1 /*-------------------------------------------------------------------------
2  * drawElements C++ Base Library
3  * -----------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Thread base class.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "deThread.hpp"
25 #include "deMemory.h"
26 
27 #include <exception>
28 #include <stdexcept>
29 #include <new>
30 
31 namespace de
32 {
33 
34 /*--------------------------------------------------------------------*//*!
35  * \brief Thread constructor.
36  *//*--------------------------------------------------------------------*/
Thread(void)37 Thread::Thread (void)
38 	: m_thread(0)
39 {
40 	deMemset(&m_attribs, 0, sizeof(m_attribs));
41 }
42 
43 /*--------------------------------------------------------------------*//*!
44  * \brief Destroy thread.
45  *
46  * If the thread is currently running, OS is instructed to destroy it
47  * but the actual behavior is unspecified.
48  *//*--------------------------------------------------------------------*/
~Thread(void)49 Thread::~Thread (void)
50 {
51 	if (m_thread)
52 		deThread_destroy(m_thread);
53 }
54 
55 /*--------------------------------------------------------------------*//*!
56  * \brief Set thread priority.
57  * \param priority deThreadPriority as described in deThread.h. Currently
58  *				   supported values are: DE_THREADPRIORITY_LOWEST,
59  *				   DE_THREADPRIORITY_LOW, DE_THREADPRIORITY_NORMAL,
60  *				   DE_THREADPRIORITY_HIGH, DE_THREADPRIORITY_HIGHEST.
61  *
62  * Sets priority for the thread start(). setPriority() has no effect
63  * if the thread is already running.
64  *//*--------------------------------------------------------------------*/
setPriority(deThreadPriority priority)65 void Thread::setPriority (deThreadPriority priority)
66 {
67 	m_attribs.priority = priority;
68 }
69 
threadFunc(void * arg)70 static void threadFunc (void* arg)
71 {
72 	static_cast<Thread*>(arg)->run();
73 }
74 
75 /*--------------------------------------------------------------------*//*!
76  * \brief Start thread.
77  *
78  * Starts thread that will execute the virtual run() method.
79  *
80  * The function will fail if the thread is currently running or has finished
81  * but no join() has been called.
82  *//*--------------------------------------------------------------------*/
start(void)83 void Thread::start (void)
84 {
85 	DE_ASSERT(!m_thread);
86 	m_thread = deThread_create(threadFunc, this, &m_attribs);
87 	if (!m_thread)
88 		throw std::bad_alloc();
89 }
90 
91 /*--------------------------------------------------------------------*//*!
92  * \brief Wait for thread to finish and clean up current thread.
93  *
94  * This function will block until currently running thread has finished.
95  * Once the thread has finished, current thread state will be cleaned
96  * and thread can be re-launched using start().
97  *
98  * join() can only be called after a successful call to start().
99  *//*--------------------------------------------------------------------*/
join(void)100 void Thread::join (void)
101 {
102 	DE_ASSERT(m_thread);
103 	if (!deThread_join(m_thread))
104 		throw std::runtime_error("Thread::join() failed");
105 
106 	deThread_destroy(m_thread);
107 	m_thread = 0;
108 }
109 
110 } // de
111