1;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s 2;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s 3 4;CHECK-LABEL: {{^}}getlod: 5;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 6define void @getlod() #0 { 7main_body: 8 %r = call <4 x float> @llvm.SI.getlod.i32(i32 undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 9 %r0 = extractelement <4 x float> %r, i32 0 10 %r1 = extractelement <4 x float> %r, i32 1 11 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 12 ret void 13} 14 15;CHECK-LABEL: {{^}}getlod_v2: 16;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 17define void @getlod_v2() #0 { 18main_body: 19 %r = call <4 x float> @llvm.SI.getlod.v2i32(<2 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 20 %r0 = extractelement <4 x float> %r, i32 0 21 %r1 = extractelement <4 x float> %r, i32 1 22 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 23 ret void 24} 25 26;CHECK-LABEL: {{^}}getlod_v4: 27;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 28define void @getlod_v4() #0 { 29main_body: 30 %r = call <4 x float> @llvm.SI.getlod.v4i32(<4 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 31 %r0 = extractelement <4 x float> %r, i32 0 32 %r1 = extractelement <4 x float> %r, i32 1 33 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 34 ret void 35} 36 37 38declare <4 x float> @llvm.SI.getlod.i32(i32, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 39declare <4 x float> @llvm.SI.getlod.v2i32(<2 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 40declare <4 x float> @llvm.SI.getlod.v4i32(<4 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 41 42declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) 43 44attributes #0 = { "ShaderType"="0" } 45attributes #1 = { nounwind readnone } 46