1 /* xf86drmRandom.c -- "Minimal Standard" PRNG Implementation
2  * Created: Mon Apr 19 08:28:13 1999 by faith@precisioninsight.com
3  *
4  * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
5  * All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the next
15  * paragraph) shall be included in all copies or substantial portions of the
16  * Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24  * DEALINGS IN THE SOFTWARE.
25  *
26  * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
27  *
28  * DESCRIPTION
29  *
30  * This file contains a simple, straightforward implementation of the Park
31  * & Miller "Minimal Standard" PRNG [PM88, PMS93], which is a Lehmer
32  * multiplicative linear congruential generator (MLCG) with a period of
33  * 2^31-1.
34  *
35  * This implementation is intended to provide a reliable, portable PRNG
36  * that is suitable for testing a hash table implementation and for
37  * implementing skip lists.
38  *
39  * FUTURE ENHANCEMENTS
40  *
41  * If initial seeds are not selected randomly, two instances of the PRNG
42  * can be correlated.  [Knuth81, pp. 32-33] describes a shuffling technique
43  * that can eliminate this problem.
44  *
45  * If PRNGs are used for simulation, the period of the current
46  * implementation may be too short.  [LE88] discusses methods of combining
47  * MLCGs to produce much longer periods, and suggests some alternative
48  * values for A and M.  [LE90 and Sch92] also provide information on
49  * long-period PRNGs.
50  *
51  * REFERENCES
52  *
53  * [Knuth81] Donald E. Knuth. The Art of Computer Programming.  Volume 2:
54  * Seminumerical Algorithms.  Reading, Massachusetts: Addison-Wesley, 1981.
55  *
56  * [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
57  * Generators".  CACM 31(6), June 1988, pp. 742-774.
58  *
59  * [LE90] Pierre L'Ecuyer. "Random Numbers for Simulation". CACM 33(10,
60  * October 1990, pp. 85-97.
61  *
62  * [PM88] Stephen K. Park and Keith W. Miller. "Random Number Generators:
63  * Good Ones are Hard to Find". CACM 31(10), October 1988, pp. 1192-1201.
64  *
65  * [Sch92] Bruce Schneier. "Pseudo-Ransom Sequence Generator for 32-Bit
66  * CPUs".  Dr. Dobb's Journal 17(2), February 1992, pp. 34, 37-38, 40.
67  *
68  * [PMS93] Stephen K. Park, Keith W. Miller, and Paul K. Stockmeyer.  In
69  * "Technical Correspondence: Remarks on Choosing and Implementing Random
70  * Number Generators". CACM 36(7), July 1993, pp. 105-110.
71  *
72  */
73 
74 #include <stdio.h>
75 #include <stdlib.h>
76 
77 #define RANDOM_MAIN 0
78 
79 #if !RANDOM_MAIN
80 # include "xf86drm.h"
81 #endif
82 
83 #define RANDOM_MAGIC 0xfeedbeef
84 #define RANDOM_DEBUG 0
85 
86 #if RANDOM_MAIN
87 #define RANDOM_ALLOC malloc
88 #define RANDOM_FREE  free
89 #else
90 #define RANDOM_ALLOC drmMalloc
91 #define RANDOM_FREE  drmFree
92 #endif
93 
94 typedef struct RandomState {
95     unsigned long magic;
96     unsigned long a;
97     unsigned long m;
98     unsigned long q;		/* m div a */
99     unsigned long r;		/* m mod a */
100     unsigned long check;
101     long          seed;
102 } RandomState;
103 
104 #if RANDOM_MAIN
105 extern void          *drmRandomCreate(unsigned long seed);
106 extern int           drmRandomDestroy(void *state);
107 extern unsigned long drmRandom(void *state);
108 extern double        drmRandomDouble(void *state);
109 #endif
110 
drmRandomCreate(unsigned long seed)111 void *drmRandomCreate(unsigned long seed)
112 {
113     RandomState  *state;
114 
115     state           = RANDOM_ALLOC(sizeof(*state));
116     if (!state) return NULL;
117     state->magic    = RANDOM_MAGIC;
118 #if 0
119 				/* Park & Miller, October 1988 */
120     state->a        = 16807;
121     state->m        = 2147483647;
122     state->check    = 1043618065; /* After 10000 iterations */
123 #else
124 				/* Park, Miller, and Stockmeyer, July 1993 */
125     state->a        = 48271;
126     state->m        = 2147483647;
127     state->check    = 399268537; /* After 10000 iterations */
128 #endif
129     state->q        = state->m / state->a;
130     state->r        = state->m % state->a;
131 
132     state->seed     = seed;
133 				/* Check for illegal boundary conditions,
134                                    and choose closest legal value. */
135     if (state->seed <= 0)        state->seed = 1;
136     if (state->seed >= state->m) state->seed = state->m - 1;
137 
138     return state;
139 }
140 
drmRandomDestroy(void * state)141 int drmRandomDestroy(void *state)
142 {
143     RANDOM_FREE(state);
144     return 0;
145 }
146 
drmRandom(void * state)147 unsigned long drmRandom(void *state)
148 {
149     RandomState   *s = (RandomState *)state;
150     long          hi;
151     long          lo;
152 
153     hi      = s->seed / s->q;
154     lo      = s->seed % s->q;
155     s->seed = s->a * lo - s->r * hi;
156     if (s->seed <= 0) s->seed += s->m;
157 
158     return s->seed;
159 }
160 
drmRandomDouble(void * state)161 double drmRandomDouble(void *state)
162 {
163     RandomState *s = (RandomState *)state;
164 
165     return (double)drmRandom(state)/(double)s->m;
166 }
167 
168 #if RANDOM_MAIN
check_period(long seed)169 static void check_period(long seed)
170 {
171     unsigned long count = 0;
172     unsigned long initial;
173     void          *state;
174 
175     state = drmRandomCreate(seed);
176     initial = drmRandom(state);
177     ++count;
178     while (initial != drmRandom(state)) {
179 	if (!++count) break;
180     }
181     printf("With seed of %10ld, period = %10lu (0x%08lx)\n",
182 	   seed, count, count);
183     drmRandomDestroy(state);
184 }
185 
main(void)186 int main(void)
187 {
188     RandomState   *state;
189     int           i;
190     unsigned long rand;
191 
192     state = drmRandomCreate(1);
193     for (i = 0; i < 10000; i++) {
194 	rand = drmRandom(state);
195     }
196     printf("After 10000 iterations: %lu (%lu expected): %s\n",
197 	   rand, state->check,
198 	   rand - state->check ? "*INCORRECT*" : "CORRECT");
199     drmRandomDestroy(state);
200 
201     printf("Checking periods...\n");
202     check_period(1);
203     check_period(2);
204     check_period(31415926);
205 
206     return 0;
207 }
208 #endif
209