1 /* DO NOT EDIT THIS FILE - it is machine generated */
2 #include <jni.h>
3 /* Header for class com_jme3_bullet_objects_infos_RigidBodyMotionState */
4 
5 #ifndef _Included_com_jme3_bullet_objects_infos_RigidBodyMotionState
6 #define _Included_com_jme3_bullet_objects_infos_RigidBodyMotionState
7 #ifdef __cplusplus
8 extern "C" {
9 #endif
10 /*
11  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
12  * Method:    createMotionState
13  * Signature: ()J
14  */
15 JNIEXPORT jlong JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_createMotionState
16   (JNIEnv *, jobject);
17 
18 /*
19  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
20  * Method:    applyTransform
21  * Signature: (JLcom/jme3/math/Vector3f;Lcom/jme3/math/Quaternion;)Z
22  */
23 JNIEXPORT jboolean JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_applyTransform
24   (JNIEnv *, jobject, jlong, jobject, jobject);
25 
26 /*
27  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
28  * Method:    getWorldLocation
29  * Signature: (JLcom/jme3/math/Vector3f;)V
30  */
31 JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldLocation
32   (JNIEnv *, jobject, jlong, jobject);
33 
34 /*
35  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
36  * Method:    getWorldRotation
37  * Signature: (JLcom/jme3/math/Matrix3f;)V
38  */
39 JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotation
40   (JNIEnv *, jobject, jlong, jobject);
41 
42 /*
43  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
44  * Method:    getWorldRotationQuat
45  * Signature: (JLcom/jme3/math/Quaternion;)V
46  */
47 JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotationQuat
48   (JNIEnv *, jobject, jlong, jobject);
49 
50 /*
51  * Class:     com_jme3_bullet_objects_infos_RigidBodyMotionState
52  * Method:    finalizeNative
53  * Signature: (J)V
54  */
55 JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_finalizeNative
56   (JNIEnv *, jobject, jlong);
57 
58 #ifdef __cplusplus
59 }
60 #endif
61 #endif
62