1 //===-- CompileUnit.cpp -----------------------------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "lldb/Symbol/CompileUnit.h"
11 #include "lldb/Core/Module.h"
12 #include "lldb/Core/Language.h"
13 #include "lldb/Symbol/LineTable.h"
14 #include "lldb/Symbol/SymbolVendor.h"
15 #include "lldb/Symbol/VariableList.h"
16
17 using namespace lldb;
18 using namespace lldb_private;
19
CompileUnit(const lldb::ModuleSP & module_sp,void * user_data,const char * pathname,const lldb::user_id_t cu_sym_id,lldb::LanguageType language)20 CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const char *pathname, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) :
21 ModuleChild(module_sp),
22 FileSpec (pathname, false),
23 UserID(cu_sym_id),
24 m_user_data (user_data),
25 m_language (language),
26 m_flags (0),
27 m_functions (),
28 m_support_files (),
29 m_line_table_ap (),
30 m_variables()
31 {
32 if (language != eLanguageTypeUnknown)
33 m_flags.Set(flagsParsedLanguage);
34 assert(module_sp);
35 }
36
CompileUnit(const lldb::ModuleSP & module_sp,void * user_data,const FileSpec & fspec,const lldb::user_id_t cu_sym_id,lldb::LanguageType language)37 CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const FileSpec &fspec, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) :
38 ModuleChild(module_sp),
39 FileSpec (fspec),
40 UserID(cu_sym_id),
41 m_user_data (user_data),
42 m_language (language),
43 m_flags (0),
44 m_functions (),
45 m_support_files (),
46 m_line_table_ap (),
47 m_variables()
48 {
49 if (language != eLanguageTypeUnknown)
50 m_flags.Set(flagsParsedLanguage);
51 assert(module_sp);
52 }
53
~CompileUnit()54 CompileUnit::~CompileUnit ()
55 {
56 }
57
58 void
CalculateSymbolContext(SymbolContext * sc)59 CompileUnit::CalculateSymbolContext(SymbolContext* sc)
60 {
61 sc->comp_unit = this;
62 GetModule()->CalculateSymbolContext(sc);
63 }
64
65 ModuleSP
CalculateSymbolContextModule()66 CompileUnit::CalculateSymbolContextModule ()
67 {
68 return GetModule();
69 }
70
71 CompileUnit *
CalculateSymbolContextCompileUnit()72 CompileUnit::CalculateSymbolContextCompileUnit ()
73 {
74 return this;
75 }
76
77 void
DumpSymbolContext(Stream * s)78 CompileUnit::DumpSymbolContext(Stream *s)
79 {
80 GetModule()->DumpSymbolContext(s);
81 s->Printf(", CompileUnit{0x%8.8" PRIx64 "}", GetID());
82 }
83
84
85 void
GetDescription(Stream * s,lldb::DescriptionLevel level) const86 CompileUnit::GetDescription(Stream *s, lldb::DescriptionLevel level) const
87 {
88 Language language(m_language);
89 *s << "id = " << (const UserID&)*this << ", file = \"" << (const FileSpec&)*this << "\", language = \"" << language << '"';
90 }
91
92
93 //----------------------------------------------------------------------
94 // Dump the current contents of this object. No functions that cause on
95 // demand parsing of functions, globals, statics are called, so this
96 // is a good function to call to get an idea of the current contents of
97 // the CompileUnit object.
98 //----------------------------------------------------------------------
99 void
Dump(Stream * s,bool show_context) const100 CompileUnit::Dump(Stream *s, bool show_context) const
101 {
102 s->Printf("%p: ", this);
103 s->Indent();
104 *s << "CompileUnit" << (const UserID&)*this
105 << ", language = \"" << (const Language&)*this
106 << "\", file = '" << (const FileSpec&)*this << "'\n";
107
108 // m_types.Dump(s);
109
110 if (m_variables.get())
111 {
112 s->IndentMore();
113 m_variables->Dump(s, show_context);
114 s->IndentLess();
115 }
116
117 if (!m_functions.empty())
118 {
119 s->IndentMore();
120 std::vector<FunctionSP>::const_iterator pos;
121 std::vector<FunctionSP>::const_iterator end = m_functions.end();
122 for (pos = m_functions.begin(); pos != end; ++pos)
123 {
124 (*pos)->Dump(s, show_context);
125 }
126
127 s->IndentLess();
128 s->EOL();
129 }
130 }
131
132 //----------------------------------------------------------------------
133 // Add a function to this compile unit
134 //----------------------------------------------------------------------
135 void
AddFunction(FunctionSP & funcSP)136 CompileUnit::AddFunction(FunctionSP& funcSP)
137 {
138 // TODO: order these by address
139 m_functions.push_back(funcSP);
140 }
141
142 FunctionSP
GetFunctionAtIndex(size_t idx)143 CompileUnit::GetFunctionAtIndex (size_t idx)
144 {
145 FunctionSP funcSP;
146 if (idx < m_functions.size())
147 funcSP = m_functions[idx];
148 return funcSP;
149 }
150
151 //----------------------------------------------------------------------
152 // Find functions using the a Mangled::Tokens token list. This
153 // function currently implements an interative approach designed to find
154 // all instances of certain functions. It isn't designed to the the
155 // quickest way to lookup functions as it will need to iterate through
156 // all functions and see if they match, though it does provide a powerful
157 // and context sensitive way to search for all functions with a certain
158 // name, all functions in a namespace, or all functions of a template
159 // type. See Mangled::Tokens::Parse() comments for more information.
160 //
161 // The function prototype will need to change to return a list of
162 // results. It was originally used to help debug the Mangled class
163 // and the Mangled::Tokens::MatchesQuery() function and it currently
164 // will print out a list of matching results for the functions that
165 // are currently in this compile unit.
166 //
167 // A FindFunctions method should be called prior to this that takes
168 // a regular function name (const char * or ConstString as a parameter)
169 // before resorting to this slower but more complete function. The
170 // other FindFunctions method should be able to take advantage of any
171 // accelerator tables available in the debug information (which is
172 // parsed by the SymbolFile parser plug-ins and registered with each
173 // Module).
174 //----------------------------------------------------------------------
175 //void
176 //CompileUnit::FindFunctions(const Mangled::Tokens& tokens)
177 //{
178 // if (!m_functions.empty())
179 // {
180 // Stream s(stdout);
181 // std::vector<FunctionSP>::const_iterator pos;
182 // std::vector<FunctionSP>::const_iterator end = m_functions.end();
183 // for (pos = m_functions.begin(); pos != end; ++pos)
184 // {
185 // const ConstString& demangled = (*pos)->Mangled().Demangled();
186 // if (demangled)
187 // {
188 // const Mangled::Tokens& func_tokens = (*pos)->Mangled().GetTokens();
189 // if (func_tokens.MatchesQuery (tokens))
190 // s << "demangled MATCH found: " << demangled << "\n";
191 // }
192 // }
193 // }
194 //}
195
196 FunctionSP
FindFunctionByUID(lldb::user_id_t func_uid)197 CompileUnit::FindFunctionByUID (lldb::user_id_t func_uid)
198 {
199 FunctionSP funcSP;
200 if (!m_functions.empty())
201 {
202 std::vector<FunctionSP>::const_iterator pos;
203 std::vector<FunctionSP>::const_iterator end = m_functions.end();
204 for (pos = m_functions.begin(); pos != end; ++pos)
205 {
206 if ((*pos)->GetID() == func_uid)
207 {
208 funcSP = *pos;
209 break;
210 }
211 }
212 }
213 return funcSP;
214 }
215
216
217 lldb::LanguageType
GetLanguage()218 CompileUnit::GetLanguage()
219 {
220 if (m_language == eLanguageTypeUnknown)
221 {
222 if (m_flags.IsClear(flagsParsedLanguage))
223 {
224 m_flags.Set(flagsParsedLanguage);
225 SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
226 if (symbol_vendor)
227 {
228 SymbolContext sc;
229 CalculateSymbolContext(&sc);
230 m_language = symbol_vendor->ParseCompileUnitLanguage(sc);
231 }
232 }
233 }
234 return m_language;
235 }
236
237 LineTable*
GetLineTable()238 CompileUnit::GetLineTable()
239 {
240 if (m_line_table_ap.get() == NULL)
241 {
242 if (m_flags.IsClear(flagsParsedLineTable))
243 {
244 m_flags.Set(flagsParsedLineTable);
245 SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
246 if (symbol_vendor)
247 {
248 SymbolContext sc;
249 CalculateSymbolContext(&sc);
250 symbol_vendor->ParseCompileUnitLineTable(sc);
251 }
252 }
253 }
254 return m_line_table_ap.get();
255 }
256
257 void
SetLineTable(LineTable * line_table)258 CompileUnit::SetLineTable(LineTable* line_table)
259 {
260 if (line_table == NULL)
261 m_flags.Clear(flagsParsedLineTable);
262 else
263 m_flags.Set(flagsParsedLineTable);
264 m_line_table_ap.reset(line_table);
265 }
266
267 VariableListSP
GetVariableList(bool can_create)268 CompileUnit::GetVariableList(bool can_create)
269 {
270 if (m_variables.get() == NULL && can_create)
271 {
272 SymbolContext sc;
273 CalculateSymbolContext(&sc);
274 assert(sc.module_sp);
275 sc.module_sp->GetSymbolVendor()->ParseVariablesForContext(sc);
276 }
277
278 return m_variables;
279 }
280
281 uint32_t
FindLineEntry(uint32_t start_idx,uint32_t line,const FileSpec * file_spec_ptr,bool exact,LineEntry * line_entry_ptr)282 CompileUnit::FindLineEntry (uint32_t start_idx, uint32_t line, const FileSpec* file_spec_ptr, bool exact, LineEntry *line_entry_ptr)
283 {
284 uint32_t file_idx = 0;
285
286 if (file_spec_ptr)
287 {
288 file_idx = GetSupportFiles().FindFileIndex (1, *file_spec_ptr, true);
289 if (file_idx == UINT32_MAX)
290 return UINT32_MAX;
291 }
292 else
293 {
294 // All the line table entries actually point to the version of the Compile
295 // Unit that is in the support files (the one at 0 was artifically added.)
296 // So prefer the one further on in the support files if it exists...
297 FileSpecList &support_files = GetSupportFiles();
298 const bool full = true;
299 file_idx = support_files.FindFileIndex (1, support_files.GetFileSpecAtIndex(0), full);
300 if (file_idx == UINT32_MAX)
301 file_idx = 0;
302 }
303 LineTable *line_table = GetLineTable();
304 if (line_table)
305 return line_table->FindLineEntryIndexByFileIndex (start_idx, file_idx, line, exact, line_entry_ptr);
306 return UINT32_MAX;
307 }
308
309
310
311
312 uint32_t
ResolveSymbolContext(const FileSpec & file_spec,uint32_t line,bool check_inlines,bool exact,uint32_t resolve_scope,SymbolContextList & sc_list)313 CompileUnit::ResolveSymbolContext
314 (
315 const FileSpec& file_spec,
316 uint32_t line,
317 bool check_inlines,
318 bool exact,
319 uint32_t resolve_scope,
320 SymbolContextList &sc_list
321 )
322 {
323 // First find all of the file indexes that match our "file_spec". If
324 // "file_spec" has an empty directory, then only compare the basenames
325 // when finding file indexes
326 std::vector<uint32_t> file_indexes;
327 const bool full_match = file_spec.GetDirectory();
328 bool file_spec_matches_cu_file_spec = FileSpec::Equal(file_spec, *this, full_match);
329
330 // If we are not looking for inlined functions and our file spec doesn't
331 // match then we are done...
332 if (file_spec_matches_cu_file_spec == false && check_inlines == false)
333 return 0;
334
335 uint32_t file_idx = GetSupportFiles().FindFileIndex (1, file_spec, true);
336 while (file_idx != UINT32_MAX)
337 {
338 file_indexes.push_back (file_idx);
339 file_idx = GetSupportFiles().FindFileIndex (file_idx + 1, file_spec, true);
340 }
341
342 const size_t num_file_indexes = file_indexes.size();
343 if (num_file_indexes == 0)
344 return 0;
345
346 const uint32_t prev_size = sc_list.GetSize();
347
348 SymbolContext sc(GetModule());
349 sc.comp_unit = this;
350
351
352 if (line != 0)
353 {
354 LineTable *line_table = sc.comp_unit->GetLineTable();
355
356 if (line_table != NULL)
357 {
358 uint32_t found_line;
359 uint32_t line_idx;
360
361 if (num_file_indexes == 1)
362 {
363 // We only have a single support file that matches, so use
364 // the line table function that searches for a line entries
365 // that match a single support file index
366 LineEntry line_entry;
367 line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes.front(), line, exact, &line_entry);
368
369 // If "exact == true", then "found_line" will be the same
370 // as "line". If "exact == false", the "found_line" will be the
371 // closest line entry with a line number greater than "line" and
372 // we will use this for our subsequent line exact matches below.
373 found_line = line_entry.line;
374
375 while (line_idx != UINT32_MAX)
376 {
377 // If they only asked for the line entry, then we're done, we can just copy that over.
378 // But if they wanted more than just the line number, fill it in.
379 if (resolve_scope == eSymbolContextLineEntry)
380 {
381 sc.line_entry = line_entry;
382 }
383 else
384 {
385 line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope);
386 }
387
388 sc_list.Append(sc);
389 line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes.front(), found_line, true, &line_entry);
390 }
391 }
392 else
393 {
394 // We found multiple support files that match "file_spec" so use
395 // the line table function that searches for a line entries
396 // that match a multiple support file indexes.
397 LineEntry line_entry;
398 line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes, line, exact, &line_entry);
399
400 // If "exact == true", then "found_line" will be the same
401 // as "line". If "exact == false", the "found_line" will be the
402 // closest line entry with a line number greater than "line" and
403 // we will use this for our subsequent line exact matches below.
404 found_line = line_entry.line;
405
406 while (line_idx != UINT32_MAX)
407 {
408 if (resolve_scope == eSymbolContextLineEntry)
409 {
410 sc.line_entry = line_entry;
411 }
412 else
413 {
414 line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope);
415 }
416
417 sc_list.Append(sc);
418 line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes, found_line, true, &line_entry);
419 }
420 }
421 }
422 }
423 else if (file_spec_matches_cu_file_spec && !check_inlines)
424 {
425 // only append the context if we aren't looking for inline call sites
426 // by file and line and if the file spec matches that of the compile unit
427 sc_list.Append(sc);
428 }
429 return sc_list.GetSize() - prev_size;
430 }
431
432 void
SetVariableList(VariableListSP & variables)433 CompileUnit::SetVariableList(VariableListSP &variables)
434 {
435 m_variables = variables;
436 }
437
438 FileSpecList&
GetSupportFiles()439 CompileUnit::GetSupportFiles ()
440 {
441 if (m_support_files.GetSize() == 0)
442 {
443 if (m_flags.IsClear(flagsParsedSupportFiles))
444 {
445 m_flags.Set(flagsParsedSupportFiles);
446 SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
447 if (symbol_vendor)
448 {
449 SymbolContext sc;
450 CalculateSymbolContext(&sc);
451 symbol_vendor->ParseCompileUnitSupportFiles(sc, m_support_files);
452 }
453 }
454 }
455 return m_support_files;
456 }
457
458 void *
GetUserData() const459 CompileUnit::GetUserData () const
460 {
461 return m_user_data;
462 }
463
464
465