1 #ifndef _GLUES3PLUSWRAPPERCONTEXT_HPP
2 #define _GLUES3PLUSWRAPPERCONTEXT_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES Utilities
5  * ------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief OpenGL ES 3plus wrapper context.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "gluRenderContext.hpp"
28 #include "glwFunctions.hpp"
29 
30 namespace tcu
31 {
32 class CommandLine;
33 }
34 
35 namespace glu
36 {
37 
38 class ContextFactory;
39 struct RenderConfig;
40 
41 namespace es3plus
42 {
43 
44 class Context;
45 
46 } // es3plus
47 
48 /*--------------------------------------------------------------------*//*!
49  * \brief OpenGL ES 3plus wrapper.
50  *//*--------------------------------------------------------------------*/
51 class ES3PlusWrapperContext : public RenderContext
52 {
53 public:
54 										ES3PlusWrapperContext	(const ContextFactory& factory, const RenderConfig& config, const tcu::CommandLine& cmdLine);
55 	virtual								~ES3PlusWrapperContext	(void);
56 
57 	virtual ContextType					getType					(void) const;
getFunctions(void) const58 	virtual const glw::Functions&		getFunctions			(void) const	{ return m_functions;							}
59 
getRenderTarget(void) const60 	virtual const tcu::RenderTarget&	getRenderTarget			(void) const	{ return m_context->getRenderTarget();			}
getDefaultFramebuffer(void) const61 	virtual deUint32					getDefaultFramebuffer	(void) const	{ return m_context->getDefaultFramebuffer();	}
postIterate(void)62 	virtual void						postIterate				(void)			{ m_context->postIterate();						}
63 
64 private:
65 	RenderContext*						m_context;				//!< Actual GL 4.3 core context.
66 	glw::Functions						m_functions;
67 
68 	es3plus::Context*					m_wrapperCtx;			//!< Wrapper context
69 };
70 
71 } // glu
72 
73 #endif // _GLUES3PLUSWRAPPERCONTEXT_HPP
74