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29 
30 // call_stack.h: A call stack comprised of stack frames.
31 //
32 // This class manages a vector of stack frames.  It is used instead of
33 // exposing the vector directly to allow the CallStack to own StackFrame
34 // pointers without having to publicly export the linked_ptr class.  A
35 // CallStack must be composed of pointers instead of objects to allow for
36 // CPU-specific StackFrame subclasses.
37 //
38 // By convention, the stack frame at index 0 is the innermost callee frame,
39 // and the frame at the highest index in a call stack is the outermost
40 // caller.  CallStack only allows stacks to be built by pushing frames,
41 // beginning with the innermost callee frame.
42 //
43 // Author: Mark Mentovai
44 
45 #ifndef GOOGLE_BREAKPAD_PROCESSOR_CALL_STACK_H__
46 #define GOOGLE_BREAKPAD_PROCESSOR_CALL_STACK_H__
47 
48 #include <vector>
49 
50 namespace google_breakpad {
51 
52 using std::vector;
53 
54 struct StackFrame;
55 template<typename T> class linked_ptr;
56 
57 class CallStack {
58  public:
CallStack()59   CallStack() { Clear(); }
60   ~CallStack();
61 
62   // Resets the CallStack to its initial empty state
63   void Clear();
64 
frames()65   const vector<StackFrame*>* frames() const { return &frames_; }
66 
67  private:
68   // Stackwalker is responsible for building the frames_ vector.
69   friend class Stackwalker;
70 
71   // Storage for pushed frames.
72   vector<StackFrame*> frames_;
73 };
74 
75 }  // namespace google_breakpad
76 
77 #endif  // GOOGLE_BREAKPAD_PROCSSOR_CALL_STACK_H__
78