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5<title>Android 4.0 Compatibility Definition</title>
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7</head>
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9<div><img src="header.jpg" alt="Android logo"/></div>
10<h1>Android 4.0 Compatibility Definition</h1>
11<!--
12<span style="color: red; font-weight: bold;"><h2>DRAFT 3</h2></span><br/>
13<span style="color: red;">Last updated: November 17, 2012</span>
14-->
15<p>Revision 4<br/>
16Last updated: April 21, 2013
17</p>
18<p>Copyright &copy; 2012, Google Inc. All rights reserved.<br/>
19<a href="mailto:compatibility@android.com">compatibility@android.com</a>
20</p>
21
22<h2> Table of Contents</h2>
23<div style="margin-left: 2em;">
24  <a href="#section-1">1. Introduction</a><br/>
25  <a href="#section-2">2. Resources</a><br/>
26  <a href="#section-3">3. Software</a><br/>
27  <div style="margin-left: 2em;">
28    <a href="#section-3.1">3.1. Managed API Compatibility</a><br/>
29    <a href="#section-3.2">3.2. Soft API Compatibility</a><br/>
30    <div style="margin-left: 2em;">
31      <a href="#section-3.2.1">3.2.1. Permissions</a><br/>
32      <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/>
33      <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/>
34      <div style="margin-left: 2em;">
35        <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/>
36        <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/>
37        <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/>
38        <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/>
39      </div>
40    </div>
41    <a href="#section-3.3">3.3. Native API Compatibility</a><br/>
42    <div style="margin-left: 2em;">
43      <a href="#section-3.3.1">3.3.1 Application Binary Interfaces</a><br/>
44    </div>
45    <a href="#section-3.4">3.4. Web Compatibility</a><br/>
46    <div style="margin-left: 2em;">
47      <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/>
48      <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/>
49    </div>
50    <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/>
51    <a href="#section-3.6">3.6. API Namespaces</a><br/>
52    <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/>
53    <a href="#section-3.8">3.8. User Interface Compatibility</a><br/>
54    <div style="margin-left: 2em;">
55      <a href="#section-3.8.1">3.8.1. Widgets</a><br/>
56      <a href="#section-3.8.2">3.8.2. Notifications</a><br/>
57      <a href="#section-3.8.3">3.8.3. Search</a><br/>
58      <a href="#section-3.8.4">3.8.4. Toasts</a><br/>
59      <a href="#section-3.8.5">3.8.5. Themes</a><br/>
60      <a href="#section-3.8.6">3.8.6. Live Wallpapers</a><br/>
61      <a href="#section-3.8.7">3.8.7. Recent Application Display</a><br/>
62      <a href="#section-3.8.8">3.8.8. Input Management Settings</a><br/>
63    </div>
64    <a href="#section-3.9">3.9 Device Administration</a><br/>
65    <a href="#section-3.10">3.10 Accessibility</a><br/>
66    <a href="#section-3.11">3.11 Text-to-Speech</a><br/>
67  </div>
68  <a href="#section-4">4. Application Packaging Compatibility</a><br/>
69  <a href="#section-5">5. Multimedia Compatibility</a><br/>
70    <div style="margin-left: 2em;">
71      <a href="#section-5.1">5.1. Media Codecs</a><br/>
72      <a href="#section-5.2">5.2. Video Encoding</a><br/>
73      <a href="#section-5.3">5.3. Audio Recording</a><br/>
74      <a href="#section-5.4">5.4. Audio Latency</a><br/>
75      <a href="#section-5.5">5.5. Network Protocols</a><br/>
76    </div>
77  <a href="#section-6">6. Developer Tool Compatibility</a><br/>
78  <a href="#section-7">7. Hardware Compatibility</a><br/>
79  <div style="margin-left: 2em;">
80    <a href="#section-7.1">7.1. Display and Graphics</a><br/>
81    <div style="margin-left: 2em;">
82      <a href="#section-7.1.1">7.1.1. Screen Configuration</a><br/>
83      <a href="#section-7.1.2">7.1.2. Display Metrics</a><br/>
84      <a href="#section-7.1.3">7.1.3. Screen Orientation</a><br/>
85      <a href="#section-7.1.4">7.1.4. 2D and 3D Graphics Accleration</a><br/>
86      <a href="#section-7.1.5">7.1.5. Legacy Application Compatibility Mode</a><br/>
87      <a href="#section-7.1.6">7.1.6. Screen Types</a><br/>
88      <a href="#section-7.1.7">7.1.7. Screen Technology</a><br/>
89    </div>
90    <a href="#section-7.2">7.2. Input Devices</a><br/>
91    <div style="margin-left: 2em;">
92      <a href="#section-7.2.1">7.2.1. Keyboard</a><br/>
93      <a href="#section-7.2.2">7.2.2. Non-touch Navigation</a><br/>
94      <a href="#section-7.2.3">7.2.3. Navigation keys</a><br/>
95      <a href="#section-7.2.4">7.2.4. Touchscreen input</a><br/>
96      <a href="#section-7.2.5">7.2.5. Fake touch input</a><br/>
97      <a href="#section-7.2.6">7.2.6. Microphone</a><br/>
98    </div>
99    <a href="#section-7.3">7.3. Sensors</a><br/>
100    <div style="margin-left: 2em;">
101      <a href="#section-7.3.1">7.3.1. Accelerometer</a><br/>
102      <a href="#section-7.3.2">7.3.2. Magnetometer</a><br/>
103      <a href="#section-7.3.3">7.3.3. GPS</a><br/>
104      <a href="#section-7.3.4">7.3.4. Gyroscope</a><br/>
105      <a href="#section-7.3.5">7.3.5. Barometer</a><br/>
106      <a href="#section-7.3.6">7.3.6. Thermometer</a><br/>
107      <a href="#section-7.3.7">7.3.7. Photometer</a><br/>
108      <a href="#section-7.3.8">7.3.8. Proximity Sensor</a><br/>
109    </div>
110    <a href="#section-7.4">7.4. Data Connectivity</a><br/>
111    <div style="margin-left: 2em;">
112      <a href="#section-7.4.1">7.4.1. Telephony</a><br/>
113      <a href="#section-7.4.2">7.4.2. IEEE 802.11 (WiFi)</a><br/>
114      <a href="#section-7.4.3">7.4.3. Bluetooth</a><br/>
115      <a href="#section-7.4.4">7.4.4. Near-Field Communications</a><br/>
116      <a href="#section-7.4.5">7.4.5. Minimum Network Capability</a><br/>
117    </div>
118    <a href="#section-7.5">7.5. Cameras</a><br/>
119    <div style="margin-left: 2em;">
120      <a href="#section-7.5.1">7.5.1. Rear-Facing Camera</a><br/>
121      <a href="#section-7.5.2">7.5.2. Front-Facing Camera</a><br/>
122      <a href="#section-7.5.3">7.5.3. Camera API Behavior</a><br/>
123      <a href="#section-7.5.4">7.5.4. Camera Orientation</a><br/>
124    </div>
125    <a href="#section-7.6">7.6. Memory and Storage</a><br/>
126    <div style="margin-left: 2em;">
127      <a href="#section-7.6.1">7.6.1. Minimum Memory and Storage</a><br/>
128      <a href="#section-7.6.2">7.6.2. Application Shared Storage</a><br/>
129    </div>
130    <a href="#section-7.7">7.7. USB</a><br/>
131  </div>
132  <a href="#section-8">8. Performance Compatibility</a><br/>
133  <a href="#section-9">9. Security Model Compatibility</a><br/>
134  <div style="margin-left: 2em;">
135    <a href="#section-9.1">9.1. Permissions</a><br/>
136    <a href="#section-9.2">9.2. UID and Process Isolation</a><br/>
137    <a href="#section-9.3">9.3. Filesystem Permissions</a><br/>
138    <a href="#section-9.4">9.4. Alternate Execution Environments</a><br/>
139  </div>
140  <a href="#section-10">10. Software Compatibility Testing</a><br/>
141  <div style="margin-left: 2em;">
142    <a href="#section-10.1">10.1. Compatibility Test Suite</a><br/>
143    <a href="#section-10.2">10.2. CTS Verifier</a><br/>
144    <a href="#section-10.3">10.3. Reference Applications</a><br/>
145  </div>
146  <a href="#section-11">11. Updatable Software</a><br/>
147  <a href="#section-12">12. Contact Us</a><br/>
148  <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/>
149</div>
150
151<div style="page-break-before: always;"></div>
152
153<a name="section-1"></a><h2>1. Introduction</h2>
154<p>This document enumerates the requirements that must be met in order for
155devices to be compatible with Android 4.0.</p>
156<p>The use of "must", "must not", "required", "shall", "shall not", "should",
157"should not", "recommended", "may" and "optional" is per the IETF standard
158defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p>
159<p>As used in this document, a "device implementer" or "implementer" is a
160person or organization developing a hardware/software solution running Android
1614.0. A "device implementation" or "implementation" is the hardware/software
162solution so developed.</p>
163<p>To be considered compatible with Android 4.0, device implementations
164MUST meet the requirements presented in this Compatibility Definition,
165including any documents incorporated via reference.</p>
166<p>Where this definition or the software tests described in <a
167href="#section-10">Section 10</a> is silent, ambiguous, or incomplete, it is
168the responsibility of the device implementer to ensure compatibility with
169existing implementations.</p>
170<p>For this reason, the Android Open Source Project [<a
171href="#resources03">Resources, 3</a>] is both the reference and preferred
172implementation of Android. Device implementers are strongly encouraged to base
173their implementations to the greatest extent possible on the "upstream" source
174code available from the Android Open Source Project. While some components can
175hypothetically be replaced with alternate implementations this practice is
176strongly discouraged, as passing the software tests will become substantially
177more difficult. It is the implementer's responsibility to ensure full
178behavioral compatibility with the standard Android implementation, including
179and beyond the Compatibility Test Suite. Finally, note that certain component
180substitutions and modifications are explicitly forbidden by this document.</p>
181<a name="section-2"></a><h2>2. Resources</h2>
182<ol>
183<a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li>
184<a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li>
185<a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li>
186<a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li>
187<a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li>
188<a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li>
189<a name="resources07"></a><li>Android 4.0 allowed version strings: <a href="http://source.android.com/compatibility/4.0/versions.html">http://source.android.com/compatibility/4.0/versions.html</a></li>
190<a name="resources08"></a><li>Renderscript: <a href="http://developer.android.com/guide/topics/graphics/renderscript.html">http://developer.android.com/guide/topics/graphics/renderscript.html</a></li>
191<a name="resources09"></a><li>Hardware Acceleration: <a href="http://developer.android.com/guide/topics/graphics/hardware-accel.html">http://developer.android.com/guide/topics/graphics/hardware-accel.html</a></li>
192<a name="resources10"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li>
193<a name="resources11"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li>
194<a name="resources12"></a><li>HTML5 offline capabilities: <a href="http://dev.w3.org/html5/spec/Overview.html#offline">http://dev.w3.org/html5/spec/Overview.html#offline</a></li>
195<a name="resources13"></a><li>HTML5 video tag: <a href="http://dev.w3.org/html5/spec/Overview.html#video">http://dev.w3.org/html5/spec/Overview.html#video</a></li>
196<a name="resources14"></a><li>HTML5/W3C geolocation API: <a href="http://www.w3.org/TR/geolocation-API/">http://www.w3.org/TR/geolocation-API/</a></li>
197<a name="resources15"></a><li>HTML5/W3C webdatabase API: <a href="http://www.w3.org/TR/webdatabase/">http://www.w3.org/TR/webdatabase/</a></li>
198<a name="resources16"></a><li>HTML5/W3C IndexedDB API: <a href="http://www.w3.org/TR/IndexedDB/">http://www.w3.org/TR/IndexedDB/</a></li>
199<a name="resources17"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li>
200<a name="resources18"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li>
201<a name="resources19"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li>
202<a name="resources20"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li>
203<a name="resources21"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li>
204<a name="resources22"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li>
205<a name="resources23"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li>
206<a name="resources24"></a><li>Themes: <a href="http://developer.android.com/guide/topics/ui/themes.html">http://developer.android.com/guide/topics/ui/themes.html</a></li>
207<a name="resources25"></a><li>R.style class: <a href="http://developer.android.com/reference/android/R.style.html">http://developer.android.com/reference/android/R.style.html</a></li>
208<a name="resources26"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li>
209<a name="resources27"></a><li>Android Device Administration: <a href="http://developer.android.com/guide/topics/admin/device-admin.html">http://developer.android.com/guide/topics/admin/device-admin.html</a></li>
210<a name="resources28"></a><li>android.app.admin.DevicePolicyManager class: <a href="http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html">http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html</a></li>
211<a name="resources29"></a><li>Android Accessibility Service APIs: <a href="http://developer.android.com/reference/android/accessibilityservice/package-summary.html">http://developer.android.com/reference/android/accessibilityservice/package-summary.html</a></li>
212<a name="resources30"></a><li>Android Accessibility APIs: <a href="http://developer.android.com/reference/android/view/accessibility/package-summary.html">http://developer.android.com/reference/android/view/accessibility/package-summary.html</a></li>
213<a name="resources31"></a><li>Eyes Free project: <a href="http://http://code.google.com/p/eyes-free">http://code.google.com/p/eyes-free</a></li>
214<a name="resources32"></a><li>Text-To-Speech APIs: <a href="http://developer.android.com/reference/android/speech/tts/package-summary.html">http://developer.android.com/reference/android/speech/tts/package-summary.html</a></li>
215<a name="resources33"></a><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li>
216<a name="resources34"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li>
217<a name="resources35"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li>
218<a name="resources36"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li>
219<a name="resources37"></a><li>Android android.content.pm.PackageManager class and Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li>
220<a name="resources38"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li>
221<a name="resources39"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li>
222<a name="resources40"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li>
223<a name="resources41"></a><li>android.hardware.SensorEvent: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li>
224<a name="resources42"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li>
225<a name="resources43"></a><li>NDEF Push Protocol: <a href="http://source.android.com/compatibility/ndef-push-protocol.pdf">http://source.android.com/compatibility/ndef-push-protocol.pdf</a></li>
226<a name="resources44"></a><li>MIFARE MF1S503X: <a href="http://www.nxp.com/documents/data_sheet/MF1S503x.pdf">http://www.nxp.com/documents/data_sheet/MF1S503x.pdf</a></li>
227<a name="resources45"></a><li>MIFARE MF1S703X: <a href="http://www.nxp.com/documents/data_sheet/MF1S703x.pdf">http://www.nxp.com/documents/data_sheet/MF1S703x.pdf</a></li>
228<a name="resources46"></a><li>MIFARE MF0ICU1: <a href="http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf">http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf</a></li>
229<a name="resources47"></a><li>MIFARE MF0ICU2: <a href="http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf">http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf</a></li>
230<a name="resources48"></a><li>MIFARE AN130511: <a href="http://www.nxp.com/documents/application_note/AN130511.pdf">http://www.nxp.com/documents/application_note/AN130511.pdf</a></li>
231<a name="resources49"></a><li>MIFARE AN130411: <a href="http://www.nxp.com/documents/application_note/AN130411.pdf">http://www.nxp.com/documents/application_note/AN130411.pdf</a></li>
232<a name="resources50"></a><li>Camera orientation API: <a href="http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)">http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)</a></li>
233<a name="resources51"></a><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li>
234<a name="resources52"></a><li>Android Open Accessories: <a href="http://developer.android.com/guide/topics/usb/accessory.html">http://developer.android.com/guide/topics/usb/accessory.html</a></li>
235<a name="resources53"></a><li>USB Host API: <a href="http://developer.android.com/guide/topics/usb/host.html">http://developer.android.com/guide/topics/usb/host.html</a></li>
236<a name="resources54"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li>
237<a name="resources55"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li>
238<a name="resources56"></a><li>android.app.DownloadManager class: <a href="http://developer.android.com/reference/android/app/DownloadManager.html">http://developer.android.com/reference/android/app/DownloadManager.html</a></li>
239<a name="resources57"></a><li>Android File Transfer: <a href="http://www.android.com/filetransfer">http://www.android.com/filetransfer</a></li>
240<a name="resources58"></a><li>Android Media Formats: <a href="http://developer.android.com/guide/appendix/media-formats.html">http://developer.android.com/guide/appendix/media-formats.html</a></li>
241<a name="resources59"></a><li>HTTP Live Streaming Draft Protocol: <a href="http://tools.ietf.org/html/draft-pantos-http-live-streaming-03">http://tools.ietf.org/html/draft-pantos-http-live-streaming-03</a></li>
242<a name="resources60"></a><li>Motion Event API: <a href="http://developer.android.com/reference/android/view/MotionEvent.html">http://developer.android.com/reference/android/view/MotionEvent.html</a></li>
243<a name="resources61"></a><li>Touch Input Configuration: <a href="http://source.android.com/tech/input/touch-devices.html">http://source.android.com/tech/input/touch-devices.html</a></li>
244</ol>
245
246<p>Many of these resources are derived directly or indirectly from the Android
2474.0 SDK, and will be functionally identical to the information in that SDK's
248documentation. In any cases where this Compatibility Definition or the
249Compatibility Test Suite disagrees with the SDK documentation, the SDK
250documentation is considered authoritative. Any technical details provided in
251the references included above are considered by inclusion to be part of this
252Compatibility Definition.</p>
253
254<a name="section-3"></a><h2>3. Software</h2>
255<a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3>
256<p>The managed (Dalvik-based) execution environment is the primary vehicle for
257Android applications. The Android application programming interface (API) is
258the set of Android platform interfaces exposed to applications running in the
259managed VM environment. Device implementations MUST provide complete
260implementations, including all documented behaviors, of any documented API
261exposed by the Android 4.0 SDK [<a href="#resources04">Resources, 4</a>].</p>
262<p>Device implementations MUST NOT omit any managed APIs, alter API interfaces
263or signatures, deviate from the documented behavior, or include no-ops, except
264where specifically allowed by this Compatibility Definition.</p>
265<p>This Compatibility Definition permits some types of hardware for which
266Android includes APIs to be omitted by device implementations. In such cases,
267the APIs MUST still be present and behave in a reasonable way. See
268<a href="#section-7">Section 7</a> for specific requirements for this scenario.
269</p>
270
271<a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3>
272<p>In addition to the managed APIs from Section 3.1, Android also includes a
273significant runtime-only "soft" API, in the form of such things such as
274Intents, permissions, and similar aspects of Android applications that cannot
275be enforced at application compile time.</p>
276<a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4>
277<p>Device implementers MUST support and enforce all permission constants as
278documented by the Permission reference page [<a
279href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional
280requirements related to the Android security model.</p>
281<a name="section-3.2.3"></a><h4>3.2.3. Build Parameters</h4>
282<p>The Android APIs include a number of constants on the <code>android.os.Build</code>
283class [<a href="#resources06">Resources, 6</a>] that are intended to describe
284the current device. To provide consistent, meaningful values across device
285implementations, the table below includes additional restrictions on the
286formats of these values to which device implementations MUST conform.</p>
287<table>
288<tbody>
289<tr>
290<td><b>Parameter</b></td>
291<td><b>Comments</b></td>
292</tr>
293<tr>
294<td>android.os.Build.VERSION.RELEASE</td>
295<td>The version of the currently-executing Android system, in human-readable
296format. This field MUST have one of the string values defined in [<a
297href="#resources07">Resources, 7</a>].</td>
298</tr>
299<tr>
300<td>android.os.Build.VERSION.SDK</td>
301<td>The version of the currently-executing Android system, in a format
302accessible to third-party application code. For Android 4.0.1 - 4.0.2, this
303field MUST have the integer value 14. For Android 4.0.3 or greater, this field
304MUST have the integer value 15.</td>
305</tr>
306<tr>
307<td>android.os.Build.VERSION.SDK_INT</td>
308<td>The version of the currently-executing Android system, in a format
309accessible to third-party application code. For Android 4.0.1 - 4.0.2, this
310field MUST have the integer value 14. For Android 4.0.3 or greater, this field
311MUST have the integer value 15.</td>
312</tr>
313<tr>
314<td>android.os.Build.VERSION.INCREMENTAL</td>
315<td>A value chosen by the device implementer designating the specific build of
316the currently-executing Android system, in human-readable format. This value
317MUST NOT be re-used for different builds made available to end users. A typical use
318of this field is to indicate which build number or source-control change
319identifier was used to generate the build. There are no requirements on the
320specific format of this field, except that it MUST NOT be null or the empty
321string ("").</td>
322</tr>
323<tr>
324<td>android.os.Build.BOARD</td>
325<td>A value chosen by the device implementer identifying the specific internal
326hardware used by the device, in human-readable format. A possible use of this
327field is to indicate the specific revision of the board powering the device.
328The value of this field MUST be encodable as 7-bit ASCII and match the regular expression
329<code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
330</tr>
331<tr>
332<td>android.os.Build.BRAND</td>
333<td>A value chosen by the device implementer identifying the name of the
334company, organization, individual, etc. who produced the device, in
335human-readable format. A possible use of this field is to indicate the OEM
336and/or carrier who sold the device. The value of this field MUST be
337encodable as 7-bit ASCII and match the regular expression
338<code>"^[a-zA-Z0-9.,_-]+$"</code>.
339</td>
340</tr>
341<tr>
342<td>android.os.Build.CPU_ABI</td>
343<td>The name of the instruction set (CPU type + ABI convention) of native code.
344See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>.
345</td>
346</tr>
347<tr>
348<td>android.os.Build.CPU_ABI2</td>
349<td>The name of the second instruction set (CPU type + ABI convention) of native code.
350See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>.
351</td>
352</tr>
353<tr>
354<td>android.os.Build.DEVICE</td>
355<td>A value chosen by the device implementer identifying the specific
356configuration or revision of the body (sometimes called "industrial design")
357of the device. The value of this field MUST be encodable as 7-bit ASCII and
358match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
359</tr>
360<tr>
361<td>android.os.Build.FINGERPRINT</td>
362<td>A string that uniquely identifies this build. It SHOULD be reasonably
363human-readable. It MUST follow this template:
364<br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/>
365For example:
366<br/><code>acme/mydevice/generic:4.0/IRK77/3359:userdebug/test-keys</code><br/>
367The fingerprint MUST NOT include whitespace characters. If other fields included in the
368template above have whitespace characters, they MUST be replaced in the build
369fingerprint with another character, such as the underscore ("_") character.
370The value of this field MUST be encodable as 7-bit ASCII.</td>
371</tr>
372<tr>
373<td>android.os.Build.HARDWARE</td>
374<td>The name of the hardware (from the kernel command line or /proc).  It SHOULD be
375reasonably human-readable. The value of this field MUST be encodable as 7-bit ASCII and
376match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
377</tr>
378<tr>
379<td>android.os.Build.HOST</td>
380<td>A string that uniquely identifies the host the build was built on, in
381human readable format. There are no requirements on the specific format of
382this field, except that it MUST NOT be null or the empty string ("").</td>
383</tr>
384<tr>
385<td>android.os.Build.ID</td>
386<td>An identifier chosen by the device implementer to refer to a specific
387release, in human readable format. This field can be the same as
388android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
389meaningful for end users to distinguish between software builds. The value of
390this field MUST be encodable as 7-bit ASCII and match the regular expression
391<code>"^[a-zA-Z0-9.,_-]+$"</code>.
392</td>
393</tr>
394<tr>
395<td>android.os.Build.MANUFACTURER</td>
396<td>The trade name of the Original Equipment Manufacturer (OEM) of the product.
397There are no requirements on the specific format of this field, except that it
398MUST NOT be null or the empty string ("").</td>
399</tr>
400<tr>
401<td>android.os.Build.MODEL</td>
402<td>A value chosen by the device implementer containing the name of the device
403as known to the end user. This SHOULD be the same name under which the device
404is marketed and sold to end users. There are no requirements on the specific
405format of this field, except that it MUST NOT be null or the empty string
406("").</td>
407</tr>
408<tr>
409<td>android.os.Build.PRODUCT</td>
410<td>A value chosen by the device implementer containing the development name
411or code name of the product (SKU). MUST be human-readable, but is not necessarily
412intended for view by end users. The value of this field MUST be encodable as 7-bit
413ASCII and match the regular expression
414<code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
415</tr>
416<tr>
417<td>android.os.Build.SERIAL</td>
418<td>A hardware serial number, if available. The value of this field MUST be encodable
419as 7-bit ASCII and match the regular expression
420<code>"^([a-zA-Z0-9]{0,20})$"</code>.</td>
421</tr>
422<tr>
423<td>android.os.Build.TAGS</td>
424<td>A comma-separated list of tags chosen by the device implementer that
425further distinguish the build. For example, "unsigned,debug". The value of
426this field MUST be encodable as 7-bit ASCII and match the regular expression
427<code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
428</tr>
429<tr>
430<td>android.os.Build.TIME</td>
431<td>A value representing the timestamp of when the build occurred.</td>
432</tr>
433<tr>
434<td>android.os.Build.TYPE</td>
435<td>A value chosen by the device implementer specifying the runtime
436configuration of the build. This field SHOULD have one of the values
437corresponding to the three typical Android runtime configurations: "user",
438"userdebug", or "eng". The value of this field MUST be
439encodable as 7-bit ASCII and match the regular expression
440<code>"^[a-zA-Z0-9.,_-]+$"</code>.</td>
441</tr>
442<tr>
443<td>android.os.Build.USER</td>
444<td>A name or user ID of the user (or automated user) that generated the
445build. There are no requirements on the specific format of this field, except
446that it MUST NOT be null or the empty string ("").</td>
447</tr>
448</tbody>
449</table>
450<a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4>
451<p>
452Device implementations MUST honor Android's loose-coupling Intent system, as
453described in the sections below. By "honored", it is meant that the device
454implementer MUST provide an Android Activity or Service that specifies a
455matching Intent filter and binds to and implements correct behavior for each
456specified Intent pattern.</p>
457<a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4>
458<p>The Android upstream project defines a number of core applications, such as
459contacts, calendar, photo gallery, music player, and so on. Device implementers
460MAY replace these applications with alternative versions.</p>
461<p>However, any such alternative versions MUST honor the same Intent patterns
462provided by the upstream project. For example, if a device contains an
463alternative music player, it must still honor the Intent pattern issued by
464third-party applications to pick a song.</p>
465<p>The following applications are considered core Android system
466applications:</p>
467<ul>
468<li>Desk Clock</li>
469<li>Browser</li>
470<li>Calendar</li>
471<li>Contacts</li>
472<!--<li>Email</li>-->
473<li>Gallery</li>
474<li>GlobalSearch</li>
475<li>Launcher</li>
476<!-- <li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted
477if the device does not support Live Wallpapers, per Section 3.8.5.)</li> -->
478<!-- <li>Messaging (AKA "Mms")</li> -->
479<li>Music</li>
480<!-- <li>Phone</li> -->
481<li>Settings</li>
482<!-- <li>SoundRecorder</li> -->
483</ul>
484<p>The core Android system applications include various Activity, or Service
485components that are considered "public".  That is, the attribute
486"android:exported" may be absent, or may have the value "true".</p>
487<p>For every Activity or Service defined
488in one of the core Android system apps that is not marked as non-public via an
489android:exported attribute with the value "false", device implementations MUST
490include a compontent of the same type implementing the same Intent filter
491patterns as the core Android system app.</p>
492<p>In other words, a device implementation MAY replace core Android system
493apps; however, if it does, the device implementation MUST support all Intent
494patterns defined by each core Android system app being replaced.</p>
495<a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4>
496<p>As Android is an extensible platform, device implementations MUST allow each
497Intent pattern referenced in Section 3.2.3.2 to be overridden by third-party
498applications. The upstream Android open source implementation allows this by
499default; device implementers MUST NOT attach special privileges to system
500applications' use of these Intent patterns, or prevent third-party
501applications from binding to and assuming control of these patterns. This
502prohibition specifically includes but is not limited to disabling the
503"Chooser" user interface which allows the user to select between multiple
504applications which all handle the same Intent pattern.</p>
505<a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4>
506<p>Device implementations MUST NOT include any Android component that honors any
507new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other
508key string in the android.* or com.android.* namespace.  Device implementers
509MUST NOT include any Android components that honor any new Intent or Broadcast
510Intent patterns using an ACTION, CATEGORY, or other key string in a package
511space belonging to another organization. Device implementers MUST NOT alter or
512extend any of the Intent patterns used by the core apps listed in Section
5133.2.3.1. Device implementations MAY include Intent patterns using
514namespaces clearly and obviously associated with their own organization.</p>
515<p>This prohibition is analogous to that specified for Java language classes
516in Section 3.6.</p>
517<a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4>
518<p>Third-party applications rely on the platform to broadcast certain Intents
519to notify them of changes in the hardware or software environment.
520Android-compatible devices MUST broadcast the public broadcast Intents in
521response to appropriate system events. Broadcast Intents are described in the
522SDK documentation.</p>
523
524<a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3>
525<a name="section-3.3.1"></a><h4>3.3.1 Application Binary Interfaces</h4>
526<p>Managed code running in Dalvik can call into native code provided in the
527application .apk file as an ELF .so file compiled for the appropriate device
528hardware architecture. As native code is highly dependent on the underlying
529processor technology, Android defines a number of Application Binary
530Interfaces (ABIs) in the Android NDK, in the file
531<code>docs/CPU-ARCH-ABIS.txt</code>. If a device implementation is compatible
532with one or more defined ABIs, it SHOULD implement compatibility with the
533Android NDK, as below.</p>
534<p>If a device implementation includes support for an Android ABI, it:</p>
535<ul>
536<li>MUST include support for code running in the managed environment to call
537into native code, using the standard Java Native Interface (JNI)
538semantics.</li>
539<li>MUST be source-compatible (i.e. header compatible) and binary-compatible
540(for the ABI) with each required library in the list below</li>
541<li>MUST accurately report the native Application Binary Interface (ABI)
542supported by the device, via the <code>android.os.Build.CPU_ABI</code>
543API</li>
544<li>MUST report only those ABIs documented in the latest version of the
545Android NDK, in the file <code>docs/CPU-ARCH-ABIS.txt</code></li>
546<li>SHOULD be built using the source code and header files available in the
547upstream Android open source project</li>
548</ul>
549<p>The following native code APIs MUST be available to apps that include
550native code:</p>
551<ul>
552<li>libc (C library)</li>
553<li>libm (math library)</li>
554<li>Minimal support for C++</li>
555<li>JNI interface</li>
556<li>liblog (Android logging)</li>
557<li>libz (Zlib compression)</li>
558<li>libdl (dynamic linker)</li>
559<li>libGLESv1_CM.so (OpenGL ES 1.0)</li>
560<li>libGLESv2.so (OpenGL ES 2.0)</li>
561<li>libEGL.so (native OpenGL surface management)</li>
562<li>libjnigraphics.so</li>
563<li>libOpenSLES.so (OpenSL ES 1.0.1 audio support)</li>
564<li>libOpenMAXAL.so (OpenMAX AL 1.0.1 support)</li>
565<li>libandroid.so (native Android activity support)</li>
566<li>Support for OpenGL, as described below</li>
567</ul>
568<p>Note that future releases of the Android NDK may introduce support for
569additional ABIs. If a device implementation is not compatible with an existing
570predefined ABI, it MUST NOT report support for any ABI at all.</p>
571<p>Native code compatibility is challenging. For this reason, it should be
572repeated that device implementers are VERY strongly encouraged to use the
573upstream implementations of the libraries listed above to help ensure
574compatibility.</p>
575
576<a name="section-3.4"></a><h3>3.4. Web Compatibility</h3>
577<a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4>
578<p>The Android Open Source implementation uses the WebKit rendering engine to
579implement the <code>android.webkit.WebView</code>. Because it is not feasible
580to develop a comprehensive test suite for a web rendering system, device
581implementers MUST use the specific upstream build of WebKit in the WebView
582implementation.  Specifically:</p>
583<ul>
584<li>Device implementations' <code>android.webkit.WebView</code>
585implementations MUST be based on the 534.30 WebKit build from the upstream
586Android Open Source tree for Android 4.0. This build includes a specific set
587of functionality and security fixes for the WebView. Device implementers MAY
588include customizations to the WebKit implementation; however, any such
589customizations MUST NOT alter the behavior of the WebView, including rendering
590behavior.</li>
591<li>The user agent string reported by the WebView MUST be in this format:<br/>
592    <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30</code>
593  <ul>
594  <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li>
595  <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li>
596  <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li>
597  <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li>
598  </ul>
599</li>
600</ul>
601<p>The WebView component SHOULD include support for as much of HTML5 [<a
602href="#resources11">Resources, 11</a>] as possible.
603Minimally, device implementations MUST support each of these APIs associated
604with HTML5 in the WebView:</p>
605<ul>
606<li>application cache/offline operation [<a href="#resources12">Resources, 12</a>]</li>
607<li>the &lt;video&gt; tag [<a href="#resources13">Resources, 13</a>]</li>
608<li>geolocation [<a href="#resources14">Resources, 14</a>]</li>
609</ul>
610<p>Additionally, device implementations MUST support the HTML5/W3C webstorage
611API [<a href="#resources15">Resources, 15</a>], and SHOULD support the
612HTML5/W3C IndexedDB API [<a href="#resources16">Resources, 16</a>]. <i>Note
613that as the web development standards bodies are transitioning to favor
614IndexedDB over webstorage, IndexedDB is expected to become a required
615component in a future version of Android.</i></p>
616<p>HTML5 APIs, like all JavaScript APIs, MUST be disabled by default in a
617WebView, unless the developer explicitly enables them via the usual Android
618APIs.</p>
619
620<a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4>
621<p>Device implementations MUST include a standalone Browser application for
622general user web browsing. The standalone Browser MAY be based on a
623browser technology other than WebKit. However, even if an alternate Browser
624application is used, the <code>android.webkit.WebView</code> component
625provided to third-party applications MUST be based on WebKit, as described in
626Section 3.4.1.</p>
627<p>Implementations MAY ship a custom user agent string in the standalone
628Browser application.</p>
629<p>The standalone Browser application (whether based on the upstream
630WebKit Browser application or a third-party replacement) SHOULD include support
631for as much of HTML5 [<a href="#resources11">Resources, 11</a>] as possible.
632Minimally, device implementations MUST support each of these APIs associated
633with HTML5:</p>
634<ul>
635<li>application cache/offline operation [<a href="#resources12">Resources, 12</a>]</li>
636<li>the &lt;video&gt; tag [<a href="#resources13">Resources, 13</a>]</li>
637<li>geolocation [<a href="#resources14">Resources, 14</a>]</li>
638</ul>
639<p>Additionally, device implementations MUST support the HTML5/W3C webstorage
640API [<a href="#resources15">Resources, 15</a>], and SHOULD support the
641HTML5/W3C IndexedDB API [<a href="#resources16">Resources, 16</a>]. <i>Note
642that as the web development standards bodies are transitioning to favor
643IndexedDB over webstorage, IndexedDB is expected to become a required
644component in a future version of Android.</i></p>
645
646<a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3>
647<p>The behaviors of each of the API types (managed, soft, native, and web)
648must be consistent with the preferred implementation of the upstream Android
649open source project [<a href="#resources03">Resources, 3</a>]. Some specific areas
650of compatibility are:</p>
651<ul>
652<li>Devices MUST NOT change the behavior or semantics of a standard Intent</li>
653<li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a
654    particular type of system component (such as Service, Activity,
655    ContentProvider, etc.)</li>
656<li>Devices MUST NOT change the semantics of a standard permission</li>
657</ul>
658<p>The above list is not comprehensive. The Compatibility Test Suite (CTS)
659tests significant portions of the platform for behavioral compatibility, but
660not all. It is the responsibility of the implementer to ensure behavioral
661compatibility with the Android Open Source Project.  For this reason, device
662implementers SHOULD use the source code available via the Android Open Source
663Project where possible, rather than re-implement significant parts of the
664system.</p>
665
666
667<a name="section-3.6"></a><h3>3.6. API Namespaces</h3>
668<p>Android follows the package and class namespace conventions defined by the
669Java programming language. To ensure compatibility with third-party
670applications, device implementers MUST NOT make any prohibited modifications
671(see below) to these package namespaces:</p>
672<ul>
673<li>java.*</li>
674<li>javax.*</li>
675<li>sun.*</li>
676<li>android.*</li>
677<li>com.android.*</li>
678</ul>
679<p>Prohibited modifications include:</p>
680<ul>
681<li>Device implementations MUST NOT modify the publicly exposed APIs on the
682Android platform by changing any method or class signatures, or by removing
683classes or class fields.</li>
684<li>Device implementers MAY modify the underlying implementation of the APIs,
685but such modifications MUST NOT impact the stated behavior and Java-language
686signature of any publicly exposed APIs.</li>
687<li>Device implementers MUST NOT add any publicly exposed elements (such as
688classes or interfaces, or fields or methods to existing classes or interfaces)
689to the APIs above.</li>
690</ul>
691<p>A "publicly exposed element" is any construct which is not decorated with
692the "@hide" marker as used in the upstream Android source code. In other
693words, device implementers MUST NOT expose new APIs or alter existing APIs in
694the namespaces noted above. Device implementers MAY make internal-only
695modifications, but those modifications MUST NOT be advertised or otherwise
696exposed to developers.</p>
697<p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a
698namespace owned by or referring to another organization. For instance, device
699implementers MUST NOT add APIs to the com.google.* or similar namespace; only
700Google may do so. Similarly, Google MUST NOT add APIs to other companies'
701namespaces. Additionally, if a device implementation includes custom APIs
702outside the standard Android namespace, those APIs MUST be packaged in an
703Android shared library so that only apps that explicitly use them (via the
704<code>&lt;uses-library&gt;</code> mechanism) are affected by the increased
705memory usage of such APIs.</p>
706<p>If a device implementer proposes to improve one of the package namespaces
707above (such as by adding useful new functionality to an existing API, or
708adding a new API), the implementer SHOULD visit source.android.com and begin
709the process for contributing changes and code, according to the information on
710that site.</p>
711<p>Note that the restrictions above correspond to standard conventions for
712naming APIs in the Java programming language; this section simply aims to
713reinforce those conventions and make them binding through inclusion in this
714compatibility definition.</p>
715
716<a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3>
717<p>Device implementations MUST support the full Dalvik Executable (DEX)
718bytecode specification and Dalvik Virtual Machine semantics [<a
719href="#resources17">Resources, 17</a>].</p>
720<p>Device implementations MUST configure Dalvik to allocate memory in
721accordance with the upstream Android platform, and as specified by the following
722table.  (See <a href="#section-7.1.1">Section 7.1.1</a> for screen size and screen
723density definitions.)</p>
724
725<p>Note that memory values specified below are considered minimum values,
726and device implementations MAY allocate more memory per application.</p>
727<table>
728<tbody>
729<tr>
730<td><b>Screen Size</b></td>
731<td><b>Screen Density</b></td>
732<td><b>Application Memory</b></td>
733</tr>
734<tr>
735<td>small / normal / large</td>
736<td>ldpi / mdpi</td>
737<td>16MB</td>
738</tr>
739<tr>
740<td>small / normal / large</td>
741<td>tvdpi / hdpi</td>
742<td>32MB</td>
743</tr>
744<tr>
745<td>small / normal / large</td>
746<td>xhdpi</td>
747<td>64MB</td>
748</tr>
749<tr>
750<td>xlarge</td>
751<td>mdpi</td>
752<td>32MB</td>
753</tr>
754<tr>
755<td>xlarge</td>
756<td>tvdpi / hdpi</td>
757<td>64MB</td>
758</tr>
759<tr>
760<td>xlarge</td>
761<td>xhdpi</td>
762<td>128MB</td>
763</tr>
764</tbody>
765</table>
766
767<a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3>
768<a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4>
769<p>Android defines a component type and corresponding API and lifecycle that
770allows applications to expose an "AppWidget" to the end user [<a
771href="#resources18">Resources, 18</a>].
772The Android Open Source reference release includes a Launcher application that
773includes user interface affordances allowing the user to add, view, and remove
774AppWidgets from the home screen.</p>
775<p>Device implementations MAY substitute an alternative to the reference Launcher
776(i.e. home screen).  Alternative Launchers SHOULD include built-in support for
777AppWidgets, and expose user interface affordances to add, configure, view, and
778remove AppWidgets directly within the Launcher. Alternative Launchers MAY omit
779these user interface elements; however, if they are omitted, the device
780implementation MUST provide a separate application accessible from the Launcher
781that allows users to add, configure, view, and remove AppWidgets.</p>
782<p>Device implementations MUST be capable of rendering widgets that are 4 x 4
783in the standard grid size. (See the App Widget Design Guidelines in the Android
784SDK documentation [<a
785href="#resources18">Resources, 18</a>] for details.</p>
786<a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4>
787<p>Android includes APIs that allow developers to notify users of notable
788events [<a href="#resources19">Resources, 19</a>], using hardware and software
789features of the device.</p>
790<p>Some APIs allow applications to perform notifications or attract attention
791using hardware, specifically sound, vibration, and light. Device implementations
792MUST support notifications that use hardware features, as described in the SDK
793documentation, and to the extent possible with the device implementation
794hardware. For instance, if a device implementation includes a vibrator, it
795MUST correctly implement the vibration APIs. If a device implementation lacks
796hardware, the corresponding APIs MUST be implemented as no-ops. Note that this
797behavior is further detailed in <a href="#section-7">Section 7.</a></p>
798<p>Additionally, the implementation MUST correctly render all resources
799(icons, sound files, etc.) provided for in the APIs [<a
800href="#resources20">Resources, 20</a>], or in the
801Status/System Bar icon style guide [<a href="#resources21">Resources, 21</a>].
802Device implementers MAY provide an alternative user experience for
803notifications than that provided by the reference Android Open Source
804implementation; however, such alternative notification systems MUST support
805existing notification resources, as above.</p>
806<p>Android 4.0 includes support for rich notifications, such as interactive
807Views for ongoing notifications. Device implementations MUST properly display
808and execute rich notifications, as documented in the Android APIs.</p>
809<a name="section-3.8.3"></a><h4>3.8.3. Search</h4>
810<p>Android includes APIs [<a href="#resources22">Resources, 22</a>] that allow
811developers to incorporate search into their applications, and expose their
812application's data into the global system search. Generally speaking, this
813functionality consists of a single, system-wide user interface that allows users
814to enter queries, displays suggestions as users type, and displays results. The
815Android APIs allow developers to reuse this interface to provide search within
816their own apps, and allow developers to supply results to the common global
817search user interface.</p>
818<p>Device implementations MUST include a single, shared, system-wide search
819user interface capable of real-time suggestions in response to user input.
820Device implementations MUST implement the APIs that allow developers to reuse
821this user interface to provide search within their own applications.  Device
822implementations MUST implement the APIs that allow third-party applications to
823add suggestions to the search box when it is run in global search mode. If no
824third-party applications are installed that make use of this functionality,
825the default behavior SHOULD be to display web search engine results and
826suggestions.</p>
827<a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4>
828<p>Applications can use the "Toast" API (defined in [<a
829href="#resources23">Resources, 23</a>]) to
830display short non-modal strings to the end user, that disappear after a brief
831period of time. Device implementations MUST display Toasts from applications
832to end users in some high-visibility manner.</p>
833
834<a name="section-3.8.5"></a><h4>3.8.5. Themes</h4>
835<p>Android provides "themes" as a mechanism for applications to apply styles
836across an entire Activity or application. Android 3.0 introduced a new "Holo"
837or "holographic" theme as a set of defined styles for application developers to
838use if they want to match the Holo theme look and feel as defined by the Android
839SDK [<a href="#resources24">Resources, 24</a>]. Device implementations MUST NOT
840alter any of the Holo theme attributes exposed to applications
841[<a href="#resources25">Resources, 25</a>].</p>
842<p>Android 4.0 introduces a new "Device Default" theme as a set of defined
843styles for application developers to use if they want to match the look and feel
844of the device theme as defined by the device implementer. Device implementations
845MAY modify the DeviceDefault theme attributes exposed to applications
846[<a href="#resources25">Resources, 25</a>].</p>
847
848<a name="section-3.8.6"></a><h4>3.8.6. Live Wallpapers</h4>
849<p>Android defines a component type and corresponding API and lifecycle that
850allows applications to expose one or more "Live Wallpapers" to the end user
851[<a href="#resources26">Resources, 26</a>]. Live Wallpapers are animations,
852patterns, or similar images with limited input capabilities that display as a
853wallpaper, behind other applications.</p>
854<p>Hardware is considered capable of reliably running live wallpapers if it
855can run all live wallpapers, with no limitations on functionality, at a
856reasonable framerate with no adverse affects on other applications. If
857limitations in the hardware cause wallpapers and/or applications to crash,
858malfunction, consume excessive CPU or battery power, or run at unacceptably
859low frame rates, the hardware is considered incapable of running live
860wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0
861context to render their content. Live wallpaper will not run reliably on
862hardware that does not support multiple OpenGL contexts because the live
863wallpaper use of an OpenGL context may conflict with other applications that
864also use an OpenGL context.</p>
865<p>Device implementations capable of running live wallpapers reliably as
866described above SHOULD implement live wallpapers. Device implementations
867determined to not run live wallpapers reliably as described above MUST NOT
868implement live wallpapers.</p>
869<a name="section-3.8.7"></a><h4>3.8.7. Recent Application Display</h4>
870<p>The upstream Android 4.0 source code includes a user interface for
871displaying recent applications using a thumbnail image of the application's
872graphical state at the moment the user last left the application. Device
873implementations MAY alter or eliminate this user interface; however, a future
874version of Android is planned to make more extensive use of this
875functionality. Device implementations are strongly encouraged to use the
876upstream Android 4.0 user interface (or a similar thumbnail-based interface)
877for recent applications, or else they may not be compatible with a future
878version of Android.</p>
879<a name="section-3.8.8"></a><h4>3.8.8. Input Management Settings</h4>
880<p>Android 4.0 includes support for Input Management Engines. The Android 4.0
881APIs allow custom app IMEs to specify user-tunable settings. Device
882implementations MUST include a way for the user to access IME settings at all
883times when an IME that provides such user settings is displayed.</p>
884
885<a name="section-3.9"></a><h3>3.9 Device Administration</h3>
886<p>Android 4.0 includes features that allow security-aware applications
887to perform device administration functions at the system level, such as enforcing
888password policies or performing remote wipe, through the Android Device
889Administration API [<a href="#resources27">Resources, 27</a>]. Device
890implementations MUST provide an implementation of the <code>DevicePolicyManager
891</code> class [<a href="#resources28">Resources, 28</a>], and SHOULD support
892the full range of device administration policies defined in the Android SDK
893documentation [<a href="#resources27">Resources, 27</a>].</p>
894
895<p>If device implementations do not support the full range of device administration
896policies, they MUST NOT allow device administration applications to be enabled.
897Specifically, if a device does not support all device administration policies,
898the device implementation MUST respond to the
899<code>android.app.admin.DevicePolicyManager.ACTION_ADD_DEVICE_ADMIN</code> intent,
900but MUST dislpay a message notifying the user that the device does not support
901device administration.</p>
902
903<a name="section-3.10"></a><h3>3.10 Accessibility</h3>
904<p>Android 4.0 provides an accessibility layer that helps users with disabilities
905to navigate their devices more easily. In addition, Android 4.0 provides
906platform APIs that enable accessibility service implementations to receive
907callbacks for user and system events and generate alternate feedback mechanisms,
908such as text-to-speech, haptic feedback, and trackball/d-pad navigation
909[<a href="#resources29">Resources, 29</a>]. Device implementations MUST provide an
910implementation of the Android accessibility framework consistent with the
911default Android implementation.  Specifically, device implementations MUST meet
912the following requirements.</p>
913<ul>
914 <li>Device implementations MUST support third party accessibility service
915     implementations through the <code>android.accessibilityservice</code>
916     APIs [<a href="#resources30">Resources, 30</a>].</li>
917 <li>Device implementations MUST generate <code>AccessibilityEvent</code>s
918     and deliver these events to all registered <code>AccessibilityService
919     </code> implementations in a manner consistent with the default Android
920     implementation.</li>
921 <li>Device implementations MUST provide a user-accessible mechanism to enable
922     and disable accessibility services, and MUST display this interface in
923     response to the
924     <code>android.provider.Settings.ACTION_ACCESSIBILITY_SETTINGS</code>
925     intent.</li>
926</ul>
927<p>Additionally, device implementations SHOULD provide an implementation
928of an accessibility service on the device, and SHOULD provide a mechanism
929for users to enable the accessibility service during device setup.  An open
930source implementation of an accessibility service is available from the Eyes
931Free project [<a href="#resources31">Resources, 31</a>].</p>
932
933<a name="section-3.11"></a><h3>3.11 Text-to-Speech</h3>
934<p>Android 4.0 includes APIs that allow applications to make use of
935text-to-speech (TTS) services, and allows service providers to provide
936implementations of TTS services [<a href="#resources32">Resources, 32</a>].
937Device implementations MUST meet these requirements related to the Android TTS
938framework:</p>
939<ul>
940  <li>Device implementations MUST support the Android TTS framework APIs and
941      SHOULD include a TTS engine supporting the languages available on the
942      device. Note that the upstream Android open source software includes a
943      full-featured TTS engine implementation.</li>
944  <li>Device implementations MUST support installation of third-party TTS
945      engines.</li>
946  <li>Device implementations MUST provide a user-accessible interface that allows
947      users to select a TTS engine for use at the system level.</li>
948</ul>
949
950<a name="section-4"></a><h2>4. Application Packaging Compatibility</h2>
951<p>Device implementations MUST install and run Android ".apk" files as
952generated by the "aapt" tool included in the official Android SDK [<a
953href="#resources33">Resources, 33</a>].</p>
954<p>Devices implementations MUST NOT extend either the .apk [<a
955href="#resources34">Resources, 34</a>], Android Manifest [<a
956href="#resources35">Resources, 35</a>],
957Dalvik bytecode [<a href="#resources17">Resources, 17</a>], or renderscript
958bytecode formats in such a way that would prevent those files from installing
959and running correctly on other compatible devices. Device implementers SHOULD
960use the reference upstream implementation of Dalvik, and the reference
961implementation's package management system.</p>
962
963<a name="section-5"></a><h2>5. Multimedia Compatibility</h2>
964<p>Device implementations MUST include at least one form of audio output, such as
965speakers, headphone jack, external speaker connection, etc.</p>
966<a name="section-5.1"></a><h3>5.1. Media Codecs</h3>
967<p>Device implementations MUST support the core media formats specified
968in the Android SDK documentation [<a href="#resources58">Resources, 58</a>] except
969where explicitly permitted in this document. Specifically, device implementations
970MUST support the media formats, encoders, decoders, file types and container
971formats defined in the tables below. All of these codecs are provided as
972software implementations in the preferred Android implementation from the Android
973Open Source Project.</p>
974
975<p><strong>Please note that neither Google nor the Open Handset Alliance make any
976representation that these codecs are unencumbered by third-party patents.
977Those intending to use this source code in hardware or software products are
978advised that implementations of this code, including in open source software
979or shareware, may require patent licenses from the relevant patent
980holders.</strong></p>
981
982<p>Note that these tables do not list specific bitrate requirements for
983most video codecs because current device hardware does not necessarily support
984bitrates that map exactly to the required bitrates specified by the relevant
985standards. Instead, device implementations SHOULD support the highest bitrate
986practical on the hardware, up to the limits defined by the specifications.</p>
987<div style="page-break-before: always;"></div>
988<table>
989<tbody>
990
991<tr>
992<th>Type</th>
993<th>Format / Codec</th>
994<th>Encoder</th>
995<th>Decoder</th>
996<th>Details</th>
997<th>File Type(s) / Container Formats</th>
998</tr>
999
1000<tr>
1001<td rowspan="10">Audio</td>
1002<td>AAC LC/LTP</td>
1003<td style="text-align: center;">REQUIRED<br/>
1004<small>Required for device implementations that include microphone hardware
1005and define <code>android.hardware.microphone</code>.</small></td>
1006<td style="text-align: center;">REQUIRED</td>
1007<td rowspan="3">Mono/Stereo content in any combination of standard bit
1008rates up to 160 kbps and sampling rates from 8 to 48kHz</td>
1009<td rowspan="3">
1010  <ul>
1011    <li>3GPP (.3gp)</li>
1012    <li>MPEG-4 (.mp4, .m4a)</li>
1013    <li>ADTS raw AAC (.aac, decode in Android 3.1+, encode in Android 4.0+, ADIF not supported)</li>
1014    <li>MPEG-TS (.ts, not seekable, Android 3.0+)</li>
1015  </ul>
1016</td>
1017</tr>
1018<tr>
1019<td>HE-AACv1 (AAC+)</td>
1020<td>&nbsp;</td>
1021<td style="text-align: center;">REQUIRED</td>
1022</tr>
1023
1024<tr>
1025<td>HE-AACv2 (enhanced AAC+)</td>
1026<td>&nbsp;</td>
1027<td style="text-align: center;">REQUIRED</td>
1028</tr>
1029
1030<tr>
1031<td>AMR-NB</td>
1032<td style="text-align: center;">REQUIRED<br/>
1033<small>Required for device implementations that include microphone hardware
1034and define <code>android.hardware.microphone</code>.</small></td>
1035<td style="text-align: center;">REQUIRED</td>
1036<td>4.75 to 12.2 kbps sampled @ 8kHz</td>
1037<td>3GPP (.3gp)
1038</td>
1039</tr>
1040
1041<tr>
1042<td>AMR-WB</td>
1043<td style="text-align: center;">REQUIRED<br/>
1044<small>Required for device implementations that include microphone hardware
1045and define <code>android.hardware.microphone</code>.</small></td>
1046<td style="text-align: center;">REQUIRED</td>
1047<td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
1048<td>3GPP (.3gp)</td>
1049</tr>
1050
1051<tr>
1052<td>FLAC</td>
1053<td>&nbsp;</td>
1054<td style="text-align: center;">REQUIRED<br/><small>(Android 3.1+)</small></td>
1055<td>Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1
1056kHz is recommended on devices with 44.1 kHz output, as the 48 to 44.1 kHz
1057downsampler does not include a low-pass filter). 16-bit recommended;
1058no dither applied for 24-bit.
1059</td>
1060<td>FLAC (.flac) only</td>
1061</tr>
1062
1063<tr>
1064<td>MP3</td>
1065<td>&nbsp;</td>
1066<td style="text-align: center;">REQUIRED</td>
1067<td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)
1068</td>
1069<td>MP3 (.mp3)</td>
1070</tr>
1071
1072<tr>
1073<td>MIDI</td>
1074<td>&nbsp;</td>
1075<td style="text-align: center;">REQUIRED</td>
1076<td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody </td>
1077<td>
1078  <ul>
1079    <li>Type 0 and 1 (.mid, .xmf, .mxmf)</li>
1080    <li>RTTTL/RTX (.rtttl, .rtx)</li>
1081    <li>OTA (.ota)</li>
1082    <li>iMelody (.imy)</li>
1083  </ul>
1084</td>
1085</tr>
1086
1087<tr>
1088<td>Vorbis</td>
1089<td>&nbsp;</td>
1090<td style="text-align: center;">REQUIRED</td>
1091<td>&nbsp;</td>
1092<td>
1093  <ul>
1094    <li>Ogg (.ogg)</li>
1095    <li>Matroska (.mkv)</li>
1096  </ul>
1097</td>
1098</tr>
1099
1100<tr>
1101<td>PCM/WAVE</td>
1102<td>&nbsp;</td>
1103<td style="text-align: center;">REQUIRED</td>
1104<td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
1105<td>WAVE (.wav)</td>
1106</tr>
1107
1108<tr>
1109<td rowspan="5">Image</td>
1110<td>JPEG</td>
1111<td style="text-align: center;">REQUIRED</td>
1112<td style="text-align: center;">REQUIRED</td>
1113<td>Base+progressive</td>
1114<td>JPEG (.jpg)</td>
1115</tr>
1116
1117<tr>
1118<td>GIF</td>
1119<td>&nbsp;</td>
1120<td style="text-align: center;">REQUIRED</td>
1121<td>&nbsp;</td>
1122<td>GIF (.gif)</td>
1123</tr>
1124
1125<tr>
1126<td>PNG</td>
1127<td style="text-align: center;">REQUIRED</td>
1128<td style="text-align: center;">REQUIRED</td>
1129<td>&nbsp;</td>
1130<td>PNG (.png)</td>
1131</tr>
1132
1133<tr>
1134<td>BMP</td>
1135<td>&nbsp;</td>
1136<td style="text-align: center;">REQUIRED</td>
1137<td>&nbsp;</td>
1138<td>BMP (.bmp)</td>
1139</tr>
1140
1141
1142<tr>
1143<td>WEBP</td>
1144<td style="text-align: center;">REQUIRED</td>
1145<td style="text-align: center;">REQUIRED</td>
1146<td>&nbsp;</td>
1147<td>WebP (.webp)</td>
1148</tr>
1149
1150<tr>
1151<td rowspan="4">Video</td>
1152<td>H.263</td>
1153<td style="text-align: center;">REQUIRED<br/>
1154<small>Required for device implementations that include camera hardware
1155and define <code>android.hardware.camera</code> or
1156<code>android.hardware.camera.front</code>.</small></td>
1157<td style="text-align: center;">REQUIRED</td>
1158<td>&nbsp;</td>
1159<td>
1160  <ul>
1161    <li>3GPP (.3gp)</li>
1162    <li>MPEG-4 (.mp4)</li>
1163  </ul>
1164</td>
1165</tr>
1166
1167<tr>
1168<td>H.264 AVC</td>
1169<td style="text-align: center;">REQUIRED<br/>
1170<small>Required for device implementations that include camera hardware
1171and define <code>android.hardware.camera</code> or
1172<code>android.hardware.camera.front</code>.</small></td>
1173<td style="text-align: center;">REQUIRED</td>
1174<td>Baseline Profile (BP)</td>
1175<td>
1176  <ul>
1177    <li>3GPP (.3gp)</li>
1178    <li>MPEG-4 (.mp4)</li>
1179    <li>MPEG-TS (.ts, AAC audio only, not seekable, Android 3.0+)</li>
1180  </ul>
1181</td>
1182</tr>
1183
1184<tr>
1185<td>MPEG-4 SP</td>
1186<td>&nbsp;</td>
1187<td style="text-align: center;">REQUIRED</td>
1188<td>&nbsp;</td>
1189<td>3GPP (.3gp)</td>
1190</tr>
1191
1192<tr>
1193<td>VP8</td>
1194<td>&nbsp;</td>
1195<td style="text-align: center;">REQUIRED<br/><small>(Android 2.3.3+)</small></td>
1196<td>&nbsp;</td>
1197<td><a href="http://www.webmproject.org/">WebM</a> (.webm) and Matroska (.mkv, Android 4.0+)</td>
1198</tr>
1199
1200</tbody></table>
1201
1202<a name="section-5.2"></a><h3>5.2 Video Encoding</h3>
1203<p>Android device implementations that include a rear-facing camera and declare
1204<code>android.hardware.camera</code> SHOULD support the following video encoding
1205profiles.</p>
1206<table>
1207  <thead>
1208  <tr>
1209    <th>&nbsp;</th>
1210    <th>SD (Low quality)</th>
1211    <th>SD (High quality)</th>
1212    <th>HD (When supported by hardware)</th>
1213  </tr>
1214  </thead>
1215  <tbody>
1216  <tr>
1217    <th>Video codec</th>
1218    <td>H.264 Baseline Profile</td>
1219    <td>H.264 Baseline Profile</td>
1220    <td>H.264 Baseline Profile</td>
1221  </tr>
1222  <tr>
1223    <th>Video resolution</th>
1224    <td>176 x 144 px</td>
1225    <td>480 x 360 px</td>
1226    <td>1280 x 720 px</td>
1227  </tr>
1228  <tr>
1229    <th>Video frame rate</th>
1230    <td>12 fps</td>
1231    <td>30 fps</td>
1232    <td>30 fps</td>
1233  </tr>
1234  <tr>
1235    <th>Video bitrate</th>
1236    <td>56 Kbps</td>
1237    <td>500 Kbps or higher</td>
1238    <td>2 Mbps or higher</td>
1239  </tr>
1240  <tr>
1241    <th>Audio codec</th>
1242    <td>AAC-LC</td>
1243    <td>AAC-LC</td>
1244    <td>AAC-LC</td>
1245  </tr>
1246  <tr>
1247    <th>Audio channels</th>
1248    <td>1 (mono)</td>
1249    <td>2 (stereo)</td>
1250    <td>2 (stereo)</td>
1251  </tr>
1252  <tr>
1253    <th>Audio bitrate</th>
1254    <td>24 Kbps</td>
1255    <td>128 Kbps</td>
1256    <td>192 Kbps</td>
1257  </tr>
1258  </tbody>
1259</table>
1260
1261<a name="section-5.3"></a><h3>5.3. Audio Recording</h3>
1262<p>When an application has used the <code>android.media.AudioRecord</code> API to
1263start recording an audio stream, device implementations that include microphone
1264hardware and declare <code>android.hardware.microphone</code> MUST sample and
1265record audio with each of these behaviors:</p>
1266<ul>
1267<li>The device SHOULD exhibit approximately flat amplitude versus frequency
1268    characteristics; specifically, &plusmn;3 dB, from 100 Hz to 4000 Hz</li>
1269<li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level
1270    (SPL) source at 1000 Hz yields RMS of 2500 for 16-bit samples.</li>
1271<li>PCM amplitude levels SHOULD linearly track input SPL changes over at least
1272    a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li>
1273<li>Total harmonic distortion SHOULD be less than 1% from 100 Hz to 4000 Hz at
1274    90 dB SPL input level.</li>
1275</ul>
1276<p>In addition to the above recording specifications, when an application has
1277started recording an audio stream using the
1278<code>android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION</code> audio
1279source:</p>
1280<ul>
1281<li>Noise reduction processing, if present, MUST be disabled.</li>
1282<li>Automatic gain control, if present, MUST be disabled.</li>
1283</ul>
1284<p><b>Note:</b> while some of the requirements outlined above are stated as "SHOULD"
1285for Android 4.0, the Compatibility Definition for a future version is planned
1286to change these to "MUST". That is, these requirements are optional in Android
12874.0 but <b>will be required</b> by a future version. Existing and new devices
1288that run Android 4.0 are <b>very strongly encouraged to meet
1289these requirements in Android 4.0</b>, or they will not be able to attain
1290Android compatibility when upgraded to the future version.</p>
1291
1292<a name="section-5.4"></a><h3>5.4. Audio Latency</h3>
1293<p>Audio latency is broadly defined as the interval between when an
1294application requests an audio playback or record operation, and when the
1295device implementation actually begins the operation. Many classes of
1296applications rely on short latencies, to achieve real-time effects such sound
1297effects or VOIP communication. Device implementations that include microphone
1298hardware and declare <code>android.hardware.microphone</code> SHOULD meet all
1299audio latency requirements outlined in this section. See <a href="#section-7">
1300Section 7</a> for details on the conditions under which microphone hardware may
1301be omitted by device implementations.</p>
1302<p>For the purposes of this section:</p>
1303<ul>
1304<li>"cold output latency" is defined to be the interval between when an
1305    application requests audio playback and when sound begins playing, when
1306    the audio system has been idle and powered down prior to the request</li>
1307<li>"warm output latency" is defined to be the interval between when an
1308    application requests audio playback and when sound begins playing, when
1309    the audio system has been recently used but is currently idle (that is,
1310    silent)</li>
1311<li>"continuous output latency" is defined to be the interval between when an
1312    application issues a sample to be played and when the speaker physically
1313    plays the corresponding sound, while the device is currently playing back
1314    audio</li>
1315<li>"cold input latency" is defined to be the interval between when an
1316    application requests audio recording and when the first sample is
1317    delivered to the application via its callback, when the audio system and
1318    microphone has been idle and powered down prior to the request</li>
1319<li>"continuous input latency" is defined to be when an ambient sound occurs
1320    and when the sample corresponding to that sound is delivered to a
1321    recording application via its callback, while the device is in recording
1322    mode</li>
1323</ul>
1324<p>Using the above definitions, device implementations SHOULD exhibit each of
1325these properties:</p>
1326<ul>
1327<li>cold output latency of 100 milliseconds or less</li>
1328<li>warm output latency of 10 milliseconds or less</li>
1329<li>continuous output latency of 45 milliseconds or less</li>
1330<li>cold input latency of 100 milliseconds or less</li>
1331<li>continuous input latency of 50 milliseconds or less</li>
1332</ul>
1333<p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
1334for Android 4.0, the Compatibility Definition for a future version is planned
1335to change these to "MUST". That is, these requirements are optional in Android
13364.0 but <b>will be required</b> by a future version. Existing and new devices
1337that run Android 4.0 are <b>very strongly encouraged to meet
1338these requirements in Android 4.0</b>, or they will not be able to attain
1339Android compatibility when upgraded to the future version.</p>
1340<p>If a device implementation meets the requirements of this section, it MAY
1341report support for low-latency audio, by reporting the feature
1342"android.hardware.audio.low-latency" via the
1343<code>android.content.pm.PackageManager</code> class. [<a
1344href="#resources37">Resources, 37</a>] Conversely, if the device
1345implementation does not meet these requirements it MUST NOT report support for
1346low-latency audio.</p>
1347
1348<a name="section-5.5"></a><h3>5.5. Network Protocols</h3>
1349<p>Devices MUST support the media network protocols for audio and video playback
1350as specified in the Android SDK documentation
1351[<a href="#resources58">Resources, 58</a>].  Specifically, devices MUST support
1352the following media network protocols:</p>
1353<ul>
1354<li>RTSP (RTP, SDP)</li>
1355<li>HTTP(S) progressive streaming</li>
1356<li>HTTP(S) Live Streaming draft protocol, Version 3 [<a href="#resources59">Resources, 59</a>]</li>
1357</ul>
1358<a name="section-6"></a><h2>6. Developer Tool Compatibility</h2>
1359<p>Device implementations MUST support the Android Developer Tools provided in
1360the Android SDK. Specifically, Android-compatible devices MUST be compatible
1361with:</p>
1362<ul>
1363<li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources33">Resources, 33</a>]<br/>
1364Device implementations MUST support all <code>adb</code> functions as
1365documented in the Android SDK. The device-side <code>adb</code> daemon MUST
1366be inactive by default, and there MUST be a user-accessible mechanism to turn
1367on the Android Debug Bridge.</li>
1368<li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources33">Resources, 33</a>]<br/>
1369Device implementations MUST support all <code>ddms</code> features as documented in the
1370Android SDK. As <code>ddms</code> uses <code>adb</code>, support for
1371<code>ddms</code> SHOULD be inactive by default,
1372but MUST be supported whenever the user has activated the Android Debug
1373Bridge, as above.</li>
1374<li><b>Monkey</b> [<a href="#resources36">Resources, 36</a>]<br/>
1375Device implementations MUST include the Monkey framework, and make it
1376available for applications to use.</li>
1377</ul>
1378<p>Most Linux-based systems and Apple Macintosh systems recognize Android
1379devices using the standard Android SDK tools, without additional support;
1380however Microsoft Windows systems typically require a driver for new Android
1381devices. (For instance, new vendor IDs and sometimes new device IDs require
1382custom USB drivers for Windows systems.) If a device implementation is
1383unrecognized by the <code>adb</code> tool as provided in the standard Android
1384SDK, device implementers MUST provide Windows drivers allowing developers to
1385connect to the device using the <code>adb</code> protocol. These drivers MUST
1386be provided for Windows XP, Windows Vista, and Windows 7, in both 32-bit and
138764-bit versions.</p>
1388
1389<a name="section-7"></a><h2>7. Hardware Compatibility</h2>
1390<p>If a device includes a particular hardware component that has a
1391corresponding API for third-party developers, the device implementation MUST
1392implement that API as described in the Android SDK documentation. If an API in
1393the SDK interacts with a hardware component that is stated to be optional and
1394the device implementation does not possess that component:</p>
1395<ul>
1396<li>complete class definitions (as documented by the SDK) for the component's
1397APIs MUST still be present</li>
1398<li>the API's behaviors MUST be implemented as no-ops in some reasonable
1399fashion</li>
1400<li>API methods MUST return null values where permitted by the SDK
1401documentation</li>
1402<li>API methods MUST return no-op implementations of classes where null
1403values are not permitted by the SDK documentation</li>
1404<li>API methods MUST NOT throw exceptions not documented by the SDK
1405documentation</li>
1406</ul>
1407<p>A typical example of a scenario where these requirements apply is the
1408telephony API: even on non-phone devices, these APIs must be implemented as
1409reasonable no-ops.</p>
1410<p>Device implementations MUST accurately report accurate hardware configuration
1411information via the <code>getSystemAvailableFeatures()</code> and
1412<code>hasSystemFeature(String)</code> methods on the
1413<code>android.content.pm.PackageManager</code> class. [<a
1414href="#resources37">Resources, 37</a>]</p>
1415
1416<a name="section-7.1"></a><h3>7.1. Display and Graphics</h3>
1417<p>Android 4.0 includes facilities that automatically adjust application
1418assets and UI layouts appropriately for the device, to ensure that third-party
1419applications run well on a variety of hardware configurations [<a
1420href="#resources38">Resources, 38</a>]. Devices MUST properly implement these
1421APIs and behaviors, as detailed in this section.</p>
1422
1423<p>The units referenced by the requirements in this section are defined as follows:</p>
1424<ul>
1425<li>"Physical diagonal size" is the distance in inches between two opposing
1426corners of the illuminated portion of the display.</li>
1427<li>"dpi" (meaning "dots per inch") is the number of pixels encompassed by a
1428linear horizontal or vertical span of 1". Where dpi values are listed, both
1429horizontal and vertical dpi must fall within the range.</li>
1430<li>"Aspect ratio" is the ratio of the longer dimension of the screen to the
1431shorter dimension. For example, a display of 480x854 pixels would be 854 / 480
1432= 1.779, or roughly "16:9".</li>
1433<li>A "density-independent pixel" or ("dp") is the virtual pixel unit normalized to a
1434160 dpi screen, calculated as:
1435<code>pixels = dps * (density / 160)</code>.</li>
1436</ul>
1437
1438
1439<a name="section-7.1.1"></a><h4>7.1.1. Screen Configuration</h4>
1440
1441<p style="font-weight:bold;">Screen Size</p>
1442<p>The Android UI framework supports a variety of different screen sizes, and
1443allows applications to query the device screen size (aka "screen layout") via
1444<code>android.content.res.Configuration.screenLayout</code> with the
1445<code>SCREENLAYOUT_SIZE_MASK</code>. Device implementations MUST report the
1446correct screen size as defined in the Android SDK documentation
1447[<a href="#resources38">Resources, 38</a>] and determined by the upstream
1448Android platform. Specifically, device implementations must report the correct
1449screen size according to the following logical density-independent pixel (dp)
1450screen dimensions.</p>
1451<ul>
1452<li>Devices MUST have screen sizes of at least 426 dp x 320 dp ('small')</li>
1453<li>Devices that report screen size 'normal' MUST have screen sizes of at least
1454470 dp x 320 dp</li>
1455<li>Devices that report screen size 'large' MUST have screen sizes of at least
1456640 dp x 480 dp</li>
1457<li>Devices that report screen size 'xlarge' MUST have screen sizes of at least
1458960 dp x 720 dp</li>
1459</ul>
1460<p>In addition, devices MUST have screen sizes of at least 2.5 inches in
1461physical diagonal size.</p>
1462
1463<p>Devices MUST NOT change their reported screen size at any time.</p>
1464<p>Applications optionally indicate which screen sizes they support via the
1465<code>&lt;supports-screens&gt;</code> attribute in the AndroidManifest.xml
1466file. Device implementations MUST correctly honor applications' stated support
1467for small, normal, large, and xlarge screens, as described in the Android
1468SDK documentation.</p>
1469
1470<p style="font-weight:bold;">Screen Aspect Ratio</p>
1471<p>The aspect ratio MUST be between 1.3333 (4:3) and 1.85 (16:9).</p>
1472
1473<p style="font-weight:bold;">Screen Density</p>
1474<p>The Android UI framework defines a set of standard logical densities to
1475help application developers target application resources. Device
1476implementations MUST report one of the following logical Android framework
1477densities through the <code>android.util.DisplayMetrics</code> APIs, and MUST
1478execute applications at this standard density.
1479<ul>
1480<li>120 dpi, known as 'ldpi'</li>
1481<li>160 dpi, known as 'mdpi'</li>
1482<li>213 dpi, known as 'tvdpi'</li>
1483<li>240 dpi, known as 'hdpi'</li>
1484<li>320 dpi, known as 'xhdpi'</li>
1485</ul>
1486Device implementations SHOULD define the standard Android framework density
1487that is numerically closest to the physical density of the screen, unless that
1488logical density pushes the reported screen size below the minimum supported.
1489If the standard Android framework density that is numerically closest to the
1490physical density results in a screen size that is smaller than the smallest
1491supported compatible screen size (320 dp width), device implementations SHOULD
1492report the next lowest standard Android framework density.</p>
1493
1494<a name="section-7.1.2"></a><h4>7.1.2. Display Metrics</h4>
1495<p>Device implementations MUST report correct values for all display metrics
1496defined in <code>android.util.DisplayMetrics</code> [<a
1497href="#resources39">Resources, 39</a>].</p>
1498
1499<a name="section-7.1.3"></a><h4>7.1.3. Screen Orientation</h4>
1500<p>Devices MUST support dynamic orientation by applications to
1501either portrait or landscape screen orientation. That is, the device must
1502respect the application's request for a specific screen orientation. Device
1503implementations MAY select either portrait or landscape orientation as the
1504default.</p>
1505<p>Devices MUST report the correct value for the device's current orientation,
1506whenever queried via the android.content.res.Configuration.orientation,
1507android.view.Display.getOrientation(), or other APIs.</p>
1508<p>Devices MUST NOT change the reported screen size or density when changing
1509orientation.</p>
1510<p>Devices MUST report which screen orientations they support (
1511<code>android.hardware.screen.portrait</code> and/or
1512<code>android.hardware.screen.landscape</code>) and MUST report at least one
1513supported orientation.  For example, a device with a fixed-orientation
1514landscape screen, such as a television or laptop, MUST only report
1515<code>android.hardware.screen.landscape</code>.</p>
1516
1517<a name="section-7.1.4"></a><h4>7.1.4. 2D and 3D Graphics Acceleration</h4>
1518<p>Device implementations MUST support both OpenGL ES 1.0 and 2.0, as embodied
1519and detailed in the Android SDK documentations. Device implementations MUST
1520also support Android Renderscript, as detailed in the Android SDK
1521documentation [<a href="#resources08">Resources, 8</a>].</p>
1522<p>Device implementations MUST also correctly identify themselves as
1523supporting OpenGL ES 1.0 and 2.0. That is:</p>
1524<ul>
1525<li>The managed APIs (such as via the <code>GLES10.getString()</code> method)
1526MUST report support for OpenGL ES 1.0 and 2.0</li>
1527<li>The native C/C++ OpenGL APIs (that is, those available to apps via
1528libGLES_v1CM.so, libGLES_v2.so, or libEGL.so) MUST report support for
1529OpenGL ES 1.0 and 2.0.</li>
1530</ul>
1531<p>Device implementations MAY implement any desired OpenGL ES extensions.
1532However, device implementations MUST report via the OpenGL ES managed and
1533native APIs all extension strings that they do support, and conversely MUST
1534NOT report extension strings that they do not support.</p>
1535<p>Note that Android 4.0 includes support for applications to optionally
1536specify that they require specific OpenGL texture compression formats. These
1537formats are typically vendor-specific. Device implementations are not required
1538by Android 4.0 to implement any specific texture compression format. However,
1539they SHOULD accurately report any texture compression formats that they do
1540support, via the <code>getString()</code> method in the OpenGL API.</p>
1541
1542<p>Android 3.0 introduced a mechanism for applications to declare that they
1543wanted to enable hardware acceleration for 2D graphics at the Application,
1544Activity, Window or View level through the use of a manifest tag
1545<code>android:hardwareAccelerated</code> or direct API calls
1546[<a href="#resources09">Resources, 9</a>].</p>
1547<p>In Android 4.0, device implementations MUST enable hardware acceleration by
1548default, and MUST disable hardware acceleration if the developer so requests
1549by setting <code>android:hardwareAccelerated="false"</code> or disabling
1550hardware acceleration directly through the Android View APIs.</p>
1551<p>In addition, device implementations MUST exhibit behavior consistent with the
1552Android SDK documentation on hardware acceleration
1553[<a href="#resources09">Resources, 9</a>].</p>
1554<p>Android 4.0 includes a <code>TextureView</code> object that lets developers
1555directly integrate hardware-accelerated OpenGL ES textures as rendering targets
1556in a UI hierarchy. Device implementations MUST support the <code>TextureView
1557</code> API, and MUST exhibit consistent behavior with the upstream Android
1558implementation.</p>
1559
1560<a name="section-7.1.5"></a><h4>7.1.5. Legacy Application Compatibility Mode</h4>
1561<p>Android 4.0 specifies a "compatibility mode" in which the framework
1562operates in an 'normal' screen size equivalent (320dp width) mode for the benefit
1563of legacy applications not developed for old versions of Android that pre-date
1564screen-size independence. Device implementations MUST include support for legacy
1565application compatibility mode as implemented by the upstream Android open source
1566code. That is, device implementations MUST NOT alter the triggers or thresholds at
1567which compatibility mode is activated, and MUST NOT alter the behavior of the
1568compatibility mode itself.</p>
1569
1570<a name="section-7.1.6"></a><h4>7.1.6. Screen Types</h4>
1571<p>Device implementation screens are classified as one of two types:</p>
1572<ul>
1573<li>Fixed-pixel display implementations: the screen is a single panel that supports only a
1574single pixel width and height. Typically the screen is physically integrated with
1575the device. Examples include mobile phones, tablets, and so on.</li>
1576<li>Variable-pixel display implementations: the device implementation either has no
1577embedded screen and includes a video output port such as VGA or HDMI for
1578display, or has an embedded screen that can change pixel dimensions. Examples
1579include televisions, set-top boxes, and so on.</li>
1580</ul>
1581<p style="font-weight: bold;">Fixed-Pixel Device Implementations</p>
1582<p>Fixed-pixel device implementations MAY use screens of any pixel dimensions, provided
1583that they meet the requirements defined this Compatibility Definition.</p>
1584<p>Fixed-pixel implementations MAY include a video output port for use with an
1585external display. However, if that display is ever used for running apps, the
1586device MUST meet the following requirements:</p>
1587<ul>
1588<li>The device MUST report the same screen configuration and display metrics, as detailed
1589in Sections 7.1.1 and 7.1.2, as the fixed-pixel display.</li>
1590<li>The device MUST report the same logical density as the fixed-pixel display.</li>
1591<li>The device MUST report screen dimensions that are the same as, or very close to,
1592the fixed-pixel display.</li>
1593</ul>
1594<p>For example, a tablet that is 7" diagonal size with a 1024x600 pixel resolution is
1595considered a fixed-pixel large mdpi display implementation.  If it contains a video
1596output port that displays at 720p or 1080p, the device implementation MUST scale the output so that
1597applications are only executed in a large mdpi window, regardless of whether the fixed-pixel display
1598or video output port is in use.</p>
1599
1600<p style="font-weight: bold;">Variable-Pixel Device Implementations</p>
1601<p>Variable-pixel device implementations MUST support one or both of 1280x720,
1602or 1920x1080 (that is, 720p or 1080p). Device implementations with
1603variable-pixel displays MUST NOT support any other screen configuration or
1604mode. Device implementations with variable-pixel screens MAY change screen
1605configuration or mode at runtime or boot-time. For example, a user of a
1606set-top box may replace a 720p display with a 1080p display, and the device
1607implementation may adjust accordingly.</p>
1608
1609<p>Additionally, variable-pixel device implementations MUST report the following
1610configuration buckets for these pixel dimensions:</p>
1611<ul>
1612<li>1280x720 (also known as 720p): 'large' screen size, 'tvdpi' (213 dpi)
1613density</li>
1614<li>1920x1080 (also known as 1080p): 'large' screen size, 'xhdpi' (320 dpi)
1615density</li>
1616</ul>
1617<p>For clarity, device implementations with variable pixel dimensions are
1618restricted to 720p or 1080p in Android 4.0, and MUST be configured to report
1619screen size and density buckets as noted above.</p>
1620
1621<a name="section-7.1.7"></a><h4>7.1.7. Screen Technology</h4>
1622<p>The Android platform includes APIs that allow applications to render rich
1623graphics to the display. Devices MUST support all of these APIs as defined by
1624the Android SDK unless specifically allowed in this document.  Specifically:</p>
1625<ul>
1626<li>Devices MUST support displays capable of rendering 16-bit color graphics and
1627SHOULD support displays capable of 24-bit color graphics.</li>
1628<li>Devices MUST support displays capable of rendering animations.</li>
1629<li>The display technology used MUST have a pixel aspect ratio (PAR) between
1630    0.9 and 1.1. That is, the pixel aspect ratio MUST be near square (1.0) with
1631    a 10% tolerance.</li>
1632</ul>
1633
1634<a name="section-7.2"></a><h3>7.2. Input Devices</h3>
1635<a name="section-7.2.1"></a><h4>7.2.1. Keyboard</h4>
1636<p>Device implementations:</p>
1637<ul>
1638<li>MUST include support for the Input Management Framework (which allows third
1639party developers to create Input Management Engines - i.e. soft keyboard) as
1640detailed at <a href="http://developer.android.com">http://developer.android.com</a>
1641</li>
1642<li>MUST provide at least one soft keyboard implementation (regardless of whether
1643a hard keyboard is present)</li>
1644<li>MAY include additional soft keyboard implementations</li>
1645<li>MAY include a hardware keyboard</li>
1646<li>MUST NOT include a hardware keyboard that does not match one of the
1647formats specified in <code>android.content.res.Configuration.keyboard</code>
1648[<a href="#resources40">Resources, 40</a>] (that is, QWERTY, or 12-key)</li>
1649</ul>
1650<a name="section-7.2.2"></a><h4>7.2.2. Non-touch Navigation</h4>
1651<p>Device implementations:</p>
1652<ul>
1653<li>MAY omit a non-touch navigation option (that is, may omit a trackball, d-pad,
1654or wheel)</li>
1655<li>MUST report the correct value for
1656<code>android.content.res.Configuration.navigation</code>
1657[<a href="#resources40">Resources, 40</a>]</li>
1658<li>MUST provide a reasonable alternative user interface mechanism for the
1659selection and editing of text, compatible with Input Management Engines. The
1660upstream Android open source software includes a selection mechanism suitable
1661for use with devices that lack non-touch navigation inputs.</li>
1662</ul>
1663<a name="section-7.2.3"></a><h4>7.2.3. Navigation keys</h4>
1664<p>The Home, Menu and Back functions are essential to the Android navigation
1665paradigm. Device implementations MUST make these functions available to the
1666user at all times when running applications. These functions MAY be implemented
1667via dedicated physical buttons (such as mechanical or capacitive touch buttons),
1668or MAY be implemented using dedicated software keys, gestures, touch panel, etc.
1669Android 4.0 supports both implementations.</p>
1670
1671<p>Device implementations MAY use a distinct portion of the screen to display
1672the navigation keys, but if so, MUST meet these requirements:</p>
1673
1674<ul>
1675  <li>Device implementation navigation keys MUST use a distinct portion of the
1676      screen, not available to applications, and MUST NOT obscure or otherwise
1677      interfere with the portion of the screen available to applications.</li>
1678  <li>Device implementations MUST make available a portion of the display to
1679      applications that meets the requirements defined in
1680      <a href="section-7.1.1">Section 7.1.1</a>.</li>
1681  <li>Device implementations MUST display the navigation keys when applications
1682      do not specify a system UI mode, or specify
1683      <code>SYSTEM_UI_FLAG_VISIBLE</code>.</li>
1684  <li>Device implementations MUST present the navigation keys in an unobtrusive
1685      "low profile" (eg. dimmed) mode when applications specify
1686      <code>SYSTEM_UI_FLAG_LOW_PROFILE</code>.</li>
1687  <li>Device implementations MUST hide the navigation keys when applications
1688      specify <code>SYSTEM_UI_FLAG_HIDE_NAVIGATION</code>.</li>
1689  <li>Device implementation MUST present a Menu key to applications when
1690      targetSdkVersion &lt;= 10 and SHOULD NOT present a Menu key when the
1691      targetSdkVersion &gt; 10.</li>
1692</ul>
1693
1694<a name="section-7.2.4"></a><h4>7.2.4. Touchscreen input</h4>
1695<p>Device implementations:</p>
1696<ul>
1697<li>MUST have a pointer input system of some kind (either mouse-like, or touch)</li>
1698<li>MAY have a touchscreen of any modality (such as capacitive or resistive)</li>
1699<li>SHOULD support fully independently tracked pointers, if a touchscreen supports multiple pointers</li>
1700<li>MUST report the value of <code>android.content.res.Configuration.touchscreen</code> [<a href="#resources40">Resources, 40</a>]
1701corresponding to the type of the specific touchscreen on the device</li>
1702</ul>
1703
1704<p>Android 4.0 includes support for a variety of touch screens, touch pads, and fake touch input devices.
1705Touch screen based device implementations are associated with a display [<a href="#resources61">Resources, 61</a>]
1706such that the user has the impression of directly manipulating items on screen. Since the user is directly touching the screen,
1707the system does not require any additional affordances to indicate the objects being manipulated.
1708In contrast, a fake touch interface provides a user input system that approximates a subset of touchscreen capabilities.
1709For example, a mouse or remote control that drives an on-screen cursor approximates touch, but requires the user to first
1710point or focus then click. Numerous input devices like the mouse, trackpad, gyro-based air mouse, gyro-pointer, joystick,
1711and multi-touch trackpad can support fake touch interactions. Android 4.0 includes the feature constant <code>android.hardware.faketouch</code>,
1712which corresponds to a high-fidelity non-touch (that is, pointer-based) input device such as a mouse or trackpad that can adequately emulate touch-based
1713input (including basic gesture support), and indicates that the device supports an emulated subset of touchscreen
1714functionality. Device implementations that declare the fake touch feature MUST meet the fake touch requirements in <a href="section 7.2.5">Section 7.2.5</a>.</p>
1715
1716<p>Device implementations MUST report the correct feature corresponding to the type of input used. Device implementations that
1717include a touchscreen (single-touch or better) MUST also report the platform feature constant <code>android.hardware.faketouch</code>.
1718Device implementations that do not include a touchscreen (and rely on a pointer device only) MUST NOT report any touchscreen feature, and MUST report only
1719<code>android.hardware.faketouch</code> if they meet the fake touch requirements in <a href="section 7.2.5">Section 7.2.5</a>.</p>
1720
1721<a name="section-7.2.5"></a><h4>7.2.5. Fake touch input</h4>
1722<p>Device implementations that declare support for <code>android.hardware.faketouch</code></p>
1723<ul>
1724<li> MUST report the absolute X and Y screen positions of the pointer location and display a visual pointer on the screen[<a href="#resources60">Resources, 60</a>] </li>
1725<li> MUST report touch event with the action code [<a href="#resources60">Resources, 60</a>] that specifies the state change
1726that occurs on the pointer going <code>down</code> or <code>up</code> on the screen [<a href="#resources60">Resources, 60</a>] </li>
1727<li> MUST support pointer <code>down</code> and <code>up</code> on an object on the screen, which allows users to emulate tap on an object on the screen</li>
1728<li> MUST support pointer <code>down</code>, pointer <code>up</code>, pointer <code>down</code> then pointer <code>up</code> in the same place on an object on the screen
1729within a time threshold, which allows users to emulate double tap on an object on the screen [<a href="#resources60">Resources, 60</a>]</li>
1730<li>MUST support pointer <code>down</code> on an arbitrary point on the screen, pointer move to any other arbitrary point on the screen,
1731followed by a pointer <code>up</code>, which allows users to emulate a touch drag</li>
1732<li> MUST support pointer <code>down</code> then allow users to quickly move the object to a different position on the screen
1733and then pointer <code>up</code> on the screen, which allows users to fling an object on the screen</li>
1734</ul>
1735
1736<p>Devices that declare support for <code>android.hardware.faketouch.multitouch.distinct</code> MUST meet the requirements for
1737faketouch above, and MUST also support distinct tracking of two or more independent pointer inputs.</p>
1738
1739<a name="section-7.2.6"></a><h4>7.2.6. Microphone</h4>
1740<p>Device implementations MAY omit a microphone. However, if a device
1741implementation omits a microphone, it MUST NOT report the
1742<code>android.hardware.microphone</code> feature constant, and must implement
1743the audio recording API as no-ops, per <a href="section-7">Section 7</a>.
1744Conversely, device implementations that do possess a microphone:</p>
1745<ul>
1746<li>MUST report the <code>android.hardware.microphone</code> feature
1747constant</li>
1748<li>SHOULD meet the audio quality requirements in <a
1749href="section-5.3">Section 5.3</a></li>
1750<li>SHOULD meet the audio latency requirements in <a
1751href="section-5.4">Section 5.4</a></li>
1752</ul>
1753
1754<a name="section-7.3"></a><h3>7.3. Sensors</h3>
1755<p>Android 4.0 includes APIs for accessing a variety of sensor types. Devices
1756implementations generally MAY omit these sensors, as provided for in the
1757following subsections. If a device includes a particular sensor type that has a
1758corresponding API for third-party developers, the device implementation MUST
1759implement that API as described in the Android SDK documentation. For example,
1760device implementations:</p>
1761<ul>
1762<li>MUST accurately report the presence or absence of sensors per the
1763<code>android.content.pm.PackageManager</code> class. [<a
1764href="#resources37">Resources, 37</a>]</li>
1765<li>MUST return an accurate list of supported sensors via the
1766<code>SensorManager.getSensorList()</code> and similar methods</li>
1767<li>MUST behave reasonably for all other sensor APIs (for example, by
1768returning true or false as appropriate when applications attempt to register
1769listeners, not calling sensor listeners when the corresponding sensors are not
1770present; etc.)</li>
1771<li>MUST report all sensor measurements using the relevant International System
1772of Units (i.e. metric) values for each sensor type as defined in the Android SDK
1773documentation [<a href="#resources41">Resources, 41</a>]</li>
1774</ul>
1775<p>The list above is not comprehensive; the documented behavior of the Android
1776SDK is to be considered authoritative.</p>
1777<p>Some sensor types are synthetic, meaning they can be derived from data
1778provided by one or more other sensors. (Examples include the orientation
1779sensor, and the linear acceleration sensor.) Device implementations SHOULD
1780implement these sensor types, when they include the prerequisite physical
1781sensors.</p>
1782<p>The Android 4.0 APIs introduce a notion of a "streaming" sensor, which is
1783one that returns data continuously, rather than only when the data changes.
1784Device implementations MUST continuously provide periodic data samples for any
1785API indicated by the Android 4.0 SDK documentation to be a streaming
1786sensor.</p>
1787<a name="section-7.3.1"></a><h4>7.3.1. Accelerometer</h4>
1788<p>Device implementations SHOULD include a 3-axis accelerometer. If a device
1789implementation does include a 3-axis accelerometer, it:</p>
1790<ul>
1791<li>MUST be able to deliver events at 50 Hz or greater</li>
1792<li>MUST comply with the Android sensor coordinate system as detailed
1793in the Android APIs (see [<a href="#resources41">Resources, 41</a>])</li>
1794<li>MUST be capable of measuring from freefall up to twice gravity (2g) or
1795more on any three-dimensional vector</li>
1796<li>MUST have 8-bits of accuracy or more</li>
1797<li>MUST have a standard deviation no greater than 0.05 m/s^2</li>
1798</ul>
1799<a name="section-7.3.2"></a><h4>7.3.2. Magnetometer</h4>
1800<p>Device implementations SHOULD include a 3-axis magnetometer (i.e. compass.)
1801If a device does include a 3-axis magnetometer, it:</p>
1802<ul>
1803<li>MUST be able to deliver events at 10 Hz or greater</li>
1804<li>MUST comply with the Android sensor coordinate system as detailed
1805in the Android APIs (see [<a href="#resources41">Resources, 41</a>]).</li>
1806<li>MUST be capable of sampling a range of field strengths adequate to cover the
1807geomagnetic field</li>
1808<li>MUST have 8-bits of accuracy or more</li>
1809<li>MUST have a standard deviation no greater than 0.5 &micro;T</li>
1810</ul>
1811<a name="section-7.3.3"></a><h4>7.3.3. GPS</h4>
1812<p>Device implementations SHOULD include a GPS receiver. If a device
1813implementation does include a GPS receiver, it SHOULD include
1814some form of "assisted GPS" technique to minimize GPS lock-on time.</p>
1815<a name="section-7.3.4"></a><h4>7.3.4. Gyroscope</h4>
1816<p>Device implementations SHOULD include a gyroscope (i.e. angular change
1817sensor.) Devices SHOULD NOT include a gyroscope sensor unless a 3-axis
1818accelerometer is also included. If a device implementation includes a
1819gyroscope, it:</p>
1820<ul>
1821<li>MUST be temperature compensated</li>
1822<li>MUST be capable of measuring orientation changes up to 5.5*Pi
1823radians/second (that is, approximately 1,000 degrees per second)</li>
1824<li>MUST be able to deliver events at 100 Hz or greater</li>
1825<li>MUST have 12-bits of accuracy or more</li>
1826<li>MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 / s).
1827The variance is allowed to vary with the sampling rate, but must be constrained by this value.
1828In other words, if you measure the variance of the gyro at 1 Hz sampling rate it should be no
1829greater than 1e-7 rad^2/s^2. </li>
1830<li>MUST have timestamps as close to when the hardware event happened as possible. The constant latency must be removed.</li>
1831</ul>
1832<a name="section-7.3.5"></a><h4>7.3.5. Barometer</h4>
1833<p>Device implementations MAY include a barometer (i.e. ambient air pressure
1834sensor.) If a device implementation includes a barometer, it:</p>
1835<ul>
1836<li>MUST be able to deliver events at 5 Hz or greater</li>
1837<li>MUST have adequate precision to enable estimating altitude</li>
1838</ul>
1839<a name="section-7.3.6"></a><h4>7.3.7. Thermometer</h4>
1840<p>Device implementations MAY but SHOULD NOT include a thermometer (i.e.
1841temperature sensor.) If a device implementation does include a thermometer, it
1842MUST measure the temperature of the device CPU. It MUST NOT measure any other
1843temperature. (Note that this sensor type is deprecated in the Android 4.0
1844APIs.)</p>
1845<a name="section-7.3.7"></a><h4>7.3.7. Photometer</h4>
1846<p>Device implementations MAY include a photometer (i.e. ambient light
1847sensor.)</p>
1848<a name="section-7.3.8"></a><h4>7.3.8. Proximity Sensor</h4>
1849<p>Device implementations MAY include a proximity sensor.  If a device
1850implementation does include a proximity sensor, it MUST measure the proximity
1851of an object in the same direction as the screen. That is, the proximity
1852sensor MUST be oriented to detect objects close to the screen, as the
1853primary intent of this sensor type is to detect a phone in use by the
1854user. If a device implementation includes a proximity sensor with any other
1855orientation, it MUST NOT be accessible through this API. If a device
1856implementation has a proximity sensor, it MUST be have 1-bit of accuracy or
1857more.</p>
1858
1859<a name="section-7.4"></a><h3>7.4. Data Connectivity</h3>
1860<a name="section-7.4.1"></a><h4>7.4.1. Telephony</h4>
1861<p>"Telephony" as used by the Android 4.0 APIs and this document refers
1862specifically to hardware related to placing voice calls and sending SMS
1863messages via a GSM or CDMA network. While these voice calls may or may not be
1864packet-switched, they are for the purposes of Android 4.0 considered
1865independent of any data connectivity that may be implemented using the same
1866network. In other words, the Android "telephony" functionality and APIs refer
1867specifically to voice calls and SMS; for instance, device implementations that
1868cannot place calls or send/receive SMS messages MUST NOT report the
1869"android.hardware.telephony" feature or any sub-features, regardless of
1870whether they use a cellular network for data connectivity.</p>
1871<p>Android 4.0 MAY be used on devices that do not include telephony hardware.
1872That is, Android 4.0 is compatible with devices that are not phones.
1873However, if a device implementation does include GSM or CDMA telephony, it
1874MUST implement full support for the API for that technology. Device
1875implementations that do not include telephony hardware MUST implement the full
1876APIs as no-ops.</p>
1877<a name="section-7.4.2"></a><h4>7.4.2. IEEE 802.11 (WiFi)</h4>
1878<p>Android 4.0 device implementations SHOULD include support for one or more
1879forms of 802.11 (b/g/a/n, etc.) If a device implementation does include
1880support for 802.11, it MUST implement the corresponding Android API.</p>
1881<a name="section-7.4.3"></a><h4>7.4.3. Bluetooth</h4>
1882<p>Device implementations SHOULD include a Bluetooth transceiver. Device
1883implementations that do include a Bluetooth transceiver MUST enable the
1884RFCOMM-based Bluetooth API as described in the SDK documentation [<a
1885href="#resources42">Resources, 42</a>]. Device implementations SHOULD
1886implement relevant Bluetooth profiles, such as A2DP, AVRCP, OBEX, etc. as
1887appropriate for the device.</p>
1888<p>The Compatibility Test Suite includes cases that cover basic operation of
1889the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
1890protocol between devices, it cannot be fully tested by unit tests running on a
1891single device. Consequently, device implementations MUST also pass the
1892human-driven Bluetooth test procedure described in Appendix A.</p>
1893<a name="section-7.4.4"></a><h4>7.4.4. Near-Field Communications</h4>
1894<p>Device implementations SHOULD include a transceiver and related hardware
1895for Near-Field Communications (NFC). If a device implementation does include
1896NFC hardware, then it:</p>
1897<ul>
1898  <li>MUST report the android.hardware.nfc feature from the
1899      <code>android.content.pm.PackageManager.hasSystemFeature()</code> method.
1900      [<a href="#resources37">Resources, 37</a>]</li>
1901  <li>MUST be capable of reading and writing NDEF messages via the following NFC
1902      standards:
1903   <ul>
1904    <li>MUST be capable of acting as an NFC Forum reader/writer
1905        (as defined by the NFC Forum technical specification
1906        NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards:
1907     <ul>
1908      <li>NfcA (ISO14443-3A)</li>
1909      <li>NfcB (ISO14443-3B) </li>
1910      <li>NfcF (JIS 6319-4)</li>
1911      <li>IsoDep (ISO 14443-4)</li>
1912      <li>NFC Forum Tag Types 1, 2, 3, 4 (defined by the NFC Forum)</li>
1913     </ul>
1914    </li>
1915   </ul>
1916  </li>
1917  <li>SHOULD be capable of reading and writing NDEF messages via the following
1918      NFC standards. Note that while the NFC standards below are stated as
1919      "SHOULD" for Android 4.0, the Compatibility Definition for a future
1920      version is planned to change these to "MUST". That is, these stanards are
1921      optional in Android 4.0 but <b>will be required</b> in future versions.
1922      Existing and new devices that run Android 4.0 are <b>very strongly
1923      encouraged to meet these requirements in Android 4.0</b> so they will be
1924      able to upgrade to the future platform releases.
1925    <ul>
1926      <li>NfcV (ISO 15693)</li>
1927    </ul>
1928  </li>
1929  <li>MUST be capable of transmitting and receiving data via the following
1930      peer-to-peer standards and protocols:
1931    <ul>
1932      <li>ISO 18092</li>
1933      <li>LLCP 1.0 (defined by the NFC Forum)</li>
1934      <li>SDP 1.0 (defined by the NFC Forum)</li>
1935      <li>NDEF Push Protocol [<a href="#resources43">Resources, 43</a>]</li>
1936      <li>SNEP 1.0 (defined by the NFC Forum)</li>
1937    </ul>
1938  </li>
1939  <li>MUST include support for Android Beam:
1940   <ul>
1941    <li>MUST implement the SNEP default server. Valid NDEF messages received
1942        by the default SNEP server MUST be dispatched to applications using
1943        the android.nfc.ACTION_NDEF_DISCOVERED intent. Disabling Android Beam
1944        in settings MUST NOT disable dispatch of incoming NDEF message.</li>
1945    <li>MUST implement the NPP server. Messages received by the NPP server MUST
1946        be processed the same way as the SNEP default server.</li>
1947    <li>MUST implement a SNEP client and attempt to send outbound P2P NDEF to
1948        the default SNEP server when Android Beam is enabled. If no default
1949        SNEP server is found then the client MUST attempt to send to an NPP
1950        server.</li>
1951    <li>MUST allow foreground activities to set the outbound P2P NDEF message
1952        using android.nfc.NfcAdapter.setNdefPushMessage, and
1953        android.nfc.NfcAdapter.setNdefPushMessageCallback, and
1954        android.nfc.NfcAdapter.enableForegroundNdefPush.</li>
1955    <li>SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam',
1956        before sending outbound P2P NDEF messages.</li>
1957    <li>SHOULD enable Android Beam by default</li>
1958   </ul>
1959  </li>
1960  <li>MUST poll for all supported technologies while in NFC discovery mode.</li>
1961  <li>SHOULD be in NFC discovery mode while the device is awake with the screen active
1962      and the lock-screen unlocked.</li>
1963</ul>
1964
1965<p>(Note that publicly available links are not available for the JIS, ISO, and
1966NFC Forum specifications cited above.)</p>
1967<p>Additionally, device implementations MAY include reader/writer support for
1968the following MIFARE technologies.</p>
1969<ul>
1970  <li>MIFARE Classic (NXP MF1S503x [<a href="#resources44">Resources, 44</a>],
1971      MF1S703x [<a href="#resources44">Resources, 44</a>])</li>
1972  <li>MIFARE Ultralight (NXP MF0ICU1 [<a href="#resources46">Resources, 46</a>],
1973      MF0ICU2 [<a href="#resources46">Resources, 46</a>])</li>
1974  <li>NDEF on MIFARE Classic (NXP AN130511 [<a href="#resources48">Resources, 48</a>],
1975      AN130411 [<a href="#resources49">Resources, 49</a>])</li>
1976</ul>
1977<p>Note that Android 4.0 includes APIs for these MIFARE types. If a
1978device implementation supports MIFARE in the reader/writer role, it:</p>
1979<ul>
1980  <li>MUST implement the corresponding Android APIs as documented by the
1981  Android SDK</li>
1982  <li>MUST report the feature com.nxp.mifare from the
1983  <code>android.content.pm.PackageManager.hasSystemFeature()</code> method.
1984  [<a href="#resources37">Resources, 37</a>] Note that this is not a standard
1985  Android feature, and as such does not appear as a constant on the
1986  <code>PackageManager</code> class.</li>
1987  <li>MUST NOT implement the corresponding Android APIs nor report the
1988  com.nxp.mifare feature unless it also implements general NFC support as
1989  described in this section</li>
1990</ul>
1991<p>If a device implementation does not include NFC hardware, it MUST NOT
1992declare the android.hardware.nfc feature from the
1993<code>android.content.pm.PackageManager.hasSystemFeature()</code> method [<a
1994href="#resources37">Resources, 37</a>], and MUST implement the Android 4.0 NFC
1995API as a no-op.</p>
1996<p>As the classes <code>android.nfc.NdefMessage</code> and
1997<code>android.nfc.NdefRecord</code> represent a protocol-independent data
1998representation format, device implementations MUST implement these APIs even
1999if they do not include support for NFC or declare the android.hardware.nfc
2000feature.</p>
2001<a name="section-7.4.5"></a><h4>7.4.5. Minimum Network Capability</h4>
2002<p>Device implementations MUST include support for one or more forms of data
2003networking. Specifically, device implementations MUST include support for at
2004least one data standard capable of 200Kbit/sec or greater. Examples of
2005technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g,
2006Ethernet, etc.</p>
2007<p>Device implementations where a physical networking standard (such as
2008Ethernet) is the primary data connection SHOULD also include support for at
2009least one common wireless data standard, such as 802.11 (WiFi).</p>
2010<p>Devices MAY implement more than one form of data connectivity.</p>
2011
2012
2013<a name="section-7.5"></a><h3>7.5. Cameras</h3>
2014<p>Device implementations SHOULD include a rear-facing camera, and MAY include
2015a front-facing camera. A rear-facing camera is a camera located on the side of
2016the device opposite the display; that is, it images scenes on the far side of
2017the device, like a traditional camera. A front-facing camera is a camera
2018located on the same side of the device as the display; that is, a camera
2019typically used to image the user, such as for video conferencing and similar
2020applications.</p>
2021<a name="section-7.5.1"></a><h4>7.5.1. Rear-Facing Camera</h4>
2022<p>Device implementations SHOULD include a rear-facing camera. If a device
2023implementation includes a rear-facing camera, it:</p>
2024<ul>
2025<li>MUST have a resolution of at least 2 megapixels</li>
2026<li>SHOULD have either hardware auto-focus, or software auto-focus implemented
2027in the camera driver (transparent to application software)</li>
2028<li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li>
2029<li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST
2030NOT be lit while an android.hardware.Camera.PreviewCallback instance has been
2031registered on a Camera preview surface, unless the application has explicitly
2032enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or
2033<code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code>
2034object. Note that this constraint does not apply to the device's built-in
2035system camera application, but only to third-party applications using
2036<code>Camera.PreviewCallback</code>.</li>
2037</ul>
2038<a name="section-7.5.2"></a><h4>7.5.2. Front-Facing Camera</h4>
2039<p>Device implementations MAY include a front-facing camera. If a device
2040implementation includes a front-facing camera, it:</p>
2041<ul>
2042<li>MUST have a resolution of at least VGA (that is, 640x480 pixels)</li>
2043<li>MUST NOT use a front-facing camera as the default for the Camera API.
2044That is, the camera API in Android 4.0 has specific support for front-facing
2045cameras, and device implementations MUST NOT configure the API to to treat a
2046front-facing camera as the default rear-facing camera, even if it is the only
2047camera on the device.</li>
2048<li>MAY include features (such as auto-focus, flash, etc.)
2049available to rear-facing cameras as described in Section 7.5.1.</li>
2050<li>MUST horizontally reflect (i.e. mirror) the stream displayed by an app in a
2051CameraPreview, as follows:</li>
2052<ul>
2053<li>If the device implementation is capable of being rotated by user (such as
2054automatically via an accelerometer or manually via user input), the camera
2055preview MUST be mirrored horizontally relative to the device's current
2056orientation.</li>
2057<li>If the current application has explicitly requested that the Camera
2058display be rotated via a call to the
2059<code>android.hardware.Camera.setDisplayOrientation()</code> [<a
2060href="#resources50">Resources, 50</a>] method, the camera preview MUST be
2061mirrored horizontally relative to the orientation specified by the
2062application.</li>
2063<li>Otherwise, the preview MUST be mirrored along the device's default horizontal axis.</li>
2064</ul>
2065<li>MUST mirror the image displayed by the postview in the same manner as
2066the camera preview image stream. (If the device implementation does not
2067support postview, this requirement obviously does not apply.)</li>
2068<li>MUST NOT mirror the final captured still image or video streams returned
2069to application callbacks or committed to media storage</li>
2070</ul>
2071<a name="section-7.5.3"></a><h4>7.5.3. Camera API Behavior</h4>
2072<p>Device implementations MUST implement the following behaviors for the
2073camera-related APIs, for both front- and rear-facing cameras:</p>
2074<ol>
2075<li>If an application has never called
2076<code>android.hardware.Camera.Parameters.setPreviewFormat(int)</code>, then the
2077device MUST use <code>android.hardware.PixelFormat.YCbCr_420_SP</code> for
2078preview data provided to application callbacks.</li>
2079<li>If an application registers an <code>android.hardware.Camera.PreviewCallback
2080</code> instance and the system calls the <code>onPreviewFrame()</code> method
2081when the preview format is YCbCr_420_SP, the data in the <code>byte[]</code>
2082passed into <code>onPreviewFrame()</code> must further be in the NV21 encoding
2083format. That is, NV21 MUST be the default.</li>
2084<li>Device implementations MUST support the YV12 format (as denoted by the
2085<code>android.graphics.ImageFormat.YV12</code> constant) for camera previews
2086for both front- and rear-facing cameras.  (The hardware video decoder and camera
2087may use any native pixel format, but the device implementation MUST support conversion
2088to YV12.)</li>
2089</ol>
2090<p>Device implementations MUST implement the full Camera API included in the
2091Android 4.0 SDK documentation [<a href="#resources51">Resources, 51</a>]),
2092regardless of whether the device includes hardware autofocus or other
2093capabilities. For instance, cameras that lack autofocus MUST still call any
2094registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though
2095this has no relevance to a non-autofocus camera.) Note that this does apply
2096to front-facing cameras; for instance, even though most front-facing cameras
2097do not support autofocus, the API callbacks must still be "faked" as
2098described.</p>
2099<p>Device implementations MUST recognize and honor each parameter name defined
2100as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the
2101underlying hardware supports the feature. If the device hardware does not
2102support a feature, the API must behave as documented. Conversely, Device
2103implementations MUST NOT honor or recognize string constants passed
2104to the <code>android.hardware.Camera.setParameters()</code> method other than
2105those documented as constants on the
2106<code>android.hardware.Camera.Parameters</code>.  That is,
2107device implementations MUST support all standard Camera parameters if the
2108hardware allows, and MUST NOT support custom Camera parameter types.</p>
2109<p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_PICTURE</code>
2110intent whenever a new picture is taken by the camera and the entry of the picture
2111has been added to the media store.</p>
2112<p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_VIDEO</code>
2113intent whenever a new video is recorded by the camera and the entry of the picture
2114has been added to the media store.</p>
2115<a name="section-7.5.4"></a><h4>7.5.4. Camera Orientation</h4>
2116<p>Both front- and rear-facing cameras, if present, MUST be oriented so that
2117the long dimension of the camera aligns with the screen's long dimention. That
2118is, when the device is held in the landscape orientation, cameras MUST
2119capture images in the landscape orientation. This applies regardless of the
2120device's natural orientation; that is, it applies to landscape-primary devices
2121as well as portrait-primary devices.</p>
2122
2123
2124<a name="section-7.6"></a><h3>7.6. Memory and Storage</h3>
2125<a name="section-7.6.1"></a><h4>7.6.1. Minimum Memory and Storage</h4>
2126<p>Device implementations MUST have at least 340MB of memory available to the
2127kernel and userspace. The 340MB MUST be in addition to any memory dedicated to
2128hardware components such as radio, video, and so on that is not under the
2129kernel's control.</p>
2130<p>Device implementations MUST have at least 350MB of non-volatile storage
2131available for application private data. That is, the <code>/data</code> partition MUST be at
2132least 350MB.</p>
2133<p>The Android APIs include a Download Manager that applications may use to
2134download data files [<a href="#resources56">Resources, 56</a>]. The device
2135implementation of the Download Manager MUST be capable of downloading individual
2136files of at least 100MB in size to the default "cache" location.</p>
2137<a name="section-7.6.2"></a><h4>7.6.2. Application Shared Storage</h4>
2138<p>Device implementations MUST offer shared storage for applications. The
2139shared storage provided MUST be at least 1GB in size.</p>
2140<p>Device implementations MUST be configured with shared storage mounted by
2141default, "out of the box". If the shared storage is not mounted on the Linux
2142path <code>/sdcard</code>, then the device MUST include a Linux symbolic link
2143from <code>/sdcard</code> to the actual mount point.</p>
2144<p>Device implementations MUST enforce as documented the
2145<code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this
2146shared storage. Shared storage MUST otherwise be writable by any application
2147that obtains that permission.</p>
2148<p>Device implementations MAY have hardware for user-accessible removable
2149storage, such as a Secure Digital card. Alternatively, device implementations
2150MAY allocate internal (non-removable) storage as shared storage for apps.</p>
2151<p>Regardless of the form of shared storage used, device implementations MUST
2152provide some mechanism to access the contents of shared storage from a host
2153computer, such as USB mass storage (UMS) or Media Transfer Protocol (MTP). Device
2154implementations MAY use USB mass storage, but SHOULD use Media Transfer
2155Protocol. If the device implementation supports Media Transfer Protocol:</p>
2156<ul>
2157<li>The device implementation SHOULD be compatible with the reference Android
2158MTP host, Android File Transfer [<a href="#resources57">Resources, 57</a>].</li>
2159<li>The device implementation SHOULD report a USB device class of <code>0x00</code>.</li>
2160<li>The device implementation SHOULD report a USB interface name of 'MTP'.</li>
2161</ul>
2162<p>If the device implementation lacks USB ports, it MUST provide a host
2163computer with access to the contents of shared storage by some other means,
2164such as a network file system.</p>
2165<p>It is illustrative to consider two common examples. If a device
2166implementation includes an SD card slot to satisfy the shared storage
2167requirement, a FAT-formatted SD card 1GB in size or larger MUST be included
2168with the device as sold to users, and MUST be mounted by default.
2169Alternatively, if a device implementation uses internal fixed storage to
2170satisfy this requirement, that storage MUST be 1GB in size or larger
2171and mounted on <code>/sdcard</code> (or <code>/sdcard</code>
2172MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p>
2173<p>Device implementations that include multiple shared storage paths (such as
2174both an SD card slot and shared internal storage) SHOULD modify the core
2175applications such as the media scanner and ContentProvider to transparently
2176support files placed in both locations.</p>
2177
2178<a name="section-7.7"></a><h3>7.7. USB</h3>
2179<p>Device implementations SHOULD include a USB client port, and SHOULD include
2180a USB host port.</p>
2181<p>If a device implementation includes a USB client port:</p>
2182<ul>
2183<li>the port MUST be connectable to a USB host with a standard USB-A port</li>
2184<li>the port SHOULD use the micro USB form factor on the device side</li>
2185<li>it MUST allow a host connected to the device to access the contents of the
2186shared storage volume using either USB mass storage or Media Transfer
2187Protocol</li>
2188<li>it MUST implement the Android Open Accessory API and specification as documented
2189in the Android SDK documentation, and MUST declare support for the hardware
2190feature <code>android.hardware.usb.accessory</code> [<a href="#resources52">Resources,
219151</a>]</li>
2192</ul>
2193
2194<p>If a device implementation includes a USB host port:</p>
2195<ul>
2196<li>it MAY use a non-standard port form factor, but if so MUST ship with a
2197cable or cables adapting the port to standard USB-A</li>
2198<li>it MUST implement the Android USB host API as documented in the Android
2199SDK, and MUST declare support for the hardware feature
2200<code>android.hardware.usb.host</code> [<a href="#resources53">Resources,
220152</a>]</li>
2202</ul>
2203<p>Device implementations MUST implement the Android Debug Bridge. If a device
2204implementation omits a USB client port, it MUST implement the Android Debug
2205Bridge via local-area network (such as Ethernet or 802.11)</p>
2206
2207<a name="section-8"></a><h2>8. Performance Compatibility</h2>
2208<p>Device implementations MUST meet the key performance metrics of an Android
22094.0 compatible device defined in the table below:</p>
2210<table><tbody><tr>
2211<td><b>Metric</b></td>
2212<td><b>Performance Threshold</b></td>
2213<td><b>Comments</b></td>
2214</tr>
2215<tr>
2216<td>Application Launch Time</td>
2217<td>The following applications should launch within the specified time.<ul>
2218<li>Browser: less than 1300ms</li>
2219<li>Contacts: less than 700ms</li>
2220<li>Settings: less than 700ms</li>
2221</ul></td>
2222<td>The launch time is measured as the total time to
2223complete loading the default activity for the application, including the time
2224it takes to start the Linux process, load the Android package into the Dalvik
2225VM, and call onCreate.</td>
2226</tr>
2227<tr>
2228<td>Simultaneous Applications</td>
2229<td>When multiple applications have been launched, re-launching an
2230already-running application after it has been launched must take less than the
2231original launch time.</td>
2232<td>&nbsp;</td>
2233</tr>
2234</tbody>
2235</table>
2236
2237<a name="section-9"></a><h2>9. Security Model Compatibility</h2>
2238<p>Device implementations MUST implement a security model consistent with the
2239Android platform security model as defined in Security and Permissions
2240reference document in the APIs [<a href="#resources54">Resources, 54</a>] in the
2241Android developer documentation. Device implementations MUST support
2242installation of self-signed applications without requiring any additional
2243permissions/certificates from any third parties/authorities.  Specifically,
2244compatible devices MUST support the security mechanisms described in the
2245follow sub-sections.</p>
2246<a name="section-9.1"></a><h3>9.1. Permissions</h3>
2247<p>Device implementations MUST support the Android permissions model as
2248defined in the Android developer documentation [<a
2249href="#resources54">Resources, 54</a>]. Specifically,
2250implementations MUST enforce each permission defined as described in the SDK
2251documentation; no permissions may be omitted, altered, or ignored.
2252Implementations MAY add additional permissions, provided the new permission ID
2253strings are not in the android.* namespace.</p>
2254<a name="section-9.2"></a><h3>9.2. UID and Process Isolation</h3>
2255<p>Device implementations MUST support the Android application sandbox model,
2256in which each application runs as a unique Unix-style UID and in a separate
2257process.  Device implementations MUST support running multiple applications as
2258the same Linux user ID, provided that the applications are properly signed and
2259constructed, as defined in the Security and Permissions reference [<a
2260href="#resources54">Resources, 54</a>].</p>
2261<a name="section-9.3"></a><h3>9.3. Filesystem Permissions</h3>
2262<p>Device implementations MUST support the Android file access permissions
2263model as defined in as defined in the Security and Permissions reference [<a
2264href="#resources54">Resources, 54</a>].</p>
2265<a name="section-9.4"></a><h3>9.4. Alternate Execution Environments</h3>
2266<p>Device implementations MAY include runtime environments that execute
2267applications using some other software or technology than the Dalvik virtual
2268machine or native code. However, such alternate execution environments MUST
2269NOT compromise the Android security model or the security of installed Android
2270applications, as described in this section.</p>
2271<p>Alternate runtimes MUST themselves be Android applications, and abide by
2272   the standard Android security model, as described elsewhere in Section 9.</p>
2273<p>Alternate runtimes MUST NOT be granted access to resources protected by
2274   permissions not requested in the runtime's AndroidManifest.xml file via the
2275   <code>&lt;uses-permission&gt;</code> mechanism.</p>
2276<p>Alternate runtimes MUST NOT permit applications to make use of features
2277   protected by Android permissions restricted to system applications.</p>
2278<p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p>
2279<ul>
2280<li>Alternate runtimes SHOULD install apps via the PackageManager into
2281    separate Android sandboxes (that is, Linux user IDs, etc.)</li>
2282<li>Alternate runtimes MAY provide a single Android sandbox shared by all
2283    applications using the alternate runtime.</li>
2284<li>Alternate runtimes and installed applications using an alternate runtime
2285    MUST NOT reuse the sandbox of any other app installed on the device, except
2286    through the standard Android mechanisms of shared user ID and signing
2287    certificate</li>
2288<li>Alternate runtimes MUST NOT launch with, grant, or be granted access to
2289    the sandboxes corresponding to other Android applications.</li>
2290</ul>
2291<p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other
2292   applications any privileges of the superuser (root), or of any other user ID.</p>
2293<p>The .apk files of alternate runtimes MAY be included in the system image of
2294   a device implementation, but MUST be signed with a key distinct
2295   from the key used to sign other applications included with the device
2296   implementation.</p>
2297<p>When installing applications, alternate runtimes MUST obtain user consent
2298   for the Android permissions used by the application. That is, if an
2299   application needs to make use of a device resource for which there is a
2300   corresponding Android permission (such as Camera, GPS, etc.), the alternate
2301   runtime MUST inform the user that the application will be able to access
2302   that resource. If the runtime environment does not record application
2303   capabilities in this manner, the runtime environment MUST list all
2304   permissions held by the runtime itself when installing any application
2305   using that runtime.</p>
2306
2307<a name="section-10"></a><h2>10. Software Compatibility Testing</h2>
2308<p>Device implementations MUST pass all tests described in this section.</p>
2309<p>However, note that no software test package is fully comprehensive. For
2310this reason, device implementers are very strongly encouraged to make the
2311minimum number of changes as possible to the reference and preferred
2312implementation of Android 4.0 available from the Android Open Source Project.
2313This will minimize the risk of introducing bugs that create incompatibilities
2314requiring rework and potential device updates.</p>
2315<a name="section-10.1"></a><h3>10.1. Compatibility Test Suite</h3>
2316<p>Device implementations MUST pass the Android Compatibility Test Suite (CTS)
2317[<a href="#resources02">Resources, 2</a>] available from the Android Open Source
2318Project, using the final shipping software on the device. Additionally, device
2319implementers SHOULD use the reference implementation in the Android Open
2320Source tree as much as possible, and MUST ensure compatibility in cases of
2321ambiguity in CTS and for any reimplementations of parts of the reference
2322source code.</p>
2323<p>The CTS is designed to be run on an actual device. Like any software, the
2324CTS may itself contain bugs.  The CTS will be versioned independently of this
2325Compatibility Definition, and multiple revisions of the CTS may be released
2326for Android 4.0. Device implementations MUST pass the latest CTS version
2327available at the time the device software is completed.</p>
2328<a name="section-10.2"></a><h3>10.2. CTS Verifier</h3>
2329<p>Device implementations MUST correctly execute all applicable cases in the
2330CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite,
2331and is intended to be run by a human operator to test functionality that
2332cannot be tested by an automated system, such as correct functioning of a
2333camera and sensors.</p>
2334<p>The CTS Verifier has tests for many kinds of hardware, including some
2335hardware that is optional. Device implementations MUST pass all tests for
2336hardware which they possess; for instance, if a device possesses an
2337accelerometer, it MUST correctly execute the Accelerometer test case in the
2338CTS Verifier. Test cases for features noted as optional by this Compatibility
2339Definition Document MAY be skipped or omitted.</p>
2340<p>Every device and every build MUST correctly run the CTS Verifier, as noted
2341above. However, since many builds are very similar, device implementers are
2342not expected to explicitly run the CTS Verifier on builds that differ only in
2343trivial ways. Specifically, device implementations that differ from an
2344implementation that has passed the CTS Verfier only by the set of included
2345locales, branding, etc. MAY omit the CTS Verifier test.</p>
2346<a name="section-10.3"></a><h3>10.3. Reference Applications</h3>
2347<p>Device implementers MUST test implementation compatibility using the
2348following open source applications:</p>
2349<ul>
2350<li>The "Apps for Android" applications [<a href="#resources55">Resources, 55</a>].</li>
2351<li>Replica Island (available in Android Market)</li>
2352</ul>
2353<p>Each app above MUST launch and behave correctly on the implementation, for
2354the implementation to be considered compatible.</p>
2355
2356
2357<a name="section-11"></a><h2>11. Updatable Software</h2>
2358<p>Device implementations MUST include a mechanism to replace the entirety of
2359the system software. The mechanism need not perform "live" upgrades - that
2360is, a device restart MAY be required.</p>
2361<p>Any method can be used, provided that it can replace the entirety of the
2362software preinstalled on the device. For instance, any of the following
2363approaches will satisfy this requirement:</p>
2364<ul>
2365<li>Over-the-air (OTA) downloads with offline update via reboot</li>
2366<li>"Tethered" updates over USB from a host PC</li>
2367<li>"Offline" updates via a reboot and update from a file on removable
2368storage</li>
2369</ul>
2370<p>The update mechanism used MUST support updates without wiping user data.
2371That is, the update mechanism MUST preserve application private data
2372and application shared data. Note that the upstream Android software includes
2373an update mechanism that satisfies this requirement.</p>
2374<p>If an error is found in a device implementation after it has been released
2375but within its reasonable product lifetime that is determined in consultation
2376with the Android Compatibility Team to affect the compatibility of third-party
2377applications, the device implementer MUST correct the error via a software
2378update available that can be applied per the mechanism just described.</p>
2379
2380<a name="section-12"></a><h2>12. Contact Us</h2>
2381<p>You can contact the document authors at <a
2382href="mailto:compatibility@android.com">compatibility@android.com</a> for
2383clarifications and to bring up any issues that you think the document does not
2384cover.</p>
2385
2386<div style="page-break-before: always;"></div>
2387
2388<a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2>
2389<p>The Compatibility Test Suite includes cases that cover basic operation of
2390the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
2391protocol between devices, it cannot be fully tested by unit tests running on a
2392single device. Consequently, device implementations MUST also pass the
2393human-operated Bluetooth test procedure described below.</p>
2394<p>The test procedure is based on the BluetoothChat sample app included in the
2395Android open source project tree. The procedure requires two devices:</p>
2396<ul>
2397<li>a candidate device implementation running the software build to be tested</li>
2398<li>a separate device implementation already known to be compatible, and of a
2399    model from the device implementation being tested - that is, a "known
2400    good" device implementation</li>
2401</ul>
2402<p>The test procedure below refers to these devices as the "candidate" and "known
2403good" devices, respectively.</p>
2404<h3>Setup and Installation</h3>
2405<ol>
2406<li>Build BluetoothChat.apk via 'make samples' from an Android source code tree.</li>
2407<li>Install BluetoothChat.apk on the known-good device.</li>
2408<li>Install BluetoothChat.apk on the candidate device.</li>
2409</ol>
2410<h3>Test Bluetooth Control by Apps</h3>
2411<ol>
2412<li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled.</li>
2413<li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth.</li>
2414</ol>
2415<h3>Test Pairing and Communication</h3>
2416<ol>
2417<li>Launch the Bluetooth Chat app on both devices.</li>
2418<li>Make the known-good device discoverable from within BluetoothChat (using the Menu).</li>
2419<li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device.</li>
2420<li>Send 10 or more messages from each device, and verify that the other device receives them correctly.</li>
2421<li>Close the BluetoothChat app on both devices by pressing <b>Home</b>.</li>
2422<li>Unpair each device from the other, using the device Settings app.</li>
2423</ol>
2424<h3>Test Pairing and Communication in the Reverse Direction</h3>
2425<ol>
2426<li>Launch the Bluetooth Chat app on both devices.</li>
2427<li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li>
2428<li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li>
2429<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
2430<li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li>
2431</ol>
2432<h3>Test Re-Launches</h3>
2433<ol>
2434<li>Re-launch the Bluetooth Chat app on both devices.</li>
2435<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
2436</ol>
2437<p>Note: the above tests have some cases which end a test section by using
2438Home, and some using Back. These tests are not redundant and are not optional:
2439the objective is to verify that the Bluetooth API and stack works correctly
2440both when Activities are explicitly terminated (via the user pressing Back,
2441which calls finish()), and implicitly sent to background (via the user
2442pressing Home.) Each test sequence MUST be performed as described.</p>
2443
2444<div id="footerContent" xmlns:pdf="http://whatever">
2445<pdf:pagenumber/>
2446</div>
2447</body>
2448</html>
2449