the interval between when an
868application requests an audio playback or record operation, and when the
869device implementation actually begins the operation. Many classes of
870applications rely on short latencies, to achieve real-time effects such sound
871effects or VOIP communication. Device implementations SHOULD meet all audio
872latency requirements outlined in this section.</p>
873<p>For the purposes of this section:</p>
874<ul>
875<li>"cold output latency" is defined to be the interval between when an
876    application requests audio playback and when sound begins playing, when
877    the audio system has been idle and powered down prior to the request</li>
878<li>"warm output latency" is defined to be the interval between when an
879    application requests audio playback and when sound begins playing, when
880    the audio system has been recently used but is currently idle (that is,
881    silent)</li>
882<li>"continuous output latency" is defined to be the interval between when an
883    application issues a sample to be played and when the speaker physically
884    plays the corresponding sound, while the device is currently playing back
885    audio</li>
886<li>"cold input latency" is defined to be the interval between when an
887    application requests audio recording and when the first sample is
888    delivered to the application via its callback, when the audio system and
889    microphone has been idle and powered down prior to the request</li>
890<li>"continuous input latency" is defined to be when an ambient sound occurs
891    and when the sample corresponding to that sound is delivered to a
892    recording application via its callback, while the device is in recording
893    mode</li>
894</ul>
895<p>Using the above definitions, device implementations SHOULD exhibit each of
896these properties:</p>
897<ul>
898<li>cold output latency of 100 milliseconds or less</li>
899<li>warm output latency of 10 milliseconds or less</li>
900<li>continuous output latency of 45 milliseconds or less</li>
901<li>cold input latency of 100 milliseconds or less</li>
902<li>continuous input latency of 50 milliseconds or less</li>
903</ul>
904<p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
905for Android 2.2, the Compatibility Definition for a future version is planned
906to change these to "MUST". That is, these requirements are optional in Android
9072.2 but <b>will be required</b> by a future version. Existing and new devices
908that run Android 2.2 Android are <b>very strongly encouraged to meet
909these requirements in Android 2.2</b>, or they will not be able to attain
910Android compatibility when upgraded to the future version.</p>
911
912<a name="section-7"></a><h2>7. Developer Tool Compatibility</h2>
913<p>Device implementations MUST support the Android Developer Tools provided in
914the Android SDK. Specifically, Android-compatible devices MUST be compatible
915with:</p>
916<ul>
917<li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources19">Resources, 19</a>]<br/>
918Device implementations MUST support all <code>adb</code> functions as
919documented in the Android SDK. The device-side <code>adb</code> daemon SHOULD
920be inactive by default, but there MUST be a user-accessible mechanism to turn
921on the Android Debug Bridge.</li>
922<li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources19">Resources, 19</a>]<br/>
923Device implementations MUST support all <code>ddms</code> features as documented in the
924Android SDK. As <code>ddms</code> uses <code>adb</code>, support for
925<code>ddms</code> SHOULD be inactive by default,
926but MUST be supported whenever the user has activated the Android Debug
927Bridge, as above.</li>
928<li><b>Monkey</b> [<a href="#resources22">Resources, 22</a>]<br/>
929Device implementations MUST include the Monkey framework, and make it
930available for applications to use.</li>
931</ul>
932
933<a name="section-8"></a><h2>8. Hardware Compatibility</h2>
934<p>Android is intended to support device implementers creating innovative form
935factors and configurations.  At the same time Android developers expect
936certain hardware, sensors and APIs across all Android device. This section
937lists the hardware features that all Android 2.2 compatible devices must
938support.</p>
939<p>If a device includes a particular hardware component that has a
940corresponding API for third-party developers, the device implementation MUST
941implement that API as defined in the Android SDK documentation. If an API in
942the SDK interacts with a hardware component that is stated to be optional and the device
943implementation does not possess that component:</p>
944<ul>
945<li>class definitions for the component's APIs MUST be present</li>
946<li>the API's behaviors MUST be implemented as no-ops in some reasonable fashion</li>
947<li>API methods MUST return null values where permitted by the SDK documentation</li>
948<li>API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation</li>
949</ul>
950<p>A typical example of a scenario where these requirements apply is the
951telephony API: even on non-phone devices, these APIs must be implemented as
952reasonable no-ops.</p>
953<p>Device implementations MUST accurately report accurate hardware configuration
954information via the <code>getSystemAvailableFeatures()</code> and
955<code>hasSystemFeature(String)</code> methods on the
956<code>android.content.pm.PackageManager</code> class. [<a
957href="#resources23">Resources, 23</a>]</p>
958
959<a name="section-8.1"></a><h3>8.1. Display</h3>
960<p>Android 2.2 includes facilities that perform certain automatic scaling and
961transformation operations under some circumstances, to ensure that third-party
962applications run reasonably well on a variety of hardware configurations [<a
963href="#resources24">Resources, 24</a>]. Devices MUST properly implement these
964behaviors, as detailed in this section.</p>
965<p>For Android 2.2, these are the most common display configurations:</p>
966<table><tbody>
967<tr>
968<td>Screen Type</td>
969<td>Width (Pixels)</td>
970<td>Height (Pixels)</td>
971<td>Diagonal Length Range (inches)</td>
972<td>Screen Size Group</td>
973<td>Screen Density Group</td>
974</tr>
975<tr>
976<td>QVGA</td>
977<td>240</td>
978<td>320</td>
979<td>2.6 - 3.0</td>
980<td>Small</td>
981<td>Low</td>
982</tr>
983<tr>
984<td>WQVGA</td>
985<td>240</td>
986<td>400</td>
987<td>3.2 - 3.5</td>
988<td>Normal</td>
989<td>Low</td>
990</tr>
991<tr>
992<td>FWQVGA</td>
993<td>240</td>
994<td>432</td>
995<td>3.5 - 3.8</td>
996<td>Normal</td>
997<td>Low</td>
998</tr>
999<tr>
1000<td>HVGA</td>
1001<td>320</td>
1002<td>480</td>
1003<td>3.0 - 3.5</td>
1004<td>Normal</td>
1005<td>Medium</td>
1006</tr>
1007<tr>
1008<td>WVGA</td>
1009<td>480</td>
1010<td>800</td>
1011<td>3.3 - 4.0</td>
1012<td>Normal</td>
1013<td>High</td>
1014</tr>
1015<tr>
1016<td>FWVGA</td>
1017<td>480</td>
1018<td>854</td>
1019<td>3.5 - 4.0</td>
1020<td>Normal</td>
1021<td>High</td>
1022</tr>
1023<tr>
1024<td>WVGA </td>
1025<td>480 </td>
1026<td>800 </td>
1027<td>4.8 - 5.5 </td>
1028<td>Large </td>
1029<td>Medium</td>
1030</tr>
1031<tr>
1032<td>FWVGA</td>
1033<td>480</td>
1034<td>854</td>
1035<td>5.0 - 5.8</td>
1036<td>Large</td>
1037<td>Medium</td>
1038</tr>
1039
1040</tbody></table>
1041
1042<p>Device implementations corresponding to one of the standard configurations
1043above MUST be configured to report the indicated screen size to applications
1044via the <code>android.content.res.Configuration</code> [<a href="#resources25">Resources,
104524</a>] class.</p>
1046<p>Some .apk packages have manifests that do not identify them as supporting a
1047specific density range. When running such applications, the following
1048constraints apply:</p>
1049<ul>
1050<li>Device implementations MUST interpret resources in a .apk that lack a
1051density qualifier as defaulting to "medium" (known as "mdpi" in the SDK
1052documentation.)</li>
1053<li>When operating on a "low" density screen, device implementations MUST
1054scale down medium/mdpi assets by a factor of 0.75.</li>
1055<li>When operating on a "high" density screen, device implementations MUST
1056scale up medium/mdpi assets by a factor of 1.5.</li>
1057<li>Device implementations MUST NOT scale assets within a density range, and
1058MUST scale assets by exactly these factors between density ranges.</li>
1059</ul>
1060
1061<a name="section-8.1.2"></a><h4>8.1.2. Non-Standard Display Configurations</h4>
1062<p>Display configurations that do not match one of the standard configurations
1063listed in Section 8.1.1 require additional consideration and work to be
1064compatible. Device implementers MUST contact Android Compatibility Team as
1065described in Section 13 to obtain classifications for screen-size bucket,
1066density, and scaling factor. When provided with this information, device
1067implementations MUST implement them as specified.</p>
1068<p>Note that some display configurations (such as very large or very small
1069screens, and some aspect ratios) are fundamentally incompatible with Android
10702.2; therefore device implementers are encouraged to contact Android
1071Compatibility Team as early as possible in the development process.</p>
1072
1073<a name="section-8.1.3"></a><h4>8.1.3. Display Metrics</h4>
1074<p>Device implementations MUST report correct valuesfor all display metrics
1075defined in <code>android.util.DisplayMetrics</code> [<a
1076href="#resources26">Resources, 26</a>].</p>
1077
1078<a name="section-8.1.4"></a><h4>8.1.4. Declared Screen Support</h4>
1079<p>Applications may indicate which screen sizes they support via the
1080<code>&lt;supports-screens&gt;</code> attribute in the AndroidManifest.xml
1081file. Device implementations MUST correctly honor applications' stated support
1082for small, medium, and large screens, as described in the Android
1083SDK documentation.</p>
1084
1085<a name="section-8.2"></a><h3>8.2. Keyboard</h3>
1086<p>Device implementations:</p>
1087<ul>
1088<li>MUST include support for the Input Management Framework (which allows third party developers to create Input Management Engines -- i.e. soft keyboard) as detailed at developer.android.com</li>
1089<li>MUST provide at least one soft keyboard implementation (regardless of whether a hard keyboard is present)</li>
1090<li>MAY include additional soft keyboard implementations</li>
1091<li>MAY include a hardware keyboard</li>
1092<li>MUST NOT include a hardware keyboard that does not match one of the
1093formats specified in <code>android.content.res.Configuration.keyboard</code>
1094[<a href="#resources25">Resources, 25</a>] (that is, QWERTY, or 12-key)</li>
1095</ul>
1096<a name="section-8.3"></a><h3>8.3. Non-touch Navigation</h3>
1097<p>Device implementations:</p>
1098<ul>
1099<li>MAY omit a non-touch navigation options (that is, may omit a trackball, d-pad, or wheel)</li>
1100<li>MUST report the correct value for
1101<code>android.content.res.Configuration.navigation</code> [<a href="#resources25">Resources, 25</a>]</li>
1102</ul>
1103<a name="section-8.4"></a><h3>8.4. Screen Orientation</h3>
1104<p>Compatible devices MUST support dynamic orientation by applications to
1105either portrait or landscape screen orientation. That is, the device must
1106respect the application's request for a specific screen orientation. Device
1107implementations MAY select either portrait or landscape orientation as the
1108default.</p>
1109<p>Devices MUST report the correct value for the device's current orientation,
1110whenever queried via the android.content.res.Configuration.orientation,
1111android.view.Display.getOrientation(), or other APIs.</p>
1112
1113<a name="section-8.5"></a><h3>8.5. Touchscreen input</h3>
1114<p>Device implementations:</p>
1115<ul>
1116<li>MUST have a touchscreen</li>
1117<li>MAY have either capacative or resistive touchscreen</li>
1118<li>MUST report the value of <code>android.content.res.Configuration</code>
1119[<a href="#resources25">Resources, 25</a>]
1120reflecting corresponding to the type of the specific touchscreen on the
1121device</li>
1122<li>SHOULD support fully independently tracked pointers, if the touchscreen supports multiple pointers</li>
1123</ul>
1124
1125<a name="section-8.6"></a><h3>8.6. USB</h3>
1126<p>Device implementations:</p>
1127<ul>
1128<li>MUST implement a USB client, connectable to a USB host with a standard
1129USB-A port</li>
1130<li>MUST implement the Android Debug Bridge over USB (as described in Section
11317)</li>
1132<li>MUST implement the USB mass storage specification, to allow a host
1133connected to the device to access the contents of the /sdcard volume </li>
1134<li>SHOULD use the micro USB form factor on the device side</li>
1135<li>MAY include a non-standard port on the device side, but if so MUST ship
1136with a cable capable of connecting the custom pinout to standard USB-A
1137port</li>
1138<li>SHOULD implement support for the USB Mass Storage specification (so that
1139either removable or fixed storage on the device can be accessed from a host
1140PC)</li>
1141</ul>
1142
1143<a name="section-8.7"></a><h3>8.7. Navigation keys</h3>
1144<p>The Home, Menu and Back functions are essential to the Android navigation
1145paradigm. Device implementations MUST make these functions available to the
1146user at all times, regardless of application state. These functions SHOULD be
1147implemented via dedicated buttons. They MAY be implemented using software,
1148gestures, touch panel, etc., but if so they MUST be always accessible and not
1149obscure or interfere with the available application display area.</p>
1150<p>Device implementers SHOULD also provide a dedicated search key. Device
1151implementers MAY also provide send and end keys for phone calls.</p>
1152
1153<a name="section-8.8"></a><h3>8.8. Wireless Data Networking</h3>
1154<p>Device implementations MUST include support for wireless high-speed data
1155networking. Specifically, device implementations MUST include support for at
1156least one wireless data standard capable of 200Kbit/sec or greater. Examples of
1157technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, etc.</p>
1158<p>If a device implementation includes a particular modality for which the
1159Android SDK includes an API (that is, WiFi, GSM, or CDMA), the implementation
1160MUST support the API.</p>
1161<p>Devices MAY implement more than one form of wireless data connectivity.
1162Devices MAY implement wired data connectivity (such as Ethernet), but MUST
1163nonetheless include at least one form of wireless connectivity, as above.</p>
1164
1165<a name="section-8.9"></a><h3>8.9. Camera</h3>
1166<p>Device implementations MUST include a rear-facing camera. The included
1167rear-facing camera:</p>
1168<ul>
1169<li>MUST have a resolution of at least 2 megapixels</li>
1170<li>SHOULD have either hardware auto-focus, or software auto-focus implemented
1171in the camera driver (transparent to application software)</li>
1172<li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li>
1173<li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST
1174NOT be lit while an android.hardware.Camera.PreviewCallback instance has been
1175registered on a Camera preview surface, unless the application has explicitly
1176enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or
1177<code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code>
1178object. Note that this constraint does not apply to the device's built-in
1179system camera application, but only to third-party applications using
1180<code>Camera.PreviewCallback</code>.</li>
1181</ul>
1182<p>Device implementations MUST implement the following behaviors for the
1183camera-related APIs:</p>
1184<ol>
1185<li>If an application has never called
1186android.hardware.Camera.Parameters.setPreviewFormat(int), then the device MUST
1187use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to
1188application callbacks.</li>
1189<li>If an application registers an android.hardware.Camera.PreviewCallback
1190instance and the system calls the onPreviewFrame() method when the preview
1191format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame()
1192must further be in the NV21 encoding format. (This is the format used natively
1193by the 7k hardware family.) That is, NV21 MUST be the default.</li>
1194</ol>
1195<p>Device implementations MUST implement the full Camera API included in the
1196Android 2.2 SDK documentation [<a href="#resources27">Resources, 27</a>]),
1197regardless of whether the device includes hardware autofocus or other
1198capabilities. For instance, cameras that lack autofocus MUST still call any
1199registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though
1200this has no relevance to a non-autofocus camera.)</p>
1201<p>Device implementations MUST recognize and honor each parameter name defined
1202as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the
1203underlying hardware supports the feature. If the device hardware does not
1204support a feature, the API must behave as documented. Conversely, Device
1205implementations MUST NOT honor or recognize string constants passed
1206to the <code>android.hardware.Camera.setParameters()</code> method other than
1207those documented as constants on the
1208<code>android.hardware.Camera.Parameters</code>.  That is,
1209device implementations MUST support all standard Camera parameters if the
1210hardware allows, and MUST NOT support custom Camera parameter types.</p>
1211<p>Device implementations MAY include a front-facing camera. However, if
1212a device implementation includes a front-facing camera, the camera API as
1213implemented on the device MUST NOT use the front-facing camera by default.
1214That is, the camera API in Android 2.2 is for rear-facing cameras only, and
1215device implementations MUST NOT reuse or overload the API to act on a
1216front-facing camera, if one is present. Note that any custom APIs added by
1217device implementers to support front-facing cameras MUST abide by sections 3.5
1218and 3.6; for instance, if a custom <code>android.hardware.Camera</code> or
1219<code>Camera.Parameters</code> subclass is provided to support front-facing
1220cameras, it MUST NOT be located in an existing namespace, as described by
1221sections 3.5 and 3.6. Note that the inclusion of a front-facing camera does
1222not meet the requirement that devices include a rear-facing camera.</p>
1223
1224<a name="section-8.10"></a><h3>8.10. Accelerometer</h3>
1225<p>Device implementations MUST include a 3-axis accelerometer and MUST be able
1226to deliver events at 50 Hz or greater. The coordinate system used by the
1227accelerometer MUST comply with the Android sensor coordinate system as detailed
1228in the Android APIs (see [<a href="#resources28">Resources, 28</a>]).</p>
1229
1230<a name="section-8.11"></a><h3>8.11. Compass</h3>
1231<p>Device implementations MUST include a 3-axis compass and MUST be able to
1232deliver events 10 Hz or greater. The coordinate system used by the compass
1233MUST comply with the Android sensor coordinate system as defined in the Android
1234API (see [<a href="#resources28">Resources, 28</a>]).</p>
1235
1236<a name="section-8.12"></a><h3>8.12. GPS</h3>
1237<p>Device implementations MUST include a GPS receiver, and SHOULD include
1238some form of "assisted GPS" technique to minimize GPS lock-on time.</p>
1239
1240<a name="section-8.13"></a><h3>8.13. Telephony</h3>
1241<p>Android 2.2 MAY be used on devices that do not include telephony hardware.
1242That is, Android 2.2 is compatible with devices that are not phones.
1243However, if a device implementation does include GSM or CDMA telephony, it
1244MUST implement the full support for the API for that technology. Device
1245implementations that do not include telephony hardware MUST implement the full
1246APIs as no-ops.</p>
1247<p>See also Section 8.8, Wireless Data Networking.</p>
1248
1249<a name="section-8.14"></a><h3>8.14. Memory and Storage</h3>
1250<p>Device implementations MUST have at least 92MB of memory available to the
1251kernel and userspace. The 92MB MUST be in addition to any memory dedicated to
1252hardware components such as radio, memory, and so on that is not under the
1253kernel's control.</p>
1254<p>Device implementations MUST have at least 150MB of non-volatile storage
1255available for user data. That is, the <code>/data</code> partition MUST be at
1256least 150MB.</p>
1257<p>Beyond the requirements above, device implementations SHOULD have at least
1258128MB of memory available to kernel and userspace, in addition to any memory
1259dedicated to hardware components that is not under the kernel's control.
1260Device implementations SHOULD have at least 1GB of non-volatile storage
1261available for user data. Note that these higher requirements are planned to
1262become hard minimums in a future version of Android. Device implementations are
1263strongly encouraged to meet these requirements now, or else they may not be
1264eligible for compatibility for a future version of Android.</p>
1265
1266<a name="section-8.15"></a><h3>8.15. Application Shared Storage</h3>
1267<p>Device implementations MUST offer shared storage for applications. The
1268shared storage provided MUST be at least 2GB in size.</p>
1269<p>Device implementations MUST be configured with shared storage mounted by
1270default, "out of the box". If the shared storage is not mounted on the Linux
1271path <code>/sdcard</code>, then the device MUST include a Linux symbolic link
1272from <code>/sdcard</code> to the actual mount point.</p>
1273<p>Device implementations MUST enforce as documented the
1274<code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this
1275shared storage. Shared storage MUST otherwise be writable by any application
1276that obtains that permission.</p>
1277<p>Device implementations MAY have hardware for user-accessible removable
1278storage, such as a Secure Digital card. Alternatively, device implementations
1279MAY allocate internal (non-removable) storage as shared storage for apps.</p>
1280<p>Regardless of the form of shared storage used, the shared storage MUST
1281implement USB mass storage, as described in Section 8.6. As shipped out of the
1282box, the shared storage MUST be mounted with the FAT filesystem.</p>
1283<p>It is illustrative to consider two common examples. If a device
1284implementation includes an SD card slot to satisfy the shared storage
1285requirement, a FAT-formatted SD card 2GB in size or larger MUST be included
1286with the device as sold to users, and MUST be mounted by default.
1287Alternatively, if a device implementation uses internal fixed storage to
1288satisfy this requirement, that storage MUST be 2GB in size or larger,
1289formatted as FAT, and mounted on <code>/sdcard</code> (or <code>/sdcard</code>
1290MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p>
1291<p>Device implementations that include multiple shared storage paths (such as
1292both an SD card slot and shared internal storage) SHOULD modify the core
1293applications such as the media scanner and ContentProvider to transparently
1294support files placed in both locations.</p>
1295
1296<a name="section-8.16"></a><h3>8.16. Bluetooth</h3>
1297<p>Device implementations MUST include a Bluetooth transceiver. Device
1298implementations MUST enable the RFCOMM-based Bluetooth API as described in the
1299SDK documentation [<a href="#resources30">Resources, 30</a>]. Device
1300implementations SHOULD implement relevant Bluetooth profiles, such as A2DP,
1301AVRCP, OBEX, etc. as appropriate for the device.</p>
1302<p>The Compatibility Test Suite includes cases that cover basic operation of
1303the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
1304protocol between devices, it cannot be fully tested by unit tests running on a
1305single device. Consequently, device implementations MUST also pass the
1306human-driven Bluetooth test procedure described in Appendix A.</p>
1307
1308<a name="section-9"></a><h2>9. Performance Compatibility</h2>
1309<p>One of the goals of the Android Compatibility Program is to enable
1310consistent application experience to consumers. Compatible implementations
1311must ensure not only that applications simply run correctly on the device, but
1312that they do so with reasonable performance and overall good user experience.
1313Device implementations MUST meet the key performance metrics of an Android 2.2
1314compatible device defined in the table below:</p>
1315<table><tbody><tr>
1316<td><b>Metric</b></td>
1317<td><b>Performance Threshold</b></td>
1318<td><b>Comments</b></td>
1319</tr>
1320<tr>
1321<td>Application Launch Time</td>
1322<td>The following applications should launch within the specified time.<ul>
1323<li>Browser: less than 1300ms</li>
1324<li>MMS/SMS: less than 700ms</li>
1325<li>AlarmClock: less than 650ms</li>
1326</ul></td>
1327<td>The launch time is measured as the total time to
1328complete loading the default activity for the application, including the time
1329it takes to start the Linux process, load the Android package into the Dalvik
1330VM, and call onCreate.</td>
1331</tr>
1332<tr>
1333<td>Simultaneous Applications</td>
1334<td>When multiple applications have been launched, re-launching an
1335already-running application after it has been launched must take less than the
1336original launch time.</td>
1337<td>&nbsp;</td>
1338</tr>
1339</tbody>
1340</table>
1341
1342<a name="section-10"></a><h2>10. Security Model Compatibility</h2>
1343<p>Device implementations MUST implement a security model consistent with the
1344Android platform security model as defined in Security and Permissions
1345reference document in the APIs [<a href="#resources29">Resources, 29</a>] in the
1346Android developer documentation. Device implementations MUST support
1347installation of self-signed applications without requiring any additional
1348permissions/certificates from any third parties/authorities.  Specifically,
1349compatible devices MUST support the security mechanisms described in the
1350follow sub-sections.</p>
1351<a name="section-10.1"></a><h3>10.1. Permissions</h3>
1352<p>Device implementations MUST support the Android permissions model as
1353defined in the Android developer documentation [<a
1354href="#resources29">Resources, 29</a>]. Specifically,
1355implementations MUST enforce each permission defined as described in the SDK
1356documentation; no permissions may be omitted, altered, or ignored.
1357Implementations MAY add additional permissions, provided the new permission ID
1358strings are not in the android.* namespace.</p>
1359<a name="section-10.2"></a><h3>10.2. UID and Process Isolation</h3>
1360<p>Device implementations MUST support the Android application sandbox model,
1361in which each application runs as a unique Unix-style UID and in a separate
1362process.  Device implementations MUST support running multiple applications as
1363the same Linux user ID, provided that the applications are properly signed and
1364constructed, as defined in the Security and Permissions reference [<a
1365href="#resources29">Resources, 29</a>].</p>
1366<a name="section-10.3"></a><h3>10.3. Filesystem Permissions</h3>
1367<p>Device implementations MUST support the Android file access permissions
1368model as defined in as defined in the Security and Permissions reference [<a
1369href="#resources29">Resources, 29</a>].</p>
1370<a name="section-10.4"></a><h3>10.4. Alternate Execution Environments</h3>
1371<p>Device implementations MAY include runtime environments that execute
1372applications using some other software or technology than the Dalvik virtual
1373machine or native code. However, such alternate execution environments MUST
1374NOT compromise the Android security model or the security of installed Android
1375applications, as described in this section.</p>
1376<p>Alternate runtimes MUST themselves be Android applications, and abide by
1377   the standard Android security model, as described elsewhere in Section 10.</p>
1378<p>Alternate runtimes MUST NOT be granted access to resources protected by
1379   permissions not requested in the runtime's AndroidManifest.xml file via the
1380   <code>&lt;uses-permission&gt;</code> mechanism.</p>
1381<p>Alternate runtimes MUST NOT permit applications to make use of features
1382   protected by Android permissions restricted to system applications.</p>
1383<p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p>
1384<ul>
1385<li>Alternate runtimes SHOULD install apps via the PackageManager into
1386    separate Android sandboxes (that is, Linux user IDs, etc.)</li>
1387<li>Alternate runtimes MAY provide a single Android sandbox shared by all
1388    applications using the alternate runtime.</li>
1389<li>Alternate runtimes and installed applications using an alternate runtime
1390    MUST NOT reuse the sandbox of any other app installed on the device, except
1391    through the standard Android mechanisms of shared user ID and signing
1392    certificate</li>
1393<li>Alternate runtimes MUST NOT launch with, grant, or be granted access to
1394    the sandboxes corresponding to other Android applications.</li>
1395</ul>
1396<p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other
1397   applications any privileges of the superuser (root), or of any other user ID.</p>
1398<p>The .apk files of alternate runtimes MAY be included in the system image of
1399   a device implementation, but MUST be signed with a key distinct
1400   from the key used to sign other applications included with the device
1401   implementation.</p>
1402<p>When installing applications, alternate runtimes MUST obtain user consent
1403   for the Android permissions used by the application. That is, if an
1404   application needs to make use of a device resource for which there is a
1405   corresponding Android permission (such as Camera, GPS, etc.), the alternate
1406   runtime MUST inform the user that the application will be able to access
1407   that resource. If the runtime environment does not record application
1408   capabilities in this manner, the runtime environment MUST list all
1409   permissions held by the runtime itself when installing any application
1410   using that runtime.</p>
1411
1412<a name="section-11"></a><h2>11. Compatibility Test Suite</h2>
1413<p>Device implementations MUST pass the Android Compatibility Test Suite (CTS)
1414[<a href="#resources02">Resources, 2</a>] available from the Android Open Source
1415Project, using the final shipping software on the device. Additionally, device
1416implementers SHOULD use the reference implementation in the Android Open
1417Source tree as much as possible, and MUST ensure compatibility in cases of
1418ambiguity in CTS and for any reimplementations of parts of the reference
1419source code.</p>
1420<p>The CTS is designed to be run on an actual device. Like any software, the
1421CTS may itself contain bugs.  The CTS will be versioned independently of this
1422Compatibility Definition, and multiple revisions of the CTS may be released
1423for Android 2.2. Device implementations MUST pass the latest CTS version
1424available at the time the device software is completed.</p>
1425
1426<a name="section-12"></a><h2>12. Updatable Software</h2>
1427<p>Device implementations MUST include a mechanism to replace the entirety of
1428the system software. The mechanism need not perform "live" upgrades -- that
1429is, a device restart MAY be required.</p>
1430<p>Any method can be used, provided that it can replace the entirety of the
1431software preinstalled on the device. For instance, any of the following
1432approaches will satisfy this requirement:</p>
1433<ul>
1434<li>Over-the-air (OTA) downloads with offline update via reboot</li>
1435<li>"Tethered" updates over USB from a host PC</li>
1436<li>"Offline" updates via a reboot and update from a file on removable
1437storage</li>
1438</ul>
1439<p>The update mechanism used MUST support updates without wiping user data.
1440Note that the upstream Android software includes an update mechanism that
1441satisfies this requirement.</p>
1442<p>If an error is found in a device implementation after it has been released
1443but within its reasonable product lifetime that is determined in consultation
1444with the Android Compatibility Team to affect the compatibility of thid-party
1445applications, the device implementer MUST correct the error via a software
1446update available that can be applied per the mechanism just described.</p>
1447
1448<a name="section-13"></a><h2>13. Contact Us</h2>
1449<p>You can contact the document authors at <a
1450href="mailto:compatibility@android.com">compatibility@android.com</a> for
1451clarifications and to bring up any issues that you think the document does not
1452cover.</p>
1453
1454<div style="page-break-before: always;"></div>
1455
1456<a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2>
1457<p>The Compatibility Test Suite includes cases that cover basic operation of
1458the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
1459protocol between devices, it cannot be fully tested by unit tests running on a
1460single device. Consequently, device implementations MUST also pass the
1461human-driven Bluetooth test procedure described below.</p>
1462<p>The test procedure is based on the BluetoothChat sample app included in the
1463Android open-source project tree. The procedure requires two devices:</p>
1464<ul>
1465<li>a candidate device implementation running the software build to be tested</li>
1466<li>a separate device implementation already known to be compatible, and of a
1467    model from the device implementation being tested -- that is, a "known
1468    good" device implementation</li>
1469</ul>
1470<p>The test procedure below refers to these devices as the "candidate" and "known
1471good" devices, respectively.</p>
1472<h3>Setup and Installation</h3>
1473<ol>
1474<li>Build BluetoothChat.apk via 'make samples' from an Android source code tree.</li>
1475<li>Install BluetoothChat.apk on the known-good device.</li>
1476<li>Install BluetoothChat.apk on the candidate device.</li>
1477</ol>
1478<h3>Test Bluetooth Control by Apps</h3>
1479<ol>
1480<li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled.</li>
1481<li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth.</li>
1482</ol>
1483<h3>Test Pairing and Communication</h3>
1484<ol>
1485<li>Launch the Bluetooth Chat app on both devices.</li>
1486<li>Make the known-good device discoverable from within BluetoothChat (using the Menu).</li>
1487<li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device.</li>
1488<li>Send 10 or more messages from each device, and verify that the other device receives them correctly.</li>
1489<li>Close the BluetoothChat app on both devices by pressing <b>Home</b>.</li>
1490<li>Unpair each device from the other, using the device Settings app.</li>
1491</ol>
1492<h3>Test Pairing and Communication in the Reverse Direction</h3>
1493<ol>
1494<li>Launch the Bluetooth Chat app on both devices.</li>
1495<li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li>
1496<li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li>
1497<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
1498<li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li>
1499</ol>
1500<h3>Test Re-Launches</h3>
1501<ol>
1502<li>Re-launch the Bluetooth Chat app on both devices.</li>
1503<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
1504</ol>
1505<p>Note: the above tests have some cases which end a test section by using
1506Home, and some using Back. These tests are not redundant and are not optional:
1507the objective is to verify that the Bluetooth API and stack works correctly
1508both when Activities are explicitly terminated (via the user pressing Back,
1509which calls finish()), and implicitly sent to background (via the user
1510pressing Home.) Each test sequence MUST be performed as described.</p>
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