1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 /**
34  * Author: Normen Hansen
35  */
36 #include "com_jme3_bullet_collision_shapes_MeshCollisionShape.h"
37 #include "jmeBulletUtil.h"
38 #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44     /*
45      * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
46      * Method:    createShape
47      * Signature: (J)J
48      */
Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_createShape(JNIEnv * env,jobject object,jlong arrayId)49     JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_createShape
50     (JNIEnv * env, jobject object, jlong arrayId) {
51         jmeClasses::initJavaClasses(env);
52         btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
53         btBvhTriangleMeshShape* shape = new btBvhTriangleMeshShape(array, true, true);
54         return reinterpret_cast<jlong>(shape);
55     }
56 
57     /*
58      * Class:     com_jme3_bullet_collision_shapes_MeshCollisionShape
59      * Method:    finalizeNative
60      * Signature: (J)V
61      */
Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_finalizeNative(JNIEnv * env,jobject object,jlong arrayId)62     JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_shapes_MeshCollisionShape_finalizeNative
63     (JNIEnv * env, jobject object, jlong arrayId){
64         btTriangleIndexVertexArray* array = reinterpret_cast<btTriangleIndexVertexArray*>(arrayId);
65         delete(array);
66     }
67 
68 #ifdef __cplusplus
69 }
70 #endif
71