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15  * without specific prior written permission.
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29 package jme3test.audio;
30 
31 import com.jme3.app.SimpleApplication;
32 import com.jme3.audio.AudioNode;
33 import com.jme3.audio.Environment;
34 import com.jme3.material.Material;
35 import com.jme3.math.ColorRGBA;
36 import com.jme3.math.Vector3f;
37 import com.jme3.scene.Geometry;
38 import com.jme3.scene.shape.Box;
39 
40 public class TestAmbient extends SimpleApplication {
41 
42   private AudioNode nature, waves;
43 
main(String[] args)44   public static void main(String[] args) {
45     TestAmbient test = new TestAmbient();
46     test.start();
47   }
48 
49   @Override
simpleInitApp()50   public void simpleInitApp() {
51     float[] eax = new float[]{15, 38.0f, 0.300f, -1000, -3300, 0,
52       1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f, 0.00f,
53       0.00f, -229, 0.088f, 0.00f, 0.00f, 0.00f, 0.125f, 1.000f,
54       0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f};
55     Environment env = new Environment(eax);
56     audioRenderer.setEnvironment(env);
57 
58     waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
59     waves.setPositional(true);
60     waves.setLocalTranslation(new Vector3f(0, 0,0));
61     waves.setMaxDistance(100);
62     waves.setRefDistance(5);
63 
64     nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
65     nature.setVolume(3);
66 
67     waves.playInstance();
68     nature.play();
69 
70     // just a blue box to mark the spot
71     Box box1 = new Box(Vector3f.ZERO, .5f, .5f, .5f);
72     Geometry player = new Geometry("Player", box1);
73     Material mat1 = new Material(assetManager,
74             "Common/MatDefs/Misc/Unshaded.j3md");
75     mat1.setColor("Color", ColorRGBA.Blue);
76     player.setMaterial(mat1);
77     rootNode.attachChild(player);
78   }
79 
80   @Override
simpleUpdate(float tpf)81   public void simpleUpdate(float tpf) {
82   }
83 }
84