1MaterialDef Default GUI {
2
3    MaterialParameters {
4    }
5
6    Technique {
7        VertexShader GLSL100:   Common/MatDefs/Nifty/NiftyQuadGrad.vert
8        FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.frag
9
10        WorldParameters {
11            WorldViewProjectionMatrix
12        }
13    }
14
15    Technique FixedFunc {
16    }
17
18}