1 //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the C++ expression evaluation engine.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
15 #include "clang/AST/DeclCXX.h"
16 #include "clang/AST/StmtCXX.h"
17 #include "clang/Basic/PrettyStackTrace.h"
18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
20 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
21 
22 using namespace clang;
23 using namespace ento;
24 
CreateCXXTemporaryObject(const MaterializeTemporaryExpr * ME,ExplodedNode * Pred,ExplodedNodeSet & Dst)25 void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
26                                           ExplodedNode *Pred,
27                                           ExplodedNodeSet &Dst) {
28   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
29   const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
30   ProgramStateRef state = Pred->getState();
31   const LocationContext *LCtx = Pred->getLocationContext();
32 
33   state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
34   Bldr.generateNode(ME, Pred, state);
35 }
36 
37 // FIXME: This is the sort of code that should eventually live in a Core
38 // checker rather than as a special case in ExprEngine.
performTrivialCopy(NodeBuilder & Bldr,ExplodedNode * Pred,const CallEvent & Call)39 void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
40                                     const CallEvent &Call) {
41   SVal ThisVal;
42   bool AlwaysReturnsLValue;
43   if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
44     assert(Ctor->getDecl()->isTrivial());
45     assert(Ctor->getDecl()->isCopyOrMoveConstructor());
46     ThisVal = Ctor->getCXXThisVal();
47     AlwaysReturnsLValue = false;
48   } else {
49     assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
50     assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
51            OO_Equal);
52     ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
53     AlwaysReturnsLValue = true;
54   }
55 
56   const LocationContext *LCtx = Pred->getLocationContext();
57 
58   ExplodedNodeSet Dst;
59   Bldr.takeNodes(Pred);
60 
61   SVal V = Call.getArgSVal(0);
62 
63   // If the value being copied is not unknown, load from its location to get
64   // an aggregate rvalue.
65   if (Optional<Loc> L = V.getAs<Loc>())
66     V = Pred->getState()->getSVal(*L);
67   else
68     assert(V.isUnknown());
69 
70   const Expr *CallExpr = Call.getOriginExpr();
71   evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
72 
73   PostStmt PS(CallExpr, LCtx);
74   for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
75        I != E; ++I) {
76     ProgramStateRef State = (*I)->getState();
77     if (AlwaysReturnsLValue)
78       State = State->BindExpr(CallExpr, LCtx, ThisVal);
79     else
80       State = bindReturnValue(Call, LCtx, State);
81     Bldr.generateNode(PS, State, *I);
82   }
83 }
84 
85 
86 /// Returns a region representing the first element of a (possibly
87 /// multi-dimensional) array.
88 ///
89 /// On return, \p Ty will be set to the base type of the array.
90 ///
91 /// If the type is not an array type at all, the original value is returned.
makeZeroElementRegion(ProgramStateRef State,SVal LValue,QualType & Ty)92 static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
93                                   QualType &Ty) {
94   SValBuilder &SVB = State->getStateManager().getSValBuilder();
95   ASTContext &Ctx = SVB.getContext();
96 
97   while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
98     Ty = AT->getElementType();
99     LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
100   }
101 
102   return LValue;
103 }
104 
105 
getRegionForConstructedObject(const CXXConstructExpr * CE,ExplodedNode * Pred,ExprEngine & Eng,unsigned int CurrStmtIdx)106 static const MemRegion *getRegionForConstructedObject(
107     const CXXConstructExpr *CE, ExplodedNode *Pred, ExprEngine &Eng,
108     unsigned int CurrStmtIdx) {
109   const LocationContext *LCtx = Pred->getLocationContext();
110   ProgramStateRef State = Pred->getState();
111   const NodeBuilderContext &CurrBldrCtx = Eng.getBuilderContext();
112 
113   // See if we're constructing an existing region by looking at the next
114   // element in the CFG.
115   const CFGBlock *B = CurrBldrCtx.getBlock();
116   unsigned int NextStmtIdx = CurrStmtIdx + 1;
117   if (NextStmtIdx < B->size()) {
118     CFGElement Next = (*B)[NextStmtIdx];
119 
120     // Is this a destructor? If so, we might be in the middle of an assignment
121     // to a local or member: look ahead one more element to see what we find.
122     while (Next.getAs<CFGImplicitDtor>() && NextStmtIdx + 1 < B->size()) {
123       ++NextStmtIdx;
124       Next = (*B)[NextStmtIdx];
125     }
126 
127     // Is this a constructor for a local variable?
128     if (Optional<CFGStmt> StmtElem = Next.getAs<CFGStmt>()) {
129       if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
130         if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
131           if (Var->getInit() && Var->getInit()->IgnoreImplicit() == CE) {
132             SVal LValue = State->getLValue(Var, LCtx);
133             QualType Ty = Var->getType();
134             LValue = makeZeroElementRegion(State, LValue, Ty);
135             return LValue.getAsRegion();
136           }
137         }
138       }
139     }
140 
141     // Is this a constructor for a member?
142     if (Optional<CFGInitializer> InitElem = Next.getAs<CFGInitializer>()) {
143       const CXXCtorInitializer *Init = InitElem->getInitializer();
144       assert(Init->isAnyMemberInitializer());
145 
146       const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
147       Loc ThisPtr = Eng.getSValBuilder().getCXXThis(CurCtor,
148           LCtx->getCurrentStackFrame());
149       SVal ThisVal = State->getSVal(ThisPtr);
150 
151       const ValueDecl *Field;
152       SVal FieldVal;
153       if (Init->isIndirectMemberInitializer()) {
154         Field = Init->getIndirectMember();
155         FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
156       } else {
157         Field = Init->getMember();
158         FieldVal = State->getLValue(Init->getMember(), ThisVal);
159       }
160 
161       QualType Ty = Field->getType();
162       FieldVal = makeZeroElementRegion(State, FieldVal, Ty);
163       return FieldVal.getAsRegion();
164     }
165 
166     // FIXME: This will eventually need to handle new-expressions as well.
167     // Don't forget to update the pre-constructor initialization code in
168     // ExprEngine::VisitCXXConstructExpr.
169   }
170 
171   // If we couldn't find an existing region to construct into, assume we're
172   // constructing a temporary.
173   MemRegionManager &MRMgr = Eng.getSValBuilder().getRegionManager();
174   return MRMgr.getCXXTempObjectRegion(CE, LCtx);
175 }
176 
VisitCXXConstructExpr(const CXXConstructExpr * CE,ExplodedNode * Pred,ExplodedNodeSet & destNodes)177 void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
178                                        ExplodedNode *Pred,
179                                        ExplodedNodeSet &destNodes) {
180   const LocationContext *LCtx = Pred->getLocationContext();
181   ProgramStateRef State = Pred->getState();
182 
183   const MemRegion *Target = nullptr;
184 
185   // FIXME: Handle arrays, which run the same constructor for every element.
186   // For now, we just run the first constructor (which should still invalidate
187   // the entire array).
188 
189   switch (CE->getConstructionKind()) {
190   case CXXConstructExpr::CK_Complete: {
191     Target = getRegionForConstructedObject(CE, Pred, *this, currStmtIdx);
192     break;
193   }
194   case CXXConstructExpr::CK_VirtualBase:
195     // Make sure we are not calling virtual base class initializers twice.
196     // Only the most-derived object should initialize virtual base classes.
197     if (const Stmt *Outer = LCtx->getCurrentStackFrame()->getCallSite()) {
198       const CXXConstructExpr *OuterCtor = dyn_cast<CXXConstructExpr>(Outer);
199       if (OuterCtor) {
200         switch (OuterCtor->getConstructionKind()) {
201         case CXXConstructExpr::CK_NonVirtualBase:
202         case CXXConstructExpr::CK_VirtualBase:
203           // Bail out!
204           destNodes.Add(Pred);
205           return;
206         case CXXConstructExpr::CK_Complete:
207         case CXXConstructExpr::CK_Delegating:
208           break;
209         }
210       }
211     }
212     // FALLTHROUGH
213   case CXXConstructExpr::CK_NonVirtualBase:
214   case CXXConstructExpr::CK_Delegating: {
215     const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
216     Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
217                                               LCtx->getCurrentStackFrame());
218     SVal ThisVal = State->getSVal(ThisPtr);
219 
220     if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
221       Target = ThisVal.getAsRegion();
222     } else {
223       // Cast to the base type.
224       bool IsVirtual =
225         (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
226       SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
227                                                          IsVirtual);
228       Target = BaseVal.getAsRegion();
229     }
230     break;
231   }
232   }
233 
234   CallEventManager &CEMgr = getStateManager().getCallEventManager();
235   CallEventRef<CXXConstructorCall> Call =
236     CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
237 
238   ExplodedNodeSet DstPreVisit;
239   getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
240 
241   ExplodedNodeSet PreInitialized;
242   {
243     StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
244     if (CE->requiresZeroInitialization()) {
245       // Type of the zero doesn't matter.
246       SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
247 
248       for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
249                                      E = DstPreVisit.end();
250            I != E; ++I) {
251         ProgramStateRef State = (*I)->getState();
252         // FIXME: Once we properly handle constructors in new-expressions, we'll
253         // need to invalidate the region before setting a default value, to make
254         // sure there aren't any lingering bindings around. This probably needs
255         // to happen regardless of whether or not the object is zero-initialized
256         // to handle random fields of a placement-initialized object picking up
257         // old bindings. We might only want to do it when we need to, though.
258         // FIXME: This isn't actually correct for arrays -- we need to zero-
259         // initialize the entire array, not just the first element -- but our
260         // handling of arrays everywhere else is weak as well, so this shouldn't
261         // actually make things worse. Placement new makes this tricky as well,
262         // since it's then possible to be initializing one part of a multi-
263         // dimensional array.
264         State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
265         Bldr.generateNode(CE, *I, State, /*tag=*/nullptr,
266                           ProgramPoint::PreStmtKind);
267       }
268     }
269   }
270 
271   ExplodedNodeSet DstPreCall;
272   getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
273                                             *Call, *this);
274 
275   ExplodedNodeSet DstEvaluated;
276   StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
277 
278   bool IsArray = isa<ElementRegion>(Target);
279   if (CE->getConstructor()->isTrivial() &&
280       CE->getConstructor()->isCopyOrMoveConstructor() &&
281       !IsArray) {
282     // FIXME: Handle other kinds of trivial constructors as well.
283     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
284          I != E; ++I)
285       performTrivialCopy(Bldr, *I, *Call);
286 
287   } else {
288     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
289          I != E; ++I)
290       defaultEvalCall(Bldr, *I, *Call);
291   }
292 
293   ExplodedNodeSet DstPostCall;
294   getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
295                                              *Call, *this);
296   getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
297 }
298 
VisitCXXDestructor(QualType ObjectType,const MemRegion * Dest,const Stmt * S,bool IsBaseDtor,ExplodedNode * Pred,ExplodedNodeSet & Dst)299 void ExprEngine::VisitCXXDestructor(QualType ObjectType,
300                                     const MemRegion *Dest,
301                                     const Stmt *S,
302                                     bool IsBaseDtor,
303                                     ExplodedNode *Pred,
304                                     ExplodedNodeSet &Dst) {
305   const LocationContext *LCtx = Pred->getLocationContext();
306   ProgramStateRef State = Pred->getState();
307 
308   // FIXME: We need to run the same destructor on every element of the array.
309   // This workaround will just run the first destructor (which will still
310   // invalidate the entire array).
311   SVal DestVal = UnknownVal();
312   if (Dest)
313     DestVal = loc::MemRegionVal(Dest);
314   DestVal = makeZeroElementRegion(State, DestVal, ObjectType);
315   Dest = DestVal.getAsRegion();
316 
317   const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
318   assert(RecordDecl && "Only CXXRecordDecls should have destructors");
319   const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
320 
321   CallEventManager &CEMgr = getStateManager().getCallEventManager();
322   CallEventRef<CXXDestructorCall> Call =
323     CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
324 
325   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
326                                 Call->getSourceRange().getBegin(),
327                                 "Error evaluating destructor");
328 
329   ExplodedNodeSet DstPreCall;
330   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
331                                             *Call, *this);
332 
333   ExplodedNodeSet DstInvalidated;
334   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
335   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
336        I != E; ++I)
337     defaultEvalCall(Bldr, *I, *Call);
338 
339   ExplodedNodeSet DstPostCall;
340   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
341                                              *Call, *this);
342 }
343 
VisitCXXNewAllocatorCall(const CXXNewExpr * CNE,ExplodedNode * Pred,ExplodedNodeSet & Dst)344 void ExprEngine::VisitCXXNewAllocatorCall(const CXXNewExpr *CNE,
345                                           ExplodedNode *Pred,
346                                           ExplodedNodeSet &Dst) {
347   ProgramStateRef State = Pred->getState();
348   const LocationContext *LCtx = Pred->getLocationContext();
349   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
350                                 CNE->getStartLoc(),
351                                 "Error evaluating New Allocator Call");
352   CallEventManager &CEMgr = getStateManager().getCallEventManager();
353   CallEventRef<CXXAllocatorCall> Call =
354     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
355 
356   ExplodedNodeSet DstPreCall;
357   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
358                                             *Call, *this);
359 
360   ExplodedNodeSet DstInvalidated;
361   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
362   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
363        I != E; ++I)
364     defaultEvalCall(Bldr, *I, *Call);
365   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
366                                              *Call, *this);
367 }
368 
369 
VisitCXXNewExpr(const CXXNewExpr * CNE,ExplodedNode * Pred,ExplodedNodeSet & Dst)370 void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
371                                    ExplodedNodeSet &Dst) {
372   // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
373   // Also, we need to decide how allocators actually work -- they're not
374   // really part of the CXXNewExpr because they happen BEFORE the
375   // CXXConstructExpr subexpression. See PR12014 for some discussion.
376 
377   unsigned blockCount = currBldrCtx->blockCount();
378   const LocationContext *LCtx = Pred->getLocationContext();
379   DefinedOrUnknownSVal symVal = UnknownVal();
380   FunctionDecl *FD = CNE->getOperatorNew();
381 
382   bool IsStandardGlobalOpNewFunction = false;
383   if (FD && !isa<CXXMethodDecl>(FD) && !FD->isVariadic()) {
384     if (FD->getNumParams() == 2) {
385       QualType T = FD->getParamDecl(1)->getType();
386       if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
387         // NoThrow placement new behaves as a standard new.
388         IsStandardGlobalOpNewFunction = II->getName().equals("nothrow_t");
389     }
390     else
391       // Placement forms are considered non-standard.
392       IsStandardGlobalOpNewFunction = (FD->getNumParams() == 1);
393   }
394 
395   // We assume all standard global 'operator new' functions allocate memory in
396   // heap. We realize this is an approximation that might not correctly model
397   // a custom global allocator.
398   if (IsStandardGlobalOpNewFunction)
399     symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
400   else
401     symVal = svalBuilder.conjureSymbolVal(nullptr, CNE, LCtx, CNE->getType(),
402                                           blockCount);
403 
404   ProgramStateRef State = Pred->getState();
405   CallEventManager &CEMgr = getStateManager().getCallEventManager();
406   CallEventRef<CXXAllocatorCall> Call =
407     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
408 
409   // Invalidate placement args.
410   // FIXME: Once we figure out how we want allocators to work,
411   // we should be using the usual pre-/(default-)eval-/post-call checks here.
412   State = Call->invalidateRegions(blockCount);
413   if (!State)
414     return;
415 
416   // If this allocation function is not declared as non-throwing, failures
417   // /must/ be signalled by exceptions, and thus the return value will never be
418   // NULL. -fno-exceptions does not influence this semantics.
419   // FIXME: GCC has a -fcheck-new option, which forces it to consider the case
420   // where new can return NULL. If we end up supporting that option, we can
421   // consider adding a check for it here.
422   // C++11 [basic.stc.dynamic.allocation]p3.
423   if (FD) {
424     QualType Ty = FD->getType();
425     if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
426       if (!ProtoType->isNothrow(getContext()))
427         State = State->assume(symVal, true);
428   }
429 
430   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
431 
432   if (CNE->isArray()) {
433     // FIXME: allocating an array requires simulating the constructors.
434     // For now, just return a symbolicated region.
435     const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion();
436     QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
437     const ElementRegion *EleReg =
438       getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
439     State = State->BindExpr(CNE, Pred->getLocationContext(),
440                             loc::MemRegionVal(EleReg));
441     Bldr.generateNode(CNE, Pred, State);
442     return;
443   }
444 
445   // FIXME: Once we have proper support for CXXConstructExprs inside
446   // CXXNewExpr, we need to make sure that the constructed object is not
447   // immediately invalidated here. (The placement call should happen before
448   // the constructor call anyway.)
449   SVal Result = symVal;
450   if (FD && FD->isReservedGlobalPlacementOperator()) {
451     // Non-array placement new should always return the placement location.
452     SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
453     Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
454                                   CNE->getPlacementArg(0)->getType());
455   }
456 
457   // Bind the address of the object, then check to see if we cached out.
458   State = State->BindExpr(CNE, LCtx, Result);
459   ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
460   if (!NewN)
461     return;
462 
463   // If the type is not a record, we won't have a CXXConstructExpr as an
464   // initializer. Copy the value over.
465   if (const Expr *Init = CNE->getInitializer()) {
466     if (!isa<CXXConstructExpr>(Init)) {
467       assert(Bldr.getResults().size() == 1);
468       Bldr.takeNodes(NewN);
469       evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
470                /*FirstInit=*/IsStandardGlobalOpNewFunction);
471     }
472   }
473 }
474 
VisitCXXDeleteExpr(const CXXDeleteExpr * CDE,ExplodedNode * Pred,ExplodedNodeSet & Dst)475 void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
476                                     ExplodedNode *Pred, ExplodedNodeSet &Dst) {
477   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
478   ProgramStateRef state = Pred->getState();
479   Bldr.generateNode(CDE, Pred, state);
480 }
481 
VisitCXXCatchStmt(const CXXCatchStmt * CS,ExplodedNode * Pred,ExplodedNodeSet & Dst)482 void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
483                                    ExplodedNode *Pred,
484                                    ExplodedNodeSet &Dst) {
485   const VarDecl *VD = CS->getExceptionDecl();
486   if (!VD) {
487     Dst.Add(Pred);
488     return;
489   }
490 
491   const LocationContext *LCtx = Pred->getLocationContext();
492   SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
493                                         currBldrCtx->blockCount());
494   ProgramStateRef state = Pred->getState();
495   state = state->bindLoc(state->getLValue(VD, LCtx), V);
496 
497   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
498   Bldr.generateNode(CS, Pred, state);
499 }
500 
VisitCXXThisExpr(const CXXThisExpr * TE,ExplodedNode * Pred,ExplodedNodeSet & Dst)501 void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
502                                     ExplodedNodeSet &Dst) {
503   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
504 
505   // Get the this object region from StoreManager.
506   const LocationContext *LCtx = Pred->getLocationContext();
507   const MemRegion *R =
508     svalBuilder.getRegionManager().getCXXThisRegion(
509                                   getContext().getCanonicalType(TE->getType()),
510                                                     LCtx);
511 
512   ProgramStateRef state = Pred->getState();
513   SVal V = state->getSVal(loc::MemRegionVal(R));
514   Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
515 }
516