1 //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the CallGraphSCCPass class, which is used for passes
11 // which are implemented as bottom-up traversals on the call graph.  Because
12 // there may be cycles in the call graph, passes of this type operate on the
13 // call-graph in SCC order: that is, they process function bottom-up, except for
14 // recursive functions, which they process all at once.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/Analysis/CallGraphSCCPass.h"
19 #include "llvm/ADT/SCCIterator.h"
20 #include "llvm/ADT/Statistic.h"
21 #include "llvm/Analysis/CallGraph.h"
22 #include "llvm/IR/Function.h"
23 #include "llvm/IR/IntrinsicInst.h"
24 #include "llvm/IR/LLVMContext.h"
25 #include "llvm/IR/LegacyPassManagers.h"
26 #include "llvm/Support/CommandLine.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Support/Timer.h"
29 #include "llvm/Support/raw_ostream.h"
30 using namespace llvm;
31 
32 #define DEBUG_TYPE "cgscc-passmgr"
33 
34 static cl::opt<unsigned>
35 MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4));
36 
37 STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC");
38 
39 //===----------------------------------------------------------------------===//
40 // CGPassManager
41 //
42 /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
43 
44 namespace {
45 
46 class CGPassManager : public ModulePass, public PMDataManager {
47 public:
48   static char ID;
CGPassManager()49   explicit CGPassManager()
50     : ModulePass(ID), PMDataManager() { }
51 
52   /// Execute all of the passes scheduled for execution.  Keep track of
53   /// whether any of the passes modifies the module, and if so, return true.
54   bool runOnModule(Module &M) override;
55 
56   using ModulePass::doInitialization;
57   using ModulePass::doFinalization;
58 
59   bool doInitialization(CallGraph &CG);
60   bool doFinalization(CallGraph &CG);
61 
62   /// Pass Manager itself does not invalidate any analysis info.
getAnalysisUsage(AnalysisUsage & Info) const63   void getAnalysisUsage(AnalysisUsage &Info) const override {
64     // CGPassManager walks SCC and it needs CallGraph.
65     Info.addRequired<CallGraphWrapperPass>();
66     Info.setPreservesAll();
67   }
68 
getPassName() const69   const char *getPassName() const override {
70     return "CallGraph Pass Manager";
71   }
72 
getAsPMDataManager()73   PMDataManager *getAsPMDataManager() override { return this; }
getAsPass()74   Pass *getAsPass() override { return this; }
75 
76   // Print passes managed by this manager
dumpPassStructure(unsigned Offset)77   void dumpPassStructure(unsigned Offset) override {
78     errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
79     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
80       Pass *P = getContainedPass(Index);
81       P->dumpPassStructure(Offset + 1);
82       dumpLastUses(P, Offset+1);
83     }
84   }
85 
getContainedPass(unsigned N)86   Pass *getContainedPass(unsigned N) {
87     assert(N < PassVector.size() && "Pass number out of range!");
88     return static_cast<Pass *>(PassVector[N]);
89   }
90 
getPassManagerType() const91   PassManagerType getPassManagerType() const override {
92     return PMT_CallGraphPassManager;
93   }
94 
95 private:
96   bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
97                          bool &DevirtualizedCall);
98 
99   bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
100                     CallGraph &CG, bool &CallGraphUpToDate,
101                     bool &DevirtualizedCall);
102   bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG,
103                         bool IsCheckingMode);
104 };
105 
106 } // end anonymous namespace.
107 
108 char CGPassManager::ID = 0;
109 
110 
RunPassOnSCC(Pass * P,CallGraphSCC & CurSCC,CallGraph & CG,bool & CallGraphUpToDate,bool & DevirtualizedCall)111 bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
112                                  CallGraph &CG, bool &CallGraphUpToDate,
113                                  bool &DevirtualizedCall) {
114   bool Changed = false;
115   PMDataManager *PM = P->getAsPMDataManager();
116 
117   if (!PM) {
118     CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
119     if (!CallGraphUpToDate) {
120       DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
121       CallGraphUpToDate = true;
122     }
123 
124     {
125       TimeRegion PassTimer(getPassTimer(CGSP));
126       Changed = CGSP->runOnSCC(CurSCC);
127     }
128 
129     // After the CGSCCPass is done, when assertions are enabled, use
130     // RefreshCallGraph to verify that the callgraph was correctly updated.
131 #ifndef NDEBUG
132     if (Changed)
133       RefreshCallGraph(CurSCC, CG, true);
134 #endif
135 
136     return Changed;
137   }
138 
139 
140   assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
141          "Invalid CGPassManager member");
142   FPPassManager *FPP = (FPPassManager*)P;
143 
144   // Run pass P on all functions in the current SCC.
145   for (CallGraphNode *CGN : CurSCC) {
146     if (Function *F = CGN->getFunction()) {
147       dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
148       {
149         TimeRegion PassTimer(getPassTimer(FPP));
150         Changed |= FPP->runOnFunction(*F);
151       }
152       F->getContext().yield();
153     }
154   }
155 
156   // The function pass(es) modified the IR, they may have clobbered the
157   // callgraph.
158   if (Changed && CallGraphUpToDate) {
159     DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
160                  << P->getPassName() << '\n');
161     CallGraphUpToDate = false;
162   }
163   return Changed;
164 }
165 
166 
167 /// Scan the functions in the specified CFG and resync the
168 /// callgraph with the call sites found in it.  This is used after
169 /// FunctionPasses have potentially munged the callgraph, and can be used after
170 /// CallGraphSCC passes to verify that they correctly updated the callgraph.
171 ///
172 /// This function returns true if it devirtualized an existing function call,
173 /// meaning it turned an indirect call into a direct call.  This happens when
174 /// a function pass like GVN optimizes away stuff feeding the indirect call.
175 /// This never happens in checking mode.
176 ///
RefreshCallGraph(CallGraphSCC & CurSCC,CallGraph & CG,bool CheckingMode)177 bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
178                                      CallGraph &CG, bool CheckingMode) {
179   DenseMap<Value*, CallGraphNode*> CallSites;
180 
181   DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
182                << " nodes:\n";
183         for (CallGraphNode *CGN : CurSCC)
184           CGN->dump();
185         );
186 
187   bool MadeChange = false;
188   bool DevirtualizedCall = false;
189 
190   // Scan all functions in the SCC.
191   unsigned FunctionNo = 0;
192   for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end();
193        SCCIdx != E; ++SCCIdx, ++FunctionNo) {
194     CallGraphNode *CGN = *SCCIdx;
195     Function *F = CGN->getFunction();
196     if (!F || F->isDeclaration()) continue;
197 
198     // Walk the function body looking for call sites.  Sync up the call sites in
199     // CGN with those actually in the function.
200 
201     // Keep track of the number of direct and indirect calls that were
202     // invalidated and removed.
203     unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0;
204 
205     // Get the set of call sites currently in the function.
206     for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
207       // If this call site is null, then the function pass deleted the call
208       // entirely and the WeakVH nulled it out.
209       if (!I->first ||
210           // If we've already seen this call site, then the FunctionPass RAUW'd
211           // one call with another, which resulted in two "uses" in the edge
212           // list of the same call.
213           CallSites.count(I->first) ||
214 
215           // If the call edge is not from a call or invoke, or it is a
216           // instrinsic call, then the function pass RAUW'd a call with
217           // another value. This can happen when constant folding happens
218           // of well known functions etc.
219           !CallSite(I->first) ||
220            (CallSite(I->first).getCalledFunction() &&
221             CallSite(I->first).getCalledFunction()->isIntrinsic())) {
222         assert(!CheckingMode &&
223                "CallGraphSCCPass did not update the CallGraph correctly!");
224 
225         // If this was an indirect call site, count it.
226         if (!I->second->getFunction())
227           ++NumIndirectRemoved;
228         else
229           ++NumDirectRemoved;
230 
231         // Just remove the edge from the set of callees, keep track of whether
232         // I points to the last element of the vector.
233         bool WasLast = I + 1 == E;
234         CGN->removeCallEdge(I);
235 
236         // If I pointed to the last element of the vector, we have to bail out:
237         // iterator checking rejects comparisons of the resultant pointer with
238         // end.
239         if (WasLast)
240           break;
241         E = CGN->end();
242         continue;
243       }
244 
245       assert(!CallSites.count(I->first) &&
246              "Call site occurs in node multiple times");
247 
248       CallSite CS(I->first);
249       if (CS) {
250         Function *Callee = CS.getCalledFunction();
251         // Ignore intrinsics because they're not really function calls.
252         if (!Callee || !(Callee->isIntrinsic()))
253           CallSites.insert(std::make_pair(I->first, I->second));
254       }
255       ++I;
256     }
257 
258     // Loop over all of the instructions in the function, getting the callsites.
259     // Keep track of the number of direct/indirect calls added.
260     unsigned NumDirectAdded = 0, NumIndirectAdded = 0;
261 
262     for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
263       for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
264         CallSite CS(cast<Value>(I));
265         if (!CS) continue;
266         Function *Callee = CS.getCalledFunction();
267         if (Callee && Callee->isIntrinsic()) continue;
268 
269         // If this call site already existed in the callgraph, just verify it
270         // matches up to expectations and remove it from CallSites.
271         DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
272           CallSites.find(CS.getInstruction());
273         if (ExistingIt != CallSites.end()) {
274           CallGraphNode *ExistingNode = ExistingIt->second;
275 
276           // Remove from CallSites since we have now seen it.
277           CallSites.erase(ExistingIt);
278 
279           // Verify that the callee is right.
280           if (ExistingNode->getFunction() == CS.getCalledFunction())
281             continue;
282 
283           // If we are in checking mode, we are not allowed to actually mutate
284           // the callgraph.  If this is a case where we can infer that the
285           // callgraph is less precise than it could be (e.g. an indirect call
286           // site could be turned direct), don't reject it in checking mode, and
287           // don't tweak it to be more precise.
288           if (CheckingMode && CS.getCalledFunction() &&
289               ExistingNode->getFunction() == nullptr)
290             continue;
291 
292           assert(!CheckingMode &&
293                  "CallGraphSCCPass did not update the CallGraph correctly!");
294 
295           // If not, we either went from a direct call to indirect, indirect to
296           // direct, or direct to different direct.
297           CallGraphNode *CalleeNode;
298           if (Function *Callee = CS.getCalledFunction()) {
299             CalleeNode = CG.getOrInsertFunction(Callee);
300             // Keep track of whether we turned an indirect call into a direct
301             // one.
302             if (!ExistingNode->getFunction()) {
303               DevirtualizedCall = true;
304               DEBUG(dbgs() << "  CGSCCPASSMGR: Devirtualized call to '"
305                            << Callee->getName() << "'\n");
306             }
307           } else {
308             CalleeNode = CG.getCallsExternalNode();
309           }
310 
311           // Update the edge target in CGN.
312           CGN->replaceCallEdge(CS, CS, CalleeNode);
313           MadeChange = true;
314           continue;
315         }
316 
317         assert(!CheckingMode &&
318                "CallGraphSCCPass did not update the CallGraph correctly!");
319 
320         // If the call site didn't exist in the CGN yet, add it.
321         CallGraphNode *CalleeNode;
322         if (Function *Callee = CS.getCalledFunction()) {
323           CalleeNode = CG.getOrInsertFunction(Callee);
324           ++NumDirectAdded;
325         } else {
326           CalleeNode = CG.getCallsExternalNode();
327           ++NumIndirectAdded;
328         }
329 
330         CGN->addCalledFunction(CS, CalleeNode);
331         MadeChange = true;
332       }
333 
334     // We scanned the old callgraph node, removing invalidated call sites and
335     // then added back newly found call sites.  One thing that can happen is
336     // that an old indirect call site was deleted and replaced with a new direct
337     // call.  In this case, we have devirtualized a call, and CGSCCPM would like
338     // to iteratively optimize the new code.  Unfortunately, we don't really
339     // have a great way to detect when this happens.  As an approximation, we
340     // just look at whether the number of indirect calls is reduced and the
341     // number of direct calls is increased.  There are tons of ways to fool this
342     // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a
343     // direct call) but this is close enough.
344     if (NumIndirectRemoved > NumIndirectAdded &&
345         NumDirectRemoved < NumDirectAdded)
346       DevirtualizedCall = true;
347 
348     // After scanning this function, if we still have entries in callsites, then
349     // they are dangling pointers.  WeakVH should save us for this, so abort if
350     // this happens.
351     assert(CallSites.empty() && "Dangling pointers found in call sites map");
352 
353     // Periodically do an explicit clear to remove tombstones when processing
354     // large scc's.
355     if ((FunctionNo & 15) == 15)
356       CallSites.clear();
357   }
358 
359   DEBUG(if (MadeChange) {
360           dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
361           for (CallGraphNode *CGN : CurSCC)
362             CGN->dump();
363           if (DevirtualizedCall)
364             dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n";
365 
366          } else {
367            dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
368          }
369         );
370   (void)MadeChange;
371 
372   return DevirtualizedCall;
373 }
374 
375 /// Execute the body of the entire pass manager on the specified SCC.
376 /// This keeps track of whether a function pass devirtualizes
377 /// any calls and returns it in DevirtualizedCall.
RunAllPassesOnSCC(CallGraphSCC & CurSCC,CallGraph & CG,bool & DevirtualizedCall)378 bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
379                                       bool &DevirtualizedCall) {
380   bool Changed = false;
381 
382   // Keep track of whether the callgraph is known to be up-to-date or not.
383   // The CGSSC pass manager runs two types of passes:
384   // CallGraphSCC Passes and other random function passes.  Because other
385   // random function passes are not CallGraph aware, they may clobber the
386   // call graph by introducing new calls or deleting other ones.  This flag
387   // is set to false when we run a function pass so that we know to clean up
388   // the callgraph when we need to run a CGSCCPass again.
389   bool CallGraphUpToDate = true;
390 
391   // Run all passes on current SCC.
392   for (unsigned PassNo = 0, e = getNumContainedPasses();
393        PassNo != e; ++PassNo) {
394     Pass *P = getContainedPass(PassNo);
395 
396     // If we're in -debug-pass=Executions mode, construct the SCC node list,
397     // otherwise avoid constructing this string as it is expensive.
398     if (isPassDebuggingExecutionsOrMore()) {
399       std::string Functions;
400   #ifndef NDEBUG
401       raw_string_ostream OS(Functions);
402       for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
403            I != E; ++I) {
404         if (I != CurSCC.begin()) OS << ", ";
405         (*I)->print(OS);
406       }
407       OS.flush();
408   #endif
409       dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
410     }
411     dumpRequiredSet(P);
412 
413     initializeAnalysisImpl(P);
414 
415     // Actually run this pass on the current SCC.
416     Changed |= RunPassOnSCC(P, CurSCC, CG,
417                             CallGraphUpToDate, DevirtualizedCall);
418 
419     if (Changed)
420       dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
421     dumpPreservedSet(P);
422 
423     verifyPreservedAnalysis(P);
424     removeNotPreservedAnalysis(P);
425     recordAvailableAnalysis(P);
426     removeDeadPasses(P, "", ON_CG_MSG);
427   }
428 
429   // If the callgraph was left out of date (because the last pass run was a
430   // functionpass), refresh it before we move on to the next SCC.
431   if (!CallGraphUpToDate)
432     DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
433   return Changed;
434 }
435 
436 /// Execute all of the passes scheduled for execution.  Keep track of
437 /// whether any of the passes modifies the module, and if so, return true.
runOnModule(Module & M)438 bool CGPassManager::runOnModule(Module &M) {
439   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
440   bool Changed = doInitialization(CG);
441 
442   // Walk the callgraph in bottom-up SCC order.
443   scc_iterator<CallGraph*> CGI = scc_begin(&CG);
444 
445   CallGraphSCC CurSCC(&CGI);
446   while (!CGI.isAtEnd()) {
447     // Copy the current SCC and increment past it so that the pass can hack
448     // on the SCC if it wants to without invalidating our iterator.
449     const std::vector<CallGraphNode *> &NodeVec = *CGI;
450     CurSCC.initialize(NodeVec.data(), NodeVec.data() + NodeVec.size());
451     ++CGI;
452 
453     // At the top level, we run all the passes in this pass manager on the
454     // functions in this SCC.  However, we support iterative compilation in the
455     // case where a function pass devirtualizes a call to a function.  For
456     // example, it is very common for a function pass (often GVN or instcombine)
457     // to eliminate the addressing that feeds into a call.  With that improved
458     // information, we would like the call to be an inline candidate, infer
459     // mod-ref information etc.
460     //
461     // Because of this, we allow iteration up to a specified iteration count.
462     // This only happens in the case of a devirtualized call, so we only burn
463     // compile time in the case that we're making progress.  We also have a hard
464     // iteration count limit in case there is crazy code.
465     unsigned Iteration = 0;
466     bool DevirtualizedCall = false;
467     do {
468       DEBUG(if (Iteration)
469               dbgs() << "  SCCPASSMGR: Re-visiting SCC, iteration #"
470                      << Iteration << '\n');
471       DevirtualizedCall = false;
472       Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
473     } while (Iteration++ < MaxIterations && DevirtualizedCall);
474 
475     if (DevirtualizedCall)
476       DEBUG(dbgs() << "  CGSCCPASSMGR: Stopped iteration after " << Iteration
477                    << " times, due to -max-cg-scc-iterations\n");
478 
479     if (Iteration > MaxSCCIterations)
480       MaxSCCIterations = Iteration;
481 
482   }
483   Changed |= doFinalization(CG);
484   return Changed;
485 }
486 
487 
488 /// Initialize CG
doInitialization(CallGraph & CG)489 bool CGPassManager::doInitialization(CallGraph &CG) {
490   bool Changed = false;
491   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
492     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
493       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
494              "Invalid CGPassManager member");
495       Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
496     } else {
497       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
498     }
499   }
500   return Changed;
501 }
502 
503 /// Finalize CG
doFinalization(CallGraph & CG)504 bool CGPassManager::doFinalization(CallGraph &CG) {
505   bool Changed = false;
506   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
507     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
508       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
509              "Invalid CGPassManager member");
510       Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
511     } else {
512       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
513     }
514   }
515   return Changed;
516 }
517 
518 //===----------------------------------------------------------------------===//
519 // CallGraphSCC Implementation
520 //===----------------------------------------------------------------------===//
521 
522 /// This informs the SCC and the pass manager that the specified
523 /// Old node has been deleted, and New is to be used in its place.
ReplaceNode(CallGraphNode * Old,CallGraphNode * New)524 void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) {
525   assert(Old != New && "Should not replace node with self");
526   for (unsigned i = 0; ; ++i) {
527     assert(i != Nodes.size() && "Node not in SCC");
528     if (Nodes[i] != Old) continue;
529     Nodes[i] = New;
530     break;
531   }
532 
533   // Update the active scc_iterator so that it doesn't contain dangling
534   // pointers to the old CallGraphNode.
535   scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context;
536   CGI->ReplaceNode(Old, New);
537 }
538 
539 
540 //===----------------------------------------------------------------------===//
541 // CallGraphSCCPass Implementation
542 //===----------------------------------------------------------------------===//
543 
544 /// Assign pass manager to manage this pass.
assignPassManager(PMStack & PMS,PassManagerType PreferredType)545 void CallGraphSCCPass::assignPassManager(PMStack &PMS,
546                                          PassManagerType PreferredType) {
547   // Find CGPassManager
548   while (!PMS.empty() &&
549          PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
550     PMS.pop();
551 
552   assert(!PMS.empty() && "Unable to handle Call Graph Pass");
553   CGPassManager *CGP;
554 
555   if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
556     CGP = (CGPassManager*)PMS.top();
557   else {
558     // Create new Call Graph SCC Pass Manager if it does not exist.
559     assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
560     PMDataManager *PMD = PMS.top();
561 
562     // [1] Create new Call Graph Pass Manager
563     CGP = new CGPassManager();
564 
565     // [2] Set up new manager's top level manager
566     PMTopLevelManager *TPM = PMD->getTopLevelManager();
567     TPM->addIndirectPassManager(CGP);
568 
569     // [3] Assign manager to manage this new manager. This may create
570     // and push new managers into PMS
571     Pass *P = CGP;
572     TPM->schedulePass(P);
573 
574     // [4] Push new manager into PMS
575     PMS.push(CGP);
576   }
577 
578   CGP->add(this);
579 }
580 
581 /// For this class, we declare that we require and preserve the call graph.
582 /// If the derived class implements this method, it should
583 /// always explicitly call the implementation here.
getAnalysisUsage(AnalysisUsage & AU) const584 void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
585   AU.addRequired<CallGraphWrapperPass>();
586   AU.addPreserved<CallGraphWrapperPass>();
587 }
588 
589 
590 //===----------------------------------------------------------------------===//
591 // PrintCallGraphPass Implementation
592 //===----------------------------------------------------------------------===//
593 
594 namespace {
595   /// PrintCallGraphPass - Print a Module corresponding to a call graph.
596   ///
597   class PrintCallGraphPass : public CallGraphSCCPass {
598     std::string Banner;
599     raw_ostream &Out;       // raw_ostream to print on.
600 
601   public:
602     static char ID;
PrintCallGraphPass(const std::string & B,raw_ostream & o)603     PrintCallGraphPass(const std::string &B, raw_ostream &o)
604       : CallGraphSCCPass(ID), Banner(B), Out(o) {}
605 
getAnalysisUsage(AnalysisUsage & AU) const606     void getAnalysisUsage(AnalysisUsage &AU) const override {
607       AU.setPreservesAll();
608     }
609 
runOnSCC(CallGraphSCC & SCC)610     bool runOnSCC(CallGraphSCC &SCC) override {
611       Out << Banner;
612       for (CallGraphNode *CGN : SCC) {
613         if (CGN->getFunction())
614           CGN->getFunction()->print(Out);
615         else
616           Out << "\nPrinting <null> Function\n";
617       }
618       return false;
619     }
620   };
621 
622 } // end anonymous namespace.
623 
624 char PrintCallGraphPass::ID = 0;
625 
createPrinterPass(raw_ostream & O,const std::string & Banner) const626 Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O,
627                                           const std::string &Banner) const {
628   return new PrintCallGraphPass(Banner, O);
629 }
630 
631