1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
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10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
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17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
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20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package jme3test.asset;
34 
35 import com.jme3.asset.AssetManager;
36 import com.jme3.asset.DesktopAssetManager;
37 import com.jme3.asset.plugins.ClasspathLocator;
38 import com.jme3.audio.AudioData;
39 import com.jme3.audio.plugins.WAVLoader;
40 import com.jme3.texture.Texture;
41 import com.jme3.texture.plugins.AWTLoader;
42 
43 public class TestAbsoluteLocators {
main(String[] args)44     public static void main(String[] args){
45         AssetManager am = new DesktopAssetManager();
46 
47         am.registerLoader(AWTLoader.class.getName(), "jpg");
48         am.registerLoader(WAVLoader.class.getName(), "wav");
49 
50         // register absolute locator
51         am.registerLocator("/",  ClasspathLocator.class.getName());
52 
53         // find a sound
54         AudioData audio = am.loadAudio("Sound/Effects/Gun.wav");
55 
56         // find a texture
57         Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg");
58 
59         if (audio == null)
60             throw new RuntimeException("Cannot find audio!");
61         else
62             System.out.println("Audio loaded from Sounds/Effects/Gun.wav");
63 
64         if (tex == null)
65             throw new RuntimeException("Cannot find texture!");
66         else
67             System.out.println("Texture loaded from Textures/Terrain/Pond/Pond.jpg");
68 
69         System.out.println("Success!");
70     }
71 }
72