1
2 // LLDB C++ API Test: verify that the function registered with
3 // SBBreakpoint.SetCallback() is invoked when a breakpoint is hit.
4
5 #include <mutex>
6 #include <iostream>
7 #include <vector>
8 #include <string>
9
10 #include "lldb-headers.h"
11
12 #include "common.h"
13
14 using namespace std;
15 using namespace lldb;
16
17 mutex g_mutex;
18 condition_variable g_condition;
19 int g_breakpoint_hit_count = 0;
20
BPCallback(void * baton,SBProcess & process,SBThread & thread,SBBreakpointLocation & location)21 bool BPCallback (void *baton,
22 SBProcess &process,
23 SBThread &thread,
24 SBBreakpointLocation &location) {
25 lock_guard<mutex> lock(g_mutex);
26 g_breakpoint_hit_count += 1;
27 g_condition.notify_all();
28 return true;
29 }
30
test(SBDebugger & dbg,vector<string> args)31 void test(SBDebugger &dbg, vector<string> args) {
32 SBTarget target = dbg.CreateTarget(args.at(0).c_str());
33 if (!target.IsValid()) throw Exception("invalid target");
34
35 SBBreakpoint breakpoint = target.BreakpointCreateByName("next");
36 if (!breakpoint.IsValid()) throw Exception("invalid breakpoint");
37 breakpoint.SetCallback(BPCallback, 0);
38
39 std::unique_ptr<char> working_dir(get_working_dir());
40 SBProcess process = target.LaunchSimple(0, 0, working_dir.get());
41
42 {
43 unique_lock<mutex> lock(g_mutex);
44 g_condition.wait_for(lock, chrono::seconds(5));
45 if (g_breakpoint_hit_count != 1)
46 throw Exception("Breakpoint hit count expected to be 1");
47 }
48 }
49