1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
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10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
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20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package jme3test.audio;
34 
35 import com.jme3.app.SimpleApplication;
36 import com.jme3.audio.AudioNode;
37 import com.jme3.audio.LowPassFilter;
38 
39 public class TestOgg extends SimpleApplication {
40 
41     private AudioNode audioSource;
42 
main(String[] args)43     public static void main(String[] args){
44         TestOgg test = new TestOgg();
45         test.start();
46     }
47 
48     @Override
simpleInitApp()49     public void simpleInitApp(){
50         System.out.println("Playing without filter");
51         audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
52         audioSource.play();
53     }
54 
55     @Override
simpleUpdate(float tpf)56     public void simpleUpdate(float tpf){
57         if (audioSource.getStatus() != AudioNode.Status.Playing){
58             audioRenderer.deleteAudioData(audioSource.getAudioData());
59 
60             System.out.println("Playing with low pass filter");
61             audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
62             audioSource.setDryFilter(new LowPassFilter(1f, .1f));
63             audioSource.setVolume(3);
64             audioSource.play();
65         }
66     }
67 
68 }
69