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19<div id="qv-wrapper">
20  <div id="qv">
21    <h2>In this document</h2>
22    <ol id="auto-toc">
23    </ol>
24  </div>
25</div>
26
27<a name="top"></a>
28<p>Please see the <a
29href="http://developer.android.com/guide/faq/index.html">Android FAQs</a> on
30developer.android.com for answers to other common questions.
31
32<h2 id="open-source">Open Source</h2>
33<h3 id="what-is-the-android-open-source-project">What is the Android Open Source Project?</h3>
34<p>We use the phrase "Android Open Source Project" or "AOSP" to refer to the
35people, the processes, and the source code that make up Android.</p>
36<p>The people oversee the project and develop the actual source code. The
37processes refer to the tools and procedures we use to manage the development
38of the software. The net result is the source code you can use to build
39mobile phones and other devices.</p>
40<h3 id="why-did-we-open-the-android-source-code">Why did we open the Android source code?</h3>
41<p>Google started the Android project in response to our own experiences
42launching mobile apps. We wanted to make sure there would always be an
43open platform available for carriers, OEMs, and developers to use to make
44their innovative ideas a reality. We also wanted to make sure there was no
45central point of failure, so no single industry player could restrict or control
46the innovations of any other.  The single most important goal of the Android
47Open Source Project (AOSP) is to make sure that the open-source Android
48software is implemented as widely and compatibly as possible, to everyone's
49benefit.</p>
50<h3 id="what-kind-of-open-source-project-is-android">What kind of open-source project is Android?</h3>
51<p>Google oversees the development of the core Android open-source platform
52and works to create robust developer and user communities. For the most part,
53the Android source code is licensed under the permissive Apache Software
54License 2.0, rather than a "copyleft" license. The main reason for this is
55because our most important goal is widespread adoption of the software, and
56we believe that the ASL2.0 license best achieves that goal.</p>
57<p>You can find more information on this topic on our <a href="{@docRoot}source/licenses.html">Licenses</a> page.</p>
58<h3 id="why-is-google-in-charge-of-android">Why is Google in charge of Android?</h3>
59<p>Launching a software platform is complex. Openness is vital to the
60long-term success of a platform, since openness is required to attract
61investment from developers and ensure a level playing field. However, the
62platform itself must also be a compelling product to users.</p>
63<p>That's why Google has committed the professional engineering resources
64necessary to ensure that Android is a fully competitive software platform.
65Google treats the Android project as a full-scale product development
66operation and strikes the business deals necessary to make sure great
67devices running Android actually make it to market.</p>
68<p>By making sure Android is a success with users, we help ensure the
69vitality of Android as a platform and as an open-source project. After all,
70who wants the source code to an unsuccessful product?</p>
71<p>Google's goal is to ensure a successful ecosystem around Android. Of course, no
72one is required to participate. We opened the Android source code
73so anyone can modify and distribute the software to meet their own needs.</p>
74<h3 id="what-is-googles-overall-strategy-for-android-product-development">What is Google's overall strategy for Android product development?</h3>
75<p>We aim to release great devices into a competitive marketplace. We
76then incorporate the innovations and enhancements we made into the core
77platform as the next version.</p>
78<p>In practice, this means the Android engineering team typically focuses
79on a small number of "flagship" devices and develops the next version of
80the Android software to support those product launches. These flagship
81devices absorb much of the product risk and blaze a trail for the broad OEM
82community, who follow up with many more devices that take advantage of the
83new features. In this way, we make sure the Android platform evolves
84according to the actual needs of real-world devices.</p>
85<h3 id="how-is-the-android-software-developed">How is the Android software developed?</h3>
86<p>Each platform version of Android (such as 1.5, 1.6, and so on) has a
87corresponding branch in the open-source tree. At any given moment, the most
88recent such branch will be considered the "current stable" branch version.
89This current stable branch is the one that manufacturers port to their
90devices. This branch is kept suitable for release at all times.</p>
91<p>Simultaneously, there is also a "current experimental" branch, which is
92where speculative contributions, such as large next-generation features, are
93developed. Bug fixes and other contributions can be included in the current
94stable branch from the experimental branch as appropriate.</p>
95<p>Finally, Google works on the next version of the Android platform in tandem
96with developing a flagship device. This branch pulls in changes from the
97experimental and stable branches as appropriate.</p>
98<p>You can find more information on this topic at our <a href="{@docRoot}source/code-lines.html">Codelines,
99Branches and Releases</a> page.</p>
100<h3 id="why-are-parts-of-android-developed-in-private">Why are parts of Android developed in private?</h3>
101<p>It typically takes more than a year to bring a device to market. And, of course,
102device manufacturers want to ship the latest software they can. Developers,
103meanwhile, don't want to constantly track new versions of the
104platform when writing apps. Both groups experience a tension between
105shipping products and not wanting to fall behind.</p>
106<p>To address this, some parts of the next version of Android including the
107core platform APIs are developed in a private branch. These APIs constitute
108the next version of Android. Our aim is to focus attention on the current
109stable version of the Android source code while we create the next version
110of the platform. This allows developers
111and OEMs to use a single version without tracking unfinished
112future work just to keep up. Other parts of the Android system that aren't
113related to application compatibility are developed in the open, however.
114It's our intention to move more of these parts to open development over
115time.</p>
116<h3 id="when-are-source-code-releases-made">When are source code releases made?</h3>
117<p>When they are ready. Releasing the source code is a fairly complex process.
118Some parts of Android are developed in the open,
119so that source code is always available. Other parts are developed first in
120a private tree, and that source code is released when the next platform
121version is ready.</p>
122<p>In some releases, core platform APIs will be ready far enough in advance
123that we can push the source code out for an early look prior to the
124device's release; however in other releases, this isn't possible. In all cases, we
125release the platform source when we feel the version has stabilized enough,
126and when the development process permits.</p>
127<h3 id="what-is-involved-in-releasing-the-source-code-for-a-new-android-version">What is involved in releasing the source code for a new Android version?</h3>
128<p>Releasing the source code for a new version of the Android platform is a
129significant process. First, the software gets built into a system image for
130a device and put through various forms of certification, including
131government regulatory certification for the regions the phones will be
132deployed. It also goes through operator testing. This is an important phase
133of the process, since it helps shake out a lot of software bugs.</p></p>
134<p>Once the release is approved by the regulators and operators, the
135manufacturer begins mass producing devices, and we turn to releasing the
136source code.</p>
137<p>Simultaneous to mass production, the Google team kicks off several efforts
138to prepare the open source release. These efforts include making final API changes,
139updating documentation (to reflect any modifications that were made during
140qualification testing, for example), preparing an SDK for the new version,
141and launching the platform compatibility information.</p>
142<p>Also included is a final legal sign-off to release the code into open
143source. Just as open source contributors are required to sign a Contributors
144License Agreement attesting to their intellectual property ownership of their
145contribution, Google too must verify it is clear to make contributions.</p>
146<p>From the time mass production begins, the software release process
147usually takes around a month. This often places source code releases
148around the same time the devices reach users.</p>
149<h3 id="how-does-the-aosp-relate-to-the-android-compatibility-program">How does the AOSP relate to the Android Compatibility Program?</h3>
150<p>The Android Open Source Project maintains the Android software, and
151develops new versions. Since it's open-source, this software can be used for
152any purpose, including to develop devices that are not compatible with other
153devices based on the same source.</p>
154<p>The function of the Android Compatibility Program is to define a baseline
155implementation of Android that is compatible with third-party apps written
156by developers. Devices that are "Android compatible" may participate in the
157Android ecosystem, including Google Play; devices that don't meet the
158compatibility requirements exist outside that ecosystem.</p>
159<p>In other words, the Android Compatibility Program is how we separate
160"Android-compatible devices" from devices that merely run derivatives of the
161source code. We welcome all uses of the Android source code, but only
162Android-compatible devices -- as defined and tested by the Android
163Compatibility Program -- may participate in the Android ecosystem.</p>
164<h3 id="how-can-i-contribute-to-android">How can I contribute to Android?</h3>
165<p>There are a number of ways you can contribute to Android. You can report
166bugs, write apps for Android, or contribute source code to the Android
167Open Source Project.</p>
168<p>There are some limits to the kinds of code contributions we are willing or
169able to accept. For instance, someone might want to contribute an
170alternative application API, such as a full C++-based environment. We would
171decline that contribution, since Android encourages applications to be run
172in the ART runtime. Similarly, we won't accept contributions such as GPL
173or LGPL libraries that are incompatible with our licensing goals.</p>
174<p>We encourage those interested in contributing source code to contact us
175via the channels listed on the <a href="{@docRoot}source/community/index.html">
176Android Community</a> page prior to beginning any work. You can find more
177information on this topic from the <a href="{@docRoot}source/contributing.html">
178Contributing</a> page.</p>
179<h3 id="how-do-i-become-an-android-committer">How do I become an Android committer?</h3>
180<p>The Android Open Source Project doesn't really have a notion of a
181"committer". All contributions -- including those authored by Google
182employees -- go through a web-based system known as "gerrit" that's part of
183the Android engineering process. This system works in tandem with the git
184source code management system to cleanly manage source code
185contributions.</p>
186<p>Once submitted, changes need to be accepted by a designated Approver.
187Approvers are typically Google employees, but the same approvers are
188responsible for all submissions, regardless of origin.</p>
189<p>You can find more information on this topic at the <a href="submit-patches.html">Submitting Patches</a> page.</p>
190<a href="#top">Back to top</a>
191<h2 id="compatibility">Compatibility</h2>
192<h3 id="what-does-compatibility-mean">What does "compatibility" mean?</h3>
193<p>We define an "Android-compatible device" as one that can run any
194application written by third-party developers using the Android SDK and NDK.
195We use this as a filter to separate devices that can participate in the
196Android app ecosystem and those that cannot. Devices that are properly
197compatible can seek approval to use the Android trademark. Devices that are
198not compatible are merely derived from the Android source code and may not
199use the Android trademark.</p>
200<p>In other words, compatibility is a prerequisite to participate in the
201Android apps ecosystem. Anyone is welcome to use the Android source code.
202But if the device isn't compatible, it's not considered part of the Android
203ecosystem.</p>
204<h3 id="what-is-the-role-of-google-play-in-compatibility">What is the role of Google Play in compatibility?</h3>
205<p>Devices that are Android compatible may seek to license the Google Play
206client software. This allows them to become part of the Android app
207ecosystem, enabling their users to download developers' apps from a catalog
208shared by all compatible devices. This option isn't available to devices
209that aren't compatible.</p>
210<h3 id="what-kinds-of-devices-can-be-android-compatible">What kinds of devices can be Android compatible?</h3>
211<p>The Android software can be ported to many different kinds of devices,
212including some on which third-party apps won't run properly. The
213<a href="{@docRoot}compatibility/index.html">Android Compatibility Definition
214Document</a> (CDD) spells out the specific device configurations that will be
215considered compatible.</p>
216<p>For example, though the Android source code could be ported to run on a
217phone that doesn't have a camera, the CDD requires all phones to have a camera.
218This allows developers to rely on a consistent set of capabilities when writing their apps.</p>
219<p>The CDD will evolve over time to reflect market realities. For instance,
220version 1.6 of the CDD supports only cell phones. But the 2.1 CDD allows devices
221to omit telephony hardware, enabling non-phone devices such as tablet-style music
222players to be compatible. As we make these changes, we will also
223augment Google Play to allow developers to retain control over where
224their apps are available. To continue the telephony example, an app that
225manages SMS text messages would not be useful on a media player, so Google
226Play allows the developer to restrict that app exclusively to phone
227devices.</p>
228<h3 id="if-my-device-is-compatible-does-it-automatically-have-access-to-google-play-and-branding">If my device is compatible, does it automatically have access to Google Play and branding?</h3>
229<p>Google Play is a service operated by Google. Achieving compatibility is
230a prerequisite for obtaining access to the Google Play software and branding.
231Device manufacturers should contact <a
232href="mailto:android-partnerships@google.com">android-partnerships@google.com</a>
233to obtain access to Google Play. While we read every email that is received at
234this alias, we cannot respond to each of them. Please note, we will be in
235contact if we can help you.</p>
236<h3 id="if-i-am-not-a-manufacturer-how-can-i-get-google-play">If I am not a manufacturer, how can I get Google Play?</h3>
237<p>Google Play is only licensed to handset manufacturers shipping devices.
238For questions about specific cases, contact <a
239href="mailto:android-partnerships@google.com">android-partnerships@google.com</a>.</p>
240<h3 id="how-can-i-get-access-to-the-google-apps-for-android-such-as-maps">How can I get access to the Google apps for Android, such as Maps?</h3>
241<p>The Google apps for Android, such as YouTube, Google Maps,
242Gmail, and more, are Google properties that are not part of Android and
243are licensed separately.  Contact <a
244href="mailto:android-partnerships@google.com">android-partnerships@google.com</a>
245for inquiries related to those apps.</p>
246<h3 id="is-compatibility-mandatory">Is compatibility mandatory?</h3>
247<p>No. The Android Compatibility Program is optional. Since the Android source
248code is open, anyone can use it to build any kind of device. However, if manufacturers
249wish to use the Android name with their products, or want access to Google Play,
250they must first demonstrate their devices are compatible.</p>
251<h3 id="how-much-does-compatibility-certification-cost">How much does compatibility certification cost?</h3>
252<p>There is no cost to obtain Android compatibility for a device. The
253Compatibility Test Suite is open-source and available to anyone for device testing.</p>
254<h3 id="how-long-does-compatibility-take">How long does compatibility take?</h3>
255<p>The process is automated. The Compatibility Test Suite generates a report
256that can be provided to Google to verify compatibility. Eventually we intend
257to provide self-service tools to upload these reports to a public database.</p>
258<h3 id="who-determines-what-will-be-part-of-the-compatibility-definition">Who determines what will be part of the compatibility definition?</h3>
259<p>Since Google is responsible for the overall direction of Android as a
260platform and product, Google maintains the Compatibility Definition Document
261for each release. We draft the CDD for a new Android version in consultation
262with various OEMs who provide input on its contents.</p>
263<h3 id="how-long-will-each-android-version-be-supported-for-new-devices">How long will each Android version be supported for new devices?</h3>
264<p>Since Android's code is open-source, we can't prevent someone from using an
265old version to launch a device. Instead, Google chooses not to license the
266Google Play client software for use on versions that are considered
267obsolete. This allows anyone to continue to ship old versions of Android,
268but those devices won't use the Android name and will exist outside the
269Android apps ecosystem, just as if they were non-compatible.</p>
270<h3 id="can-a-device-have-a-different-user-interface-and-still-be-compatible">Can a device have a different user interface and still be compatible?</h3>
271<p>The Android Compatibility Program determines whether a device can run
272third-party applications. The user interface components shipped with a
273device (such as home screen, dialer, color scheme, and so on) do not
274generally have much effect on third-party apps. As such, device builders are
275free to customize the user interface as much as they like. The Compatibility
276Definition Document does restrict the degree to which OEMs may alter the
277system user interface for areas that do impact third-party apps.</p>
278<h3 id="when-are-compatibility-definitions-released-for-new-android-versions">When are compatibility definitions released for new Android versions?</h3>
279<p>Our goal is to release new versions of Android Compatibility Definition
280Documents (CDDs) once the corresponding Android platform version has
281converged enough to permit it. While we can't release a final draft of a CDD
282for an Android software version before the first flagship device ships with
283that software, final CDDs will always be released after the first device.
284However, wherever practical we will make draft versions of CDDs available.</p>
285<h3 id="how-are-device-manufacturers-compatibility-claims-validated">How are device manufacturers' compatibility claims validated?</h3>
286<p>There is no validation process for Android device compatibility. However,
287if the device is to include Google Play, Google will typically validate
288the device for compatibility before agreeing to license the Google Play client
289software.</p>
290<h3 id="what-happens-if-a-device-that-claims-compatibility-is-later-found-to-have-compatibility-problems">What happens if a device that claims compatibility is later found to have compatibility problems?</h3>
291<p>Typically, Google's relationships with Google Play licensees allow us to
292ask them to release updated system images that fix the problems.</p>
293<a href="#top">Back to top</a>
294<h2 id="compatibility-test-suite">Compatibility Test Suite</h2>
295<h3 id="what-is-the-purpose-of-the-cts">What is the purpose of the CTS?</h3>
296<p>The Compatibility Test Suite is a tool used by device manufacturers to help
297ensure their devices are compatible, and to report test results for
298validations. The CTS is intended to be run frequently by OEMs throughout the
299engineering process to catch compatibility issues early.</p>
300<h3 id="what-kinds-of-things-does-the-cts-test">What kinds of things does the CTS test?</h3>
301<p>The CTS currently tests that all of the supported Android strong-typed APIs
302are present and behave correctly. It also tests other non-API system
303behaviors such as application lifecycle and performance. We plan to add
304support in future CTS versions to test "soft" APIs such as Intents as
305well.</p>
306<h3 id="will-the-cts-reports-be-made-public">Will the CTS reports be made public?</h3>
307<p>Yes. While not currently implemented, Google intends to provide web-based
308self-service tools for OEMs to publish CTS reports so that they can be
309viewed by anyone. CTS reports can be shared as widely as manufacturers
310prefer.</p>
311<h3 id="how-is-the-cts-licensed">How is the CTS licensed?</h3>
312<p>The CTS is licensed under the same Apache Software License 2.0 that the
313bulk of Android uses.</p>
314<h3 id="does-the-cts-accept-contributions">Does the CTS accept contributions?</h3>
315<p>Yes please! The Android Open Source Project accepts contributions to
316improve the CTS in the same way as for any other component. In fact,
317improving the coverage and quality of the CTS test cases is one of the best
318ways to help out Android.</p>
319<h3 id="can-anyone-use-the-cts-on-existing-devices">Can anyone use the CTS on existing devices?</h3>
320<p>The Compatibility Definition Document requires that compatible devices
321implement the 'adb' debugging utility. This means that any compatible device
322-- including ones available at retail -- must be able to run the CTS
323tests.</p>
324<h3 id="are-codecs-verified">Are codecs verified by CTS?</h3>
325<p>Yes. All mandatory codecs are verified by CTS.</p>
326
327<a href="#top">Back to top</a>
328