1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.export; 34 35 import com.jme3.animation.AnimChannel; 36 import com.jme3.animation.AnimControl; 37 import com.jme3.app.SimpleApplication; 38 import com.jme3.export.binary.BinaryExporter; 39 import com.jme3.export.binary.BinaryImporter; 40 import com.jme3.light.DirectionalLight; 41 import com.jme3.math.ColorRGBA; 42 import com.jme3.math.Vector3f; 43 import com.jme3.scene.Node; 44 import com.jme3.scene.Spatial; 45 import java.io.ByteArrayInputStream; 46 import java.io.ByteArrayOutputStream; 47 import java.io.IOException; 48 49 public class TestOgreConvert extends SimpleApplication { 50 main(String[] args)51 public static void main(String[] args){ 52 TestOgreConvert app = new TestOgreConvert(); 53 app.start(); 54 } 55 56 @Override simpleInitApp()57 public void simpleInitApp() { 58 Spatial ogreModel = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); 59 60 DirectionalLight dl = new DirectionalLight(); 61 dl.setColor(ColorRGBA.White); 62 dl.setDirection(new Vector3f(0,-1,-1).normalizeLocal()); 63 rootNode.addLight(dl); 64 65 try { 66 ByteArrayOutputStream baos = new ByteArrayOutputStream(); 67 BinaryExporter exp = new BinaryExporter(); 68 exp.save(ogreModel, baos); 69 70 ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray()); 71 BinaryImporter imp = new BinaryImporter(); 72 imp.setAssetManager(assetManager); 73 Node ogreModelReloaded = (Node) imp.load(bais, null, null); 74 75 AnimControl control = ogreModelReloaded.getControl(AnimControl.class); 76 AnimChannel chan = control.createChannel(); 77 chan.setAnim("Walk"); 78 79 rootNode.attachChild(ogreModelReloaded); 80 } catch (IOException ex){ 81 ex.printStackTrace(); 82 } 83 } 84 } 85